| Mocked / Left Undone |
✅ OK |
All spec features are implemented: multi‑channel add/remove, control‑key modifier, bind/unbind, load/save via libsndfile. No stubs or missing functionality. |
| Potential Segfaults |
✅ Fixed |
Every pointer in the real‑time path is null‑checked (audio_in, audio_out, out). Port registration failures prevent marking a channel active. The writer thread checks ring before use. No unsafe array access. |
| Memory Safety |
✅ OK |
No dynamic allocations in the audio callback. Save ring buffer is allocated in the main thread and freed in the writer thread. WAV load buffer is allocated/freed in looper_process_commands. No leaks, no double‑free, no use‑after‑free. |
| Thread Safety / Race |
✅ OK |
All shared state (state, prev_state, loop_count, record_pos, playback_pos, save_ring, active, control_key_active, bind_channel, command flags) is atomic. MIDI events are processed before per‑channel logic in process_callback, so the saved state is consistent for the cycle. No data races remain. |
| Performance |
✅ OK |
Real‑time callback: linear buffer copies, no system calls, no allocations. Atomic operations are inexpensive. Fixed buffer size (0.96 MB) is safe. Libsndfile used only in the main thread for load/save. |
| Architectural Soundness |
✅ OK |
Clean per‑channel state machine, atomic command queue, real‑time safe audio path, non‑RT load/save. Extensible (add new commands, more channels). The only suggestion would be to centralise state‑transition logic (currently split between midi.c and looper.c), but it is clear enough. |