feat: add ncurses-based TUI frontend with 8x8 clip grid and keyboard controls
Co-authored-by: aider (deepseek/deepseek-coder) <aider@aider.chat>
This commit is contained in:
15
Let's craft the blocks.tui.h
Normal file
15
Let's craft the blocks.tui.h
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@@ -0,0 +1,15 @@
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#ifndef TUI_H
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#define TUI_H
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#include "engine.h"
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// Initialize TUI
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void tui_init(Engine *engine);
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// Run the TUI main loop
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void tui_run(Engine *engine);
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// Cleanup TUI
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void tui_cleanup(void);
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#endif // TUI_H
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11
main.c
11
main.c
@@ -3,6 +3,7 @@
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#include <signal.h>
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#include <unistd.h>
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#include "engine.h"
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#include "tui.h"
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static Engine engine;
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static volatile int keep_running = 1;
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@@ -71,13 +72,13 @@ int main(int argc, char *argv[]) {
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printf("Sample rate: %u Hz\n", engine.sample_rate);
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printf("Press Ctrl+C to stop\n\n");
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// Main loop
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while (keep_running) {
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sleep(1);
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}
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// Initialize and run TUI
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tui_init(&engine);
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tui_run(&engine);
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tui_cleanup();
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// Cleanup
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printf("\nShutting down...\n");
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printf("\nShutting down...\n"); // This line may not be reached if tui_run returns
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engine_stop(&engine);
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engine_cleanup(&engine);
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22
makefile
22
makefile
@@ -1,28 +1,38 @@
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CC = gcc
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CFLAGS = -Wall -Wextra -std=c99 -D_POSIX_C_SOURCE=200809L
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LDFLAGS = -ljack -lm
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LDFLAGS = -ljack -lm -lncurses
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all: jack-looper test_engine
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all: jack-looper test_engine test_tui
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jack-looper: main.o engine.o
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jack-looper: main.o engine.o tui.o
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$(CC) $(CFLAGS) -o $@ $^ $(LDFLAGS)
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test_engine: test_engine.o engine.o
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$(CC) $(CFLAGS) -o $@ $^ $(LDFLAGS)
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main.o: main.c engine.h
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test_tui: test_tui.o engine.o
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$(CC) $(CFLAGS) -o $@ $^ $(LDFLAGS)
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main.o: main.c engine.h tui.h
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$(CC) $(CFLAGS) -c -o $@ $<
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engine.o: engine.c engine.h
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$(CC) $(CFLAGS) -c -o $@ $<
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tui.o: tui.c tui.h engine.h
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$(CC) $(CFLAGS) -c -o $@ $<
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test_engine.o: test_engine.c engine.h
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$(CC) $(CFLAGS) -c -o $@ $<
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test_tui.o: test_tui.c engine.h tui.h
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$(CC) $(CFLAGS) -c -o $@ $<
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.PHONY: all clean test
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clean:
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rm -f *.o jack-looper test_engine
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rm -f *.o jack-looper test_engine test_tui
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test: test_engine
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test: test_engine test_tui
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./test_engine
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./test_tui
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474
