475 lines
13 KiB
C
475 lines
13 KiB
C
#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#include "engine.h"
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#include "tui.h"
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// Test helper
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static Engine *create_test_engine(void) {
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Engine *engine = (Engine *)calloc(1, sizeof(Engine));
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assert(engine != NULL);
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engine->control_channel = 0;
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engine->sample_rate = 48000;
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engine->quantize_mode = QUANTIZE_OFF;
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engine->quantize_threshold = 0;
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engine->queued_triggers = NULL;
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// Initialize transport
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engine->transport.rolling = false;
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engine->transport.clock_count = 0;
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engine->transport.beat_position = 0;
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engine->transport.bar_position = 0;
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engine->transport.sample_position = 0;
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for (int i = 0; i < MAX_CLIPS; i++) {
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engine->clips[i].state = CLIP_EMPTY;
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engine->clips[i].buffer = (float *)calloc(MAX_BUFFER_SIZE, sizeof(float));
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assert(engine->clips[i].buffer != NULL);
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engine->clips[i].buffer_size = 0;
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engine->clips[i].write_position = 0;
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engine->clips[i].read_position = 0;
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}
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return engine;
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}
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static void destroy_test_engine(Engine *engine) {
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if (engine) {
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QueuedTrigger *qt = engine->queued_triggers;
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while (qt) {
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QueuedTrigger *next = qt->next;
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free(qt);
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qt = next;
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}
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for (int i = 0; i < MAX_CLIPS; i++) {
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free(engine->clips[i].buffer);
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}
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free(engine);
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}
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}
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// Test 1: Grid to clip index mapping
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void test_grid_to_clip_index(void) {
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printf("Test 1: Grid to clip index mapping... ");
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// 8x8 grid should map to 64 clips
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assert(0 * 8 + 0 == 0); // Top-left
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assert(0 * 8 + 7 == 7); // Top-right
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assert(7 * 8 + 0 == 56); // Bottom-left
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assert(7 * 8 + 7 == 63); // Bottom-right
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assert(3 * 8 + 4 == 28); // Middle
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printf("PASSED\n");
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}
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// Test 2: Trigger clip via grid position
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void test_trigger_via_grid(void) {
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printf("Test 2: Trigger clip via grid position... ");
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Engine *engine = create_test_engine();
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// Simulate pressing 't' on grid position (3, 4) = clip 28
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int clip_idx = 3 * 8 + 4;
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engine_trigger_clip(engine, clip_idx);
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assert(engine->clips[clip_idx].state == CLIP_RECORDING);
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 3: Reset clip via grid position
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void test_reset_via_grid(void) {
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printf("Test 3: Reset clip via grid position... ");
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Engine *engine = create_test_engine();
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// Set up a clip at grid position (1, 2) = clip 10
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int clip_idx = 1 * 8 + 2;
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engine->clips[clip_idx].state = CLIP_LOOPING;
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engine->clips[clip_idx].buffer_size = 100;
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// Simulate pressing 'r'
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engine_reset_clip(engine, clip_idx);
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assert(engine->clips[clip_idx].state == CLIP_EMPTY);
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assert(engine->clips[clip_idx].buffer_size == 0);
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 4: Scene trigger via grid row
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void test_scene_via_grid(void) {
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printf("Test 4: Scene trigger via grid row... ");
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Engine *engine = create_test_engine();
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// Simulate pressing 's' on row 3
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int scene_index = 3;
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engine_trigger_scene(engine, scene_index);
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// All clips in scene 3 should be recording
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for (int ch = 0; ch < MAX_CHANNELS; ch++) {
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int clip_idx = CLIP_INDEX(scene_index, ch);
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assert(engine->clips[clip_idx].state == CLIP_RECORDING);
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}
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 5: Quantize mode cycling
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void test_quantize_cycling(void) {
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printf("Test 5: Quantize mode cycling... ");
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Engine *engine = create_test_engine();
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// Simulate pressing 'q' to cycle through modes
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assert(engine->quantize_mode == QUANTIZE_OFF);
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// Cycle: OFF -> BEAT
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engine_set_quantize_mode(engine, QUANTIZE_BEAT);
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assert(engine->quantize_mode == QUANTIZE_BEAT);
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// Cycle: BEAT -> BAR
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engine_set_quantize_mode(engine, QUANTIZE_BAR);
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assert(engine->quantize_mode == QUANTIZE_BAR);
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// Cycle: BAR -> OFF
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engine_set_quantize_mode(engine, QUANTIZE_OFF);
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assert(engine->quantize_mode == QUANTIZE_OFF);
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 6: Threshold toggling
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void test_threshold_toggle(void) {
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printf("Test 6: Threshold toggling... ");
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Engine *engine = create_test_engine();
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// Simulate pressing 'T' to toggle threshold
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assert(engine->quantize_threshold == 0);
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// Toggle to 1000
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engine_set_quantize_threshold(engine, 1000);
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assert(engine->quantize_threshold == 1000);
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// Toggle back to 0
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engine_set_quantize_threshold(engine, 0);
