680 lines
19 KiB
C
680 lines
19 KiB
C
#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#include <stdatomic.h>
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#include <signal.h>
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#include <unistd.h>
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#include <pthread.h>
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#include <time.h>
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#include <setjmp.h>
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#include "engine.h"
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static volatile int keep_running = 1;
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static jmp_buf segv_jmp;
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static volatile int segv_caught = 0;
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static void handle_sigint(int sig) {
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(void)sig;
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keep_running = 0;
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}
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// SIGSEGV handler to catch segfaults gracefully
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static void handle_sigsegv(int sig) {
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(void)sig;
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segv_caught = 1;
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longjmp(segv_jmp, 1);
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}
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static Engine *create_stress_engine(void) {
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Engine *engine = (Engine *)calloc(1, sizeof(Engine));
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assert(engine != NULL);
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engine->control_channel = 0;
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engine->sample_rate = 48000;
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engine->quantize_mode = QUANTIZE_OFF;
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engine->quantize_threshold = 0;
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engine->queued_triggers = NULL;
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command_queue_init(&engine->command_queue);
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atomic_store(&engine->quantize_mode_atomic, (int)QUANTIZE_OFF);
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atomic_store(&engine->quantize_threshold_atomic, 0);
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engine->transport = (Transport *)calloc(1, sizeof(Transport));
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assert(engine->transport != NULL);
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transport_init(engine->transport, 48000);
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for (int i = 0; i < MAX_CLIPS; i++) {
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engine->clips[i].state = CLIP_EMPTY;
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engine->clips[i].buffer = (float *)calloc(MAX_BUFFER_SIZE, sizeof(float));
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assert(engine->clips[i].buffer != NULL);
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engine->clips[i].buffer_size = 0;
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engine->clips[i].write_position = 0;
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engine->clips[i].read_position = 0;
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}
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return engine;
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}
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static void destroy_stress_engine(Engine *engine) {
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if (engine) {
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// Free queued triggers first
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QueuedTrigger *qt = engine->queued_triggers;
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while (qt) {
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QueuedTrigger *next = qt->next;
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free(qt);
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qt = next;
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}
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engine->queued_triggers = NULL;
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if (engine->transport) {
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transport_cleanup(engine->transport);
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free(engine->transport);
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engine->transport = NULL;
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}
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for (int i = 0; i < MAX_CLIPS; i++) {
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free(engine->clips[i].buffer);
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engine->clips[i].buffer = NULL;
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}
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free(engine);
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}
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}
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// Random microsleep to expose race conditions
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static void random_sleep_us(void) {
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struct timespec ts = {
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.tv_sec = 0,
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.tv_nsec = (rand() % 10000) * 100 // 0-999 microseconds
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};
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nanosleep(&ts, NULL);
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}
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// Stress test 1: Rapid clip triggers via command queue
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static void stress_command_queue(void) {
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printf("Stress test 1: Rapid command queue submission...\n");
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Engine *engine = create_stress_engine();
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int num_ops = 100000;
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int success = 0;
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int dropped = 0;
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for (int i = 0; i < num_ops; i++) {
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int clip_idx = i % MAX_CLIPS;
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int ret = engine_submit_command(engine, CMD_TRIGGER_CLIP, clip_idx, 0);
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if (ret == 0) {
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success++;
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} else {
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dropped++;
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}
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// Process commands periodically to prevent queue overflow
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if (i % 100 == 0) {
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engine_process_commands(engine);
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}
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}
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assert(success > 0);
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printf(" Submitted %d commands, %d succeeded, %d dropped\n", num_ops, success, dropped);
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// Process all commands
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engine_process_commands(engine);
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// Verify no commands left
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CommandQueue *q = &engine->command_queue;
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unsigned int write = atomic_load(&q->write_index);
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unsigned int read = atomic_load(&q->read_index);
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assert(write == read);
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destroy_stress_engine(engine);
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printf(" PASSED\n");
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}
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// Stress test 2: Mix of clip and scene triggers
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static void stress_mixed_triggers(void) {
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printf("Stress test 2: Mixed clip/scene triggers...\n");
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Engine *engine = create_stress_engine();
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int num_ops = 50000;
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int success = 0;
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int dropped = 0;
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for (int i = 0; i < num_ops; i++) {
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int ret;
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if (i % 3 == 0) {
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int scene_idx = (i / 3) % MAX_SCENES;
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ret = engine_submit_command(engine, CMD_TRIGGER_SCENE, scene_idx, 0);
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} else {
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int clip_idx = i % MAX_CLIPS;
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ret = engine_submit_command(engine, CMD_TRIGGER_CLIP, clip_idx, 0);
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}
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if (ret == 0) {
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success++;
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} else {
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dropped++;
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}
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if (i % 50 == 0) {
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engine_process_commands(engine);
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}
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}
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assert(success > 0);
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printf(" Submitted %d commands, %d succeeded, %d dropped\n", num_ops, success, dropped);