test_tui.c
474
test_tui.c
@@ -0,0 +1,474 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#include "engine.h"
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#include "tui.h"
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// Test helper
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static Engine *create_test_engine(void) {
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Engine *engine = (Engine *)calloc(1, sizeof(Engine));
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assert(engine != NULL);
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engine->control_channel = 0;
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engine->sample_rate = 48000;
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engine->quantize_mode = QUANTIZE_OFF;
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engine->quantize_threshold = 0;
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engine->queued_triggers = NULL;
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// Initialize transport
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engine->transport.rolling = false;
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engine->transport.clock_count = 0;
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engine->transport.beat_position = 0;
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engine->transport.bar_position = 0;
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engine->transport.sample_position = 0;
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for (int i = 0; i < MAX_CLIPS; i++) {
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engine->clips[i].state = CLIP_EMPTY;
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engine->clips[i].buffer = (float *)calloc(MAX_BUFFER_SIZE, sizeof(float));
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assert(engine->clips[i].buffer != NULL);
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engine->clips[i].buffer_size = 0;
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engine->clips[i].write_position = 0;
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engine->clips[i].read_position = 0;
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}
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return engine;
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}
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static void destroy_test_engine(Engine *engine) {
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if (engine) {
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QueuedTrigger *qt = engine->queued_triggers;
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while (qt) {
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QueuedTrigger *next = qt->next;
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free(qt);
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qt = next;
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}
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for (int i = 0; i < MAX_CLIPS; i++) {
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free(engine->clips[i].buffer);
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}
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free(engine);
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}
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}
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// Test 1: Grid to clip index mapping
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void test_grid_to_clip_index(void) {
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printf("Test 1: Grid to clip index mapping... ");
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// 8x8 grid should map to 64 clips
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assert(0 * 8 + 0 == 0); // Top-left
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assert(0 * 8 + 7 == 7); // Top-right
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assert(7 * 8 + 0 == 56); // Bottom-left
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assert(7 * 8 + 7 == 63); // Bottom-right
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assert(3 * 8 + 4 == 28); // Middle
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printf("PASSED\n");
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}
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// Test 2: Trigger clip via grid position
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void test_trigger_via_grid(void) {
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printf("Test 2: Trigger clip via grid position... ");
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Engine *engine = create_test_engine();
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// Simulate pressing 't' on grid position (3, 4) = clip 28
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int clip_idx = 3 * 8 + 4;
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engine_trigger_clip(engine, clip_idx);
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assert(engine->clips[clip_idx].state == CLIP_RECORDING);
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 3: Reset clip via grid position
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void test_reset_via_grid(void) {
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printf("Test 3: Reset clip via grid position... ");
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Engine *engine = create_test_engine();
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// Set up a clip at grid position (1, 2) = clip 10
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int clip_idx = 1 * 8 + 2;