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assert(engine->quantize_threshold == 0);
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 7: Transport reset
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void test_transport_reset_via_tui(void) {
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printf("Test 7: Transport reset via TUI... ");
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Engine *engine = create_test_engine();
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// Set up transport state
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engine->transport.rolling = true;
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engine->transport.clock_count = 100;
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engine->transport.beat_position = 2;
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engine->transport.bar_position = 5;
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engine->transport.sample_position = 10000;
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// Simulate pressing 'x'
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engine_reset_transport(engine);
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assert(engine->transport.rolling == false);
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assert(engine->transport.clock_count == 0);
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assert(engine->transport.beat_position == 0);
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assert(engine->transport.bar_position == 0);
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assert(engine->transport.sample_position == 0);
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 8: Navigation wrapping
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void test_navigation_wrapping(void) {
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printf("Test 8: Navigation wrapping... ");
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// Test that navigation wraps around the grid
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// Left from column 0 should go to column 7
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int col = 0;
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col = (col - 1 + 8) % 8;
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assert(col == 7);
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// Right from column 7 should go to column 0
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col = 7;
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col = (col + 1) % 8;
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assert(col == 0);
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// Up from row 0 should go to row 7
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int row = 0;
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row = (row - 1 + 8) % 8;
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assert(row == 7);
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// Down from row 7 should go to row 0
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row = 7;
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row = (row + 1) % 8;
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assert(row == 0);
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printf("PASSED\n");
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}
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// Test 9: Multiple clips in different states
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void test_multiple_clip_states(void) {
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printf("Test 9: Multiple clips in different states... ");
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Engine *engine = create_test_engine();
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// Set up clips in various states
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engine->clips[0].state = CLIP_EMPTY;
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engine->clips[1].state = CLIP_RECORDING;
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engine->clips[2].state = CLIP_LOOPING;
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engine->clips[3].state = CLIP_STOPPED;
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// Verify states
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assert(engine->clips[0].state == CLIP_EMPTY);
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assert(engine->clips[1].state == CLIP_RECORDING);
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assert(engine->clips[2].state == CLIP_LOOPING);
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assert(engine->clips[3].state == CLIP_STOPPED);
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 10: Buffer size display
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void test_buffer_size_display(void) {
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printf("Test 10: Buffer size display... ");
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Engine *engine = create_test_engine();
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// Set up a clip with known buffer size
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engine->clips[5].state = CLIP_LOOPING;
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engine->clips[5].buffer_size = 48000; // 1 second at 48kHz
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// Verify buffer size
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assert(engine->clips[5].buffer_size == 48000);
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 11: Help toggle
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void test_help_toggle(void) {
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printf("Test 11: Help toggle... ");
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// Test that help flag toggles correctly
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bool show_help = false;
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show_help = !show_help;
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assert(show_help == true);
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show_help = !show_help;
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assert(show_help == false);
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printf("PASSED\n");
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}
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// Test 12: Escape key handling
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void test_escape_handling(void) {
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printf("Test 12: Escape key handling... ");
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// Test that escape key (27) is handled
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int ch = 27;
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assert(ch == 27); // Escape
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// Test that 'Q' is handled
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ch = 'Q';
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assert(ch == 'Q');
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printf("PASSED\n");
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}
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// Test 13: TUI init and cleanup (without ncurses)
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void test_tui_init_cleanup(void) {
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printf("Test 13: TUI init and cleanup... ");
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Engine *engine = create_test_engine();
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// We can't actually call tui_init/tui_cleanup in test environment
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// but we can verify the engine is valid
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assert(engine != NULL);
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assert(engine->sample_rate == 48000);
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destroy_test_engine(engine);
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printf("PASSED (skipped ncurses init)\n");
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}
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// Test 14: State to color mapping
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void test_state_to_color_mapping(void) {
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printf("Test 14: State to color mapping... ");
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// Verify state values match expected color indices
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assert(CLIP_EMPTY == 0);
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assert(CLIP_RECORDING == 1);
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assert(CLIP_LOOPING == 2);
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assert(CLIP_STOPPED == 3);
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printf("PASSED\n");
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}
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// Test 15: Full grid coverage
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void test_full_grid_coverage(void) {
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printf("Test 15: Full grid coverage... ");
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Engine *engine = create_test_engine();
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// Trigger all 64 clips via grid positions