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engine_process_commands(engine);
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CommandQueue *q = &engine->command_queue;
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assert(atomic_load(&q->write_index) == atomic_load(&q->read_index));
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destroy_stress_engine(engine);
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printf(" PASSED\n");
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}
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// Stress test 3: Queue overflow (should not crash)
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static void stress_queue_overflow(void) {
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printf("Stress test 3: Queue overflow (should drop gracefully)...\n");
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Engine *engine = create_stress_engine();
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int num_ops = MAX_QUEUED_COMMANDS * 10;
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int dropped = 0;
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for (int i = 0; i < num_ops; i++) {
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int ret = engine_submit_command(engine, CMD_TRIGGER_CLIP, i % MAX_CLIPS, 0);
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if (ret != 0) dropped++;
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}
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assert(dropped > 0);
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printf(" Dropped %d commands (expected)\n", dropped);
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engine_process_commands(engine);
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destroy_stress_engine(engine);
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printf(" PASSED\n");
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}
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// Stress test 4: Trigger pool exhaustion (simulate many MIDI notes)
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static void stress_trigger_pool(void) {
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printf("Stress test 4: Trigger pool exhaustion...\n");
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Engine *engine = create_stress_engine();
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engine->transport->state = TRANSPORT_PLAYING;
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atomic_store(&engine->transport->state_atomic, TRANSPORT_PLAYING);
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engine->quantize_mode = QUANTIZE_BEAT;
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atomic_store(&engine->quantize_mode_atomic, (int)QUANTIZE_BEAT);
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int num_triggers = 10000;
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for (int i = 0; i < num_triggers; i++) {
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queue_trigger(engine, i % MAX_CLIPS, false, 100);
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// Periodically process to prevent memory exhaustion
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if (i % 1000 == 0) {
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QueuedTrigger *qt = engine->queued_triggers;
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int processed = 0;
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while (qt && processed < 500) {
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QueuedTrigger *next = qt->next;
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free(qt);
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qt = next;
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processed++;
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}
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engine->queued_triggers = qt;
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}
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}
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int count = 0;
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QueuedTrigger *qt = engine->queued_triggers;
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while (qt) {
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count++;
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qt = qt->next;
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}
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assert(count > 0);
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printf(" Queued %d triggers\n", count);
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qt = engine->queued_triggers;
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while (qt) {
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QueuedTrigger *next = qt->next;
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free(qt);
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qt = next;
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}
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engine->queued_triggers = NULL;
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destroy_stress_engine(engine);
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printf(" PASSED\n");
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}
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// Stress test 5: Undo/Redo stress
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static void stress_undo_redo(void) {
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printf("Stress test 5: Undo/Redo stress...\n");
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Engine *engine = create_stress_engine();
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int num_ops = 10000;
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int success = 0;
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int dropped = 0;
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for (int i = 0; i < num_ops; i++) {
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int clip_idx = i % MAX_CLIPS;
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int ret = engine_submit_command(engine, CMD_TRIGGER_CLIP, clip_idx, 0);
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if (ret == 0) success++; else dropped++;
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engine_process_commands(engine);
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if (i % 2 == 0) {
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ret = engine_submit_command(engine, CMD_UNDO, 0, 0);
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if (ret == 0) success++; else dropped++;
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engine_process_commands(engine);
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}
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// Rapid undo/redo cycles
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if (i % 10 == 0) {
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for (int j = 0; j < 5; j++) {
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engine_submit_command(engine, CMD_UNDO, 0, 0);
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engine_submit_command(engine, CMD_REDO, 0, 0);
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}
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engine_process_commands(engine);
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}
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}
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assert(success > 0);
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printf(" Submitted %d commands, %d succeeded, %d dropped\n", num_ops * 2, success, dropped);
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for (int i = 0; i < 1000; i++) {
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engine_submit_command(engine, CMD_REDO, 0, 0);
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engine_process_commands(engine);
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}
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destroy_stress_engine(engine);
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printf(" PASSED\n");
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}
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// Stress test 6: Transport state changes
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static void stress_transport(void) {
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printf("Stress test 6: Transport state changes...\n");
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Engine *engine = create_stress_engine();
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int num_ops = 50000;
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for (int i = 0; i < num_ops; i++) {
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switch (i % 5) {
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case 0:
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engine_submit_command(engine, CMD_TRANSPORT_PLAY, 0, 0);
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break;
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case 1:
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engine_submit_command(engine, CMD_TRANSPORT_PAUSE, 0, 0);
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break;
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case 2:
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engine_submit_command(engine, CMD_TRANSPORT_STOP, 0, 0);
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break;
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case 3:
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engine_submit_command(engine, CMD_TRANSPORT_TOGGLE_PLAY, 0, 0);
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break;
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case 4:
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engine_submit_command(engine, CMD_SET_CLOCK_SOURCE, (int)CLOCK_SOURCE_MIDI, 0);
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break;
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}
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if (i % 10 == 0) {
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engine_process_commands(engine);
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}
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}
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engine_process_commands(engine);
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destroy_stress_engine(engine);
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printf(" PASSED\n");
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}
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// Stress test 7: Quantize mode changes
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static void stress_quantize(void) {