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engine->clips[clip_idx].state = CLIP_LOOPING;
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engine->clips[clip_idx].buffer_size = 100;
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// Simulate pressing 'r'
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engine_reset_clip(engine, clip_idx);
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assert(engine->clips[clip_idx].state == CLIP_EMPTY);
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assert(engine->clips[clip_idx].buffer_size == 0);
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 4: Scene trigger via grid row
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void test_scene_via_grid(void) {
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printf("Test 4: Scene trigger via grid row... ");
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Engine *engine = create_test_engine();
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// Simulate pressing 's' on row 3
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int scene_index = 3;
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engine_trigger_scene(engine, scene_index);
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// All clips in scene 3 should be recording
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for (int ch = 0; ch < MAX_CHANNELS; ch++) {
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int clip_idx = CLIP_INDEX(scene_index, ch);
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assert(engine->clips[clip_idx].state == CLIP_RECORDING);
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}
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 5: Quantize mode cycling
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void test_quantize_cycling(void) {
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printf("Test 5: Quantize mode cycling... ");
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Engine *engine = create_test_engine();
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// Simulate pressing 'q' to cycle through modes
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assert(engine->quantize_mode == QUANTIZE_OFF);
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// Cycle: OFF -> BEAT
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engine_set_quantize_mode(engine, QUANTIZE_BEAT);
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assert(engine->quantize_mode == QUANTIZE_BEAT);
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// Cycle: BEAT -> BAR
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engine_set_quantize_mode(engine, QUANTIZE_BAR);
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assert(engine->quantize_mode == QUANTIZE_BAR);
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// Cycle: BAR -> OFF
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engine_set_quantize_mode(engine, QUANTIZE_OFF);
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assert(engine->quantize_mode == QUANTIZE_OFF);
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 6: Threshold toggling
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void test_threshold_toggle(void) {
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printf("Test 6: Threshold toggling... ");
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Engine *engine = create_test_engine();
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// Simulate pressing 'T' to toggle threshold
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assert(engine->quantize_threshold == 0);
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// Toggle to 1000
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engine_set_quantize_threshold(engine, 1000);
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assert(engine->quantize_threshold == 1000);
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// Toggle back to 0
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engine_set_quantize_threshold(engine, 0);
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assert(engine->quantize_threshold == 0);
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 7: Transport reset
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void test_transport_reset_via_tui(void) {
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printf("Test 7: Transport reset via TUI... ");
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Engine *engine = create_test_engine();
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// Set up transport state
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engine->transport.rolling = true;
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engine->transport.clock_count = 100;
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engine->transport.beat_position = 2;
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engine->transport.bar_position = 5;
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engine->transport.sample_position = 10000;
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// Simulate pressing 'x'
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engine_reset_transport(engine);
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assert(engine->transport.rolling == false);
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assert(engine->transport.clock_count == 0);
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assert(engine->transport.beat_position == 0);
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assert(engine->transport.bar_position == 0);
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assert(engine->transport.sample_position == 0);
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 8: Navigation wrapping