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for (int row = 0; row < 8; row++) {
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for (int col = 0; col < 8; col++) {
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int clip_idx = row * 8 + col;
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engine_trigger_clip(engine, clip_idx);
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assert(engine->clips[clip_idx].state == CLIP_RECORDING);
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}
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}
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// Verify all clips are recording
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for (int i = 0; i < MAX_CLIPS; i++) {
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assert(engine->clips[i].state == CLIP_RECORDING);
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}
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 16: Scene trigger from each row
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void test_scene_from_each_row(void) {
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printf("Test 16: Scene trigger from each row... ");
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Engine *engine = create_test_engine();
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// Trigger scene from each row
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for (int row = 0; row < 8; row++) {
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engine_trigger_scene(engine, row);
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// Verify all clips in this scene are recording
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for (int ch = 0; ch < MAX_CHANNELS; ch++) {
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int clip_idx = CLIP_INDEX(row, ch);
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assert(engine->clips[clip_idx].state == CLIP_RECORDING);
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}
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}
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 17: Quantize mode cycle through all modes
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void test_quantize_full_cycle(void) {
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printf("Test 17: Quantize mode full cycle... ");
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Engine *engine = create_test_engine();
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// Cycle through all modes twice
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for (int cycle = 0; cycle < 2; cycle++) {
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engine_set_quantize_mode(engine, QUANTIZE_OFF);
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assert(engine->quantize_mode == QUANTIZE_OFF);
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engine_set_quantize_mode(engine, QUANTIZE_BEAT);
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assert(engine->quantize_mode == QUANTIZE_BEAT);
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engine_set_quantize_mode(engine, QUANTIZE_BAR);
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assert(engine->quantize_mode == QUANTIZE_BAR);
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}
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 18: Multiple threshold toggles
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void test_multiple_threshold_toggles(void) {
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printf("Test 18: Multiple threshold toggles... ");
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Engine *engine = create_test_engine();
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// Toggle threshold multiple times
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for (int i = 0; i < 5; i++) {
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if (engine->quantize_threshold == 0) {
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engine_set_quantize_threshold(engine, 1000);
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assert(engine->quantize_threshold == 1000);
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} else {
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engine_set_quantize_threshold(engine, 0);
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assert(engine->quantize_threshold == 0);
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}
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}
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 19: Transport reset multiple times
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void test_multiple_transport_resets(void) {
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printf("Test 19: Multiple transport resets... ");
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Engine *engine = create_test_engine();
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// Reset transport multiple times
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for (int i = 0; i < 5; i++) {
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engine->transport.rolling = true;
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engine->transport.clock_count = 100 + i;
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engine->transport.beat_position = i % 4;
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engine->transport.bar_position = i;
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engine->transport.sample_position = 10000 * i;
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engine_reset_transport(engine);
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assert(engine->transport.rolling == false);
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assert(engine->transport.clock_count == 0);
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assert(engine->transport.beat_position == 0);
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assert(engine->transport.bar_position == 0);
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assert(engine->transport.sample_position == 0);
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}
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 20: Navigation with arrow keys
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void test_arrow_key_navigation(void) {
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printf("Test 20: Arrow key navigation... ");
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// Test that arrow keys produce same results as hjkl
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int row = 3, col = 4;
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// KEY_LEFT (same as 'h')
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col = (col - 1 + 8) % 8;
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assert(col == 3);
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// KEY_DOWN (same as 'j')
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row = (row + 1) % 8;
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assert(row == 4);
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// KEY_UP (same as 'k')
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row = (row - 1 + 8) % 8;
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assert(row == 3);
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// KEY_RIGHT (same as 'l')
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col = (col + 1) % 8;
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assert(col == 4);
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printf("PASSED\n");
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}
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int main(void) {
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printf("Running TUI tests...\n\n");
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test_grid_to_clip_index();
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test_trigger_via_grid();
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test_reset_via_grid();
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test_scene_via_grid();
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test_quantize_cycling();
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test_threshold_toggle();
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test_transport_reset_via_tui();
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test_navigation_wrapping();
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test_multiple_clip_states();
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test_buffer_size_display();
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test_help_toggle();
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test_escape_handling();
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test_tui_init_cleanup();
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test_state_to_color_mapping();
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test_full_grid_coverage();
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test_scene_from_each_row();
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test_quantize_full_cycle();
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test_multiple_threshold_toggles();
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test_multiple_transport_resets();
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test_arrow_key_navigation();
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printf("\nAll TUI tests passed!\n");
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return 0;
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}
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