54 lines
1.1 KiB
C
54 lines
1.1 KiB
C
#include <stdio.h>
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#include <stdlib.h>
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#include "engine.h"
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#include "gui.h"
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int main(void)
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{
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Engine engine;
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const char *client_name = "jack_looper_gui_test";
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if (engine_init(&engine, client_name) != 0) {
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fprintf(stderr, "Failed to initialize engine\n");
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return 1;
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}
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int ret = gui_main(&engine);
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engine_cleanup(&engine);
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return ret;
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}
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#include <stdio.h>
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#include <stdlib.h>
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#include "engine.h"
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#include "gui.h"
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int main(void) {
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Engine engine;
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if (engine_init(&engine, "test-gui") != 0) {
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fprintf(stderr, "Failed to initialize engine\n");
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return 1;
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}
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engine.control_channel = 0;
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int ret = gui_main(&engine);
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engine_cleanup(&engine);
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return ret;
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}
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#include <stdio.h>
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#include <stdlib.h>
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#include "engine.h"
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#include "gui.h"
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int main(void) {
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Engine engine;
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if (engine_init(&engine, "test-gui") != 0) {
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fprintf(stderr, "Failed to initialize engine\n");
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return 1;
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}
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engine.control_channel = 0;
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int ret = gui_main(&engine);
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engine_cleanup(&engine);
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return ret;
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}
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