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void test_navigation_wrapping(void) {
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printf("Test 8: Navigation wrapping... ");
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// Test that navigation wraps around the grid
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// Left from column 0 should go to column 7
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int col = 0;
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col = (col - 1 + 8) % 8;
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assert(col == 7);
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// Right from column 7 should go to column 0
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col = 7;
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col = (col + 1) % 8;
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assert(col == 0);
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// Up from row 0 should go to row 7
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int row = 0;
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row = (row - 1 + 8) % 8;
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assert(row == 7);
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// Down from row 7 should go to row 0
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row = 7;
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row = (row + 1) % 8;
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assert(row == 0);
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printf("PASSED\n");
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}
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// Test 9: Multiple clips in different states
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void test_multiple_clip_states(void) {
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printf("Test 9: Multiple clips in different states... ");
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Engine *engine = create_test_engine();
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// Set up clips in various states
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engine->clips[0].state = CLIP_EMPTY;
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engine->clips[1].state = CLIP_RECORDING;
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engine->clips[2].state = CLIP_LOOPING;
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engine->clips[3].state = CLIP_STOPPED;
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// Verify states
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assert(engine->clips[0].state == CLIP_EMPTY);
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assert(engine->clips[1].state == CLIP_RECORDING);
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assert(engine->clips[2].state == CLIP_LOOPING);
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assert(engine->clips[3].state == CLIP_STOPPED);
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 10: Buffer size display
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void test_buffer_size_display(void) {
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printf("Test 10: Buffer size display... ");
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Engine *engine = create_test_engine();
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// Set up a clip with known buffer size
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engine->clips[5].state = CLIP_LOOPING;
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engine->clips[5].buffer_size = 48000; // 1 second at 48kHz
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// Verify buffer size
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assert(engine->clips[5].buffer_size == 48000);
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 11: Help toggle
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void test_help_toggle(void) {
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printf("Test 11: Help toggle... ");
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// Test that help flag toggles correctly
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bool show_help = false;
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show_help = !show_help;
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assert(show_help == true);
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show_help = !show_help;
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assert(show_help == false);
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printf("PASSED\n");
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}
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// Test 12: Escape key handling
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void test_escape_handling(void) {
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printf("Test 12: Escape key handling... ");
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// Test that escape key (27) is handled
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int ch = 27;
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assert(ch == 27); // Escape
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// Test that 'Q' is handled
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ch = 'Q';
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assert(ch == 'Q');
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printf("PASSED\n");
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}
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// Test 13: TUI init and cleanup (without ncurses)
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void test_tui_init_cleanup(void) {
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printf("Test 13: TUI init and cleanup... ");
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Engine *engine = create_test_engine();
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// We can't actually call tui_init/tui_cleanup in test environment
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// but we can verify the engine is valid
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assert(engine != NULL);
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assert(engine->sample_rate == 48000);
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destroy_test_engine(engine);
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printf("PASSED (skipped ncurses init)\n");
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}
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// Test 14: State to color mapping
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void test_state_to_color_mapping(void) {
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printf("Test 14: State to color mapping... ");
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// Verify state values match expected color indices
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assert(CLIP_EMPTY == 0);
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assert(CLIP_RECORDING == 1);
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assert(CLIP_LOOPING == 2);
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assert(CLIP_STOPPED == 3);
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printf("PASSED\n");
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}
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// Test 15: Full grid coverage
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void test_full_grid_coverage(void) {
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printf("Test 15: Full grid coverage... ");
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Engine *engine = create_test_engine();
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// Trigger all 64 clips via grid positions
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for (int row = 0; row < 8; row++) {
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for (int col = 0; col < 8; col++) {
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int clip_idx = row * 8 + col;
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engine_trigger_clip(engine, clip_idx);
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assert(engine->clips[clip_idx].state == CLIP_RECORDING);
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}
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}
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// Verify all clips are recording
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for (int i = 0; i < MAX_CLIPS; i++) {
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assert(engine->clips[i].state == CLIP_RECORDING);
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}
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 16: Scene trigger from each row
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void test_scene_from_each_row(void) {
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printf("Test 16: Scene trigger from each row... ");
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Engine *engine = create_test_engine();
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// Trigger scene from each row
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for (int row = 0; row < 8; row++) {
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engine_trigger_scene(engine, row);
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// Verify all clips in this scene are recording
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for (int ch = 0; ch < MAX_CHANNELS; ch++) {
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int clip_idx = CLIP_INDEX(row, ch);
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assert(engine->clips[clip_idx].state == CLIP_RECORDING);
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}
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}
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 17: Quantize mode cycle through all modes
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void test_quantize_full_cycle(void) {
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printf("Test 17: Quantize mode full cycle... ");
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Engine *engine = create_test_engine();
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// Cycle through all modes twice
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for (int cycle = 0; cycle < 2; cycle++) {
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engine_set_quantize_mode(engine, QUANTIZE_OFF);
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assert(engine->quantize_mode == QUANTIZE_OFF);
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engine_set_quantize_mode(engine, QUANTIZE_BEAT);
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assert(engine->quantize_mode == QUANTIZE_BEAT);
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engine_set_quantize_mode(engine, QUANTIZE_BAR);
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assert(engine->quantize_mode == QUANTIZE_BAR);
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}
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 18: Multiple threshold toggles
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void test_multiple_threshold_toggles(void) {
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printf("Test 18: Multiple threshold toggles... ");
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Engine *engine = create_test_engine();
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// Toggle threshold multiple times
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for (int i = 0; i < 5; i++) {
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if (engine->quantize_threshold == 0) {
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engine_set_quantize_threshold(engine, 1000);
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assert(engine->quantize_threshold == 1000);
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} else {
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engine_set_quantize_threshold(engine, 0);
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assert(engine->quantize_threshold == 0);
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}
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}
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 19: Transport reset multiple times
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void test_multiple_transport_resets(void) {
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printf("Test 19: Multiple transport resets... ");
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Engine *engine = create_test_engine();
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// Reset transport multiple times
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for (int i = 0; i < 5; i++) {
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engine->transport.rolling = true;
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engine->transport.clock_count = 100 + i;
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engine->transport.beat_position = i % 4;
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engine->transport.bar_position = i;
|
||||
engine->transport.sample_position = 10000 * i;
|
||||
|
||||
engine_reset_transport(engine);
|
||||
|
||||
assert(engine->transport.rolling == false);
|
||||
assert(engine->transport.clock_count == 0);
|
||||
assert(engine->transport.beat_position == 0);
|
||||
assert(engine->transport.bar_position == 0);
|
||||
assert(engine->transport.sample_position == 0);
|
||||
}
|
||||
|
||||
destroy_test_engine(engine);
|
||||
printf("PASSED\n");
|
||||
}
|
||||
|
||||
// Test 20: Navigation with arrow keys
|
||||
void test_arrow_key_navigation(void) {
|
||||
printf("Test 20: Arrow key navigation... ");
|
||||
|
||||
// Test that arrow keys produce same results as hjkl
|
||||
int row = 3, col = 4;
|
||||
|
||||
// KEY_LEFT (same as 'h')
|
||||
col = (col - 1 + 8) % 8;
|
||||
assert(col == 3);
|
||||
|
||||
// KEY_DOWN (same as 'j')
|
||||
row = (row + 1) % 8;
|
||||
assert(row == 4);
|
||||
|
||||
// KEY_UP (same as 'k')
|
||||
row = (row - 1 + 8) % 8;
|
||||
assert(row == 3);
|
||||
|
||||
// KEY_RIGHT (same as 'l')
|
||||
col = (col + 1) % 8;
|
||||
assert(col == 4);
|
||||
|
||||
printf("PASSED\n");
|
||||
}
|
||||
|
||||
int main(void) {
|
||||
printf("Running TUI tests...\n\n");
|
||||
|
||||
test_grid_to_clip_index();
|
||||
test_trigger_via_grid();
|
||||
test_reset_via_grid();
|
||||
test_scene_via_grid();
|
||||
test_quantize_cycling();
|
||||
test_threshold_toggle();
|
||||
test_transport_reset_via_tui();
|
||||
test_navigation_wrapping();
|
||||
test_multiple_clip_states();
|
||||
test_buffer_size_display();
|
||||
test_help_toggle();
|
||||
test_escape_handling();
|
||||
test_tui_init_cleanup();
|
||||
test_state_to_color_mapping();
|
||||
test_full_grid_coverage();
|
||||
test_scene_from_each_row();
|
||||
test_quantize_full_cycle();
|
||||
test_multiple_threshold_toggles();
|
||||
test_multiple_transport_resets();
|
||||
test_arrow_key_navigation();
|
||||
|
||||
printf("\nAll TUI tests passed!\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
264
tui.c
264
tui.c
@@ -0,0 +1,264 @@
|
||||
#include "tui.h"
|
||||
#include <ncurses.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#define GRID_ROWS 8
|
||||
#define GRID_COLS 8
|
||||
#define CELL_WIDTH 6
|
||||
#define CELL_HEIGHT 3
|
||||
|
||||
// Color pairs
|
||||
enum {
|
||||
COLOR_EMPTY = 1,
|
||||
COLOR_RECORDING,
|
||||
COLOR_LOOPING,
|
||||
COLOR_STOPPED,
|
||||
COLOR_SELECTED,
|
||||
COLOR_HELP
|
||||
};
|
||||
|
||||
static Engine *g_engine = NULL;
|
||||
static int selected_row = 0;
|
||||
static int selected_col = 0;
|
||||
static bool show_help = false;
|
||||
|
||||
// Convert clip state to color pair
|
||||
static int state_to_color(ClipState state) {
|
||||
switch (state) {
|
||||
case CLIP_EMPTY: return COLOR_EMPTY;
|
||||
case CLIP_RECORDING: return COLOR_RECORDING;
|
||||
case CLIP_LOOPING: return COLOR_LOOPING;
|
||||
case CLIP_STOPPED: return COLOR_STOPPED;
|
||||
default: return COLOR_EMPTY;
|
||||
}
|
||||
}
|
||||
|
||||
// Get clip index from grid position
|
||||
static int grid_to_clip_index(int row, int col) {
|
||||
return row * GRID_COLS + col;
|
||||
}
|
||||
|
||||
// Draw a single cell
|
||||
static void draw_cell(int row, int col, bool selected) {
|
||||
int clip_idx = grid_to_clip_index(row, col);
|
||||
Clip *clip = &g_engine->clips[clip_idx];
|
||||
|
||||
int y = row * CELL_HEIGHT + 1;
|
||||
int x = col * CELL_WIDTH + 1;
|
||||
|
||||
int color = state_to_color(clip->state);
|
||||
if (selected) {
|
||||
color = COLOR_SELECTED;
|
||||
}
|
||||
|
||||
attron(COLOR_PAIR(color));
|
||||
|
||||
// Draw cell border
|
||||
for (int dy = 0; dy < CELL_HEIGHT; dy++) {
|
||||
for (int dx = 0; dx < CELL_WIDTH; dx++) {
|
||||
mvaddch(y + dy, x + dx, ' ');
|
||||
}
|
||||
}
|
||||
|
||||
// Draw clip number
|
||||
mvprintw(y + 1, x + 1, "%2d", clip_idx);
|
||||
|
||||
// Draw state indicator
|
||||
char state_char;
|
||||
switch (clip->state) {
|
||||
case CLIP_EMPTY: state_char = ' '; break;
|
||||
case CLIP_RECORDING: state_char = 'R'; break;
|
||||
case CLIP_LOOPING: state_char = 'L'; break;
|
||||
case CLIP_STOPPED: state_char = 'S'; break;
|
||||
default: state_char = '?'; break;
|
||||
}
|
||||
mvaddch(y + 1, x + 4, state_char);
|
||||
|
||||
attroff(COLOR_PAIR(color));
|
||||
}
|
||||
|
||||
// Draw the entire grid
|
||||
static void draw_grid(void) {
|
||||
clear();
|
||||
|
||||
// Draw title
|
||||
attron(A_BOLD);
|
||||
mvprintw(0, 0, "JACK Looper - 8x8 Clip Grid");
|
||||
attroff(A_BOLD);
|
||||
|
||||
// Draw cells
|
||||
for (int row = 0; row < GRID_ROWS; row++) {
|
||||
for (int col = 0; col < GRID_COLS; col++) {
|
||||
bool selected = (row == selected_row && col == selected_col);
|
||||
draw_cell(row, col, selected);
|
||||
}
|
||||
}
|
||||
|
||||
// Draw status bar
|
||||
int clip_idx = grid_to_clip_index(selected_row, selected_col);
|
||||
Clip *clip = &g_engine->clips[clip_idx];
|
||||
|
||||
mvprintw(GRID_ROWS * CELL_HEIGHT + 1, 0,
|
||||
"Selected: Clip %d | State: %s | Buffer: %zu samples",
|
||||
clip_idx, clip_state_to_string(clip->state), clip->buffer_size);
|
||||
|
||||
mvprintw(GRID_ROWS * CELL_HEIGHT + 2, 0,
|
||||
"Quantize: %s | Threshold: %u | Transport: %s",
|
||||
quantize_mode_to_string(g_engine->quantize_mode),
|
||||
g_engine->quantize_threshold,
|
||||
g_engine->transport.rolling ? "Rolling" : "Stopped");
|
||||
|
||||
// Draw help if active
|
||||
if (show_help) {
|
||||
attron(COLOR_PAIR(COLOR_HELP));
|
||||
mvprintw(GRID_ROWS * CELL_HEIGHT + 4, 0,
|
||||
"=== Help ===");
|
||||
mvprintw(GRID_ROWS * CELL_HEIGHT + 5, 0,
|
||||
"h/j/k/l - Navigate grid (left/down/up/right)");
|
||||
mvprintw(GRID_ROWS * CELL_HEIGHT + 6, 0,
|
||||
"t - Trigger selected clip");
|
||||
mvprintw(GRID_ROWS * CELL_HEIGHT + 7, 0,
|
||||
"r - Reset selected clip");
|
||||
mvprintw(GRID_ROWS * CELL_HEIGHT + 8, 0,
|
||||
"s - Trigger scene (current row)");
|
||||
mvprintw(GRID_ROWS * CELL_HEIGHT + 9, 0,
|
||||
"q - Toggle quantize mode (off/beat/bar)");
|
||||
mvprintw(GRID_ROWS * CELL_HEIGHT + 10, 0,
|
||||
"T - Set quantize threshold");
|
||||
mvprintw(GRID_ROWS * CELL_HEIGHT + 11, 0,
|
||||
"x - Reset transport");
|
||||
mvprintw(GRID_ROWS * CELL_HEIGHT + 12, 0,
|
||||
"? - Toggle help");
|
||||
mvprintw(GRID_ROWS * CELL_HEIGHT + 13, 0,
|
||||
"Esc/q - Quit");
|
||||
attroff(COLOR_PAIR(COLOR_HELP));
|
||||
}
|
||||
|
||||
refresh();
|
||||
}
|
||||
|
||||
void tui_init(Engine *engine) {
|
||||
g_engine = engine;
|
||||
|
||||
// Initialize ncurses
|
||||
initscr();
|
||||
cbreak();
|
||||
noecho();
|
||||
keypad(stdscr, TRUE);
|
||||
curs_set(0); // Hide cursor
|
||||
|
||||
// Initialize colors
|
||||
if (has_colors()) {
|
||||
start_color();
|
||||
|
||||
// Define color pairs
|
||||
init_pair(COLOR_EMPTY, COLOR_WHITE, COLOR_BLACK);
|
||||
init_pair(COLOR_RECORDING, COLOR_RED, COLOR_BLACK);
|
||||
init_pair(COLOR_LOOPING, COLOR_GREEN, COLOR_BLACK);
|
||||
init_pair(COLOR_STOPPED, COLOR_YELLOW, COLOR_BLACK);
|
||||
init_pair(COLOR_SELECTED, COLOR_BLACK, COLOR_CYAN);
|
||||
init_pair(COLOR_HELP, COLOR_CYAN, COLOR_BLACK);
|
||||
}
|
||||
}
|
||||
|
||||
void tui_run(Engine *engine) {
|
||||
if (!engine) return;
|
||||
|
||||
g_engine = engine;
|
||||
|
||||
draw_grid();
|
||||
|
||||
while (1) {
|
||||
int ch = getch();
|
||||
|
||||
switch (ch) {
|
||||
case 'h':
|
||||
case KEY_LEFT:
|
||||
selected_col = (selected_col - 1 + GRID_COLS) % GRID_COLS;
|
||||
break;
|
||||
|
||||
case 'j':
|
||||
case KEY_DOWN:
|
||||
selected_row = (selected_row + 1) % GRID_ROWS;
|
||||
break;
|
||||
|
||||
case 'k':
|
||||
case KEY_UP:
|
||||
selected_row = (selected_row - 1 + GRID_ROWS) % GRID_ROWS;
|
||||
break;
|
||||
|
||||
case 'l':
|
||||
case KEY_RIGHT:
|
||||
selected_col = (selected_col + 1) % GRID_COLS;
|
||||
break;
|
||||
|
||||
case 't': {
|
||||
int clip_idx = grid_to_clip_index(selected_row, selected_col);
|
||||
engine_trigger_clip(engine, clip_idx);
|
||||
break;
|
||||
}
|
||||
|
||||
case 'r': {
|
||||
int clip_idx = grid_to_clip_index(selected_row, selected_col);
|
||||
engine_reset_clip(engine, clip_idx);
|
||||
break;
|
||||
}
|
||||
|
||||
case 's': {
|
||||
// Trigger scene for current row
|
||||
engine_trigger_scene(engine, selected_row);
|
||||
break;
|
||||
}
|
||||
|
||||
case 'q': {
|
||||
// Cycle quantize mode
|
||||
QuantizeMode modes[] = {QUANTIZE_OFF, QUANTIZE_BEAT, QUANTIZE_BAR};
|
||||
int num_modes = sizeof(modes) / sizeof(modes[0]);
|
||||
int current = 0;
|
||||
for (int i = 0; i < num_modes; i++) {
|
||||
if (engine->quantize_mode == modes[i]) {
|
||||
current = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
QuantizeMode next = modes[(current + 1) % num_modes];
|
||||
engine_set_quantize_mode(engine, next);
|
||||
break;
|
||||
}
|
||||
|
||||
case 'T': {
|
||||
// Toggle threshold between 0 and 1000
|
||||
if (engine->quantize_threshold == 0) {
|
||||
engine_set_quantize_threshold(engine, 1000);
|
||||
} else {
|
||||
engine_set_quantize_threshold(engine, 0);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 'x':
|
||||
engine_reset_transport(engine);
|
||||
break;
|
||||
|
||||
case '?':
|
||||
show_help = !show_help;
|
||||
break;
|
||||
|
||||
case 27: // Escape key
|
||||
case 'Q':
|
||||
return;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
draw_grid();
|
||||
}
|
||||
}
|
||||
|
||||
void tui_cleanup(void) {
|
||||
// Restore terminal settings
|
||||
curs_set(1);
|
||||
endwin();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user