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printf("Stress test 7: Quantize mode changes...\n");
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Engine *engine = create_stress_engine();
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int num_ops = 50000;
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for (int i = 0; i < num_ops; i++) {
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QuantizeMode mode = (QuantizeMode)(i % 3);
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engine_submit_command(engine, CMD_SET_QUANTIZE_MODE, (int)mode, 0);
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engine_submit_command(engine, CMD_SET_QUANTIZE_THRESHOLD, 0, (jack_nframes_t)(i * 100));
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if (i % 5 == 0) {
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engine_submit_command(engine, CMD_TRIGGER_CLIP, i % MAX_CLIPS, 0);
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}
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if (i % 50 == 0) {
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engine_process_commands(engine);
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}
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}
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engine_process_commands(engine);
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destroy_stress_engine(engine);
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printf(" PASSED\n");
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}
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// Stress test 8: Reset clips while triggering
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static void stress_reset_while_triggering(void) {
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printf("Stress test 8: Reset clips while triggering...\n");
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Engine *engine = create_stress_engine();
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int num_ops = 10000;
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for (int i = 0; i < num_ops; i++) {
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int clip_idx = i % MAX_CLIPS;
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engine_submit_command(engine, CMD_TRIGGER_CLIP, clip_idx, 0);
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if (i % 3 == 0) {
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engine_submit_command(engine, CMD_RESET_CLIP, clip_idx, 0);
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}
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if (i % 5 == 0) {
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engine_submit_command(engine, CMD_TRIGGER_SCENE, i % MAX_SCENES, 0);
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}
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if (i % 10 == 0) {
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engine_process_commands(engine);
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}
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}
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engine_process_commands(engine);
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destroy_stress_engine(engine);
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printf(" PASSED\n");
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}
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// Stress test 9: Null pointer handling
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static void stress_null_pointers(void) {
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printf("Stress test 9: Null pointer handling...\n");
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// Call all functions with NULL engine
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engine_trigger_clip(NULL, 0);
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engine_trigger_scene(NULL, 0);
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engine_reset_clip(NULL, 0);
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engine_set_quantize_mode(NULL, QUANTIZE_OFF);
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engine_set_quantize_threshold(NULL, 0);
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engine_transport_stop(NULL);
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engine_transport_toggle_play(NULL);
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engine_set_clock_source(NULL, CLOCK_SOURCE_INTERNAL);
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engine_undo(NULL);
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engine_redo(NULL);
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engine_undo_action(NULL);
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engine_redo_action(NULL);
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engine_cleanup(NULL);
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engine_process_commands(NULL);
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queue_trigger(NULL, 0, false, 0);
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// Call with invalid indices
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Engine *engine = create_stress_engine();
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engine_trigger_clip(engine, -1);
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engine_trigger_clip(engine, MAX_CLIPS);
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engine_trigger_scene(engine, -1);
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engine_trigger_scene(engine, MAX_SCENES);
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engine_reset_clip(engine, -1);
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engine_reset_clip(engine, MAX_CLIPS);
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destroy_stress_engine(engine);
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printf(" PASSED\n");
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}
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// Stress test 10: Memory corruption detection
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static void stress_memory_corruption(void) {
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printf("Stress test 10: Memory corruption detection...\n");
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// Rapid create/destroy cycles
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for (int i = 0; i < 1000; i++) {
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Engine *temp = create_stress_engine();
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destroy_stress_engine(temp);
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}
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// Stress with large allocations
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for (int i = 0; i < 100; i++) {
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float *big_buffer = (float *)calloc(MAX_BUFFER_SIZE * 10, sizeof(float));
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if (big_buffer) {
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free(big_buffer);
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}
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}
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printf(" PASSED\n");
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}
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// Stress test 11: Concurrent command submission (multi-threaded)
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typedef struct {
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Engine *engine;
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int thread_id;
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int num_ops;
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int *success;
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int *dropped;
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} ThreadArg;
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static void *thread_worker(void *arg) {
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ThreadArg *targ = (ThreadArg *)arg;
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Engine *engine = targ->engine;
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int local_success = 0;
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int local_dropped = 0;
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for (int i = 0; i < targ->num_ops; i++) {
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int clip_idx = (targ->thread_id * 1000 + i) % MAX_CLIPS;
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int ret = engine_submit_command(engine, CMD_TRIGGER_CLIP, clip_idx, 0);
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if (ret == 0) {
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local_success++;
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} else {
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local_dropped++;
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}
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// Random sleep to increase chance of race conditions
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if (i % 100 == 0) {
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random_sleep_us();
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}
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}
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*targ->success = local_success;
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*targ->dropped = local_dropped;
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return NULL;
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}
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static void stress_concurrent(void) {
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printf("Stress test 11: Concurrent command submission (multi-threaded)...\n");
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Engine *engine = create_stress_engine();
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#define NUM_THREADS 8
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pthread_t threads[NUM_THREADS];
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ThreadArg args[NUM_THREADS];
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int successes[NUM_THREADS];
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int droppes[NUM_THREADS];
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int ops_per_thread = 10000;
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for (int t = 0; t < NUM_THREADS; t++) {
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args[t].engine = engine;
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args[t].thread_id = t;
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args[t].num_ops = ops_per_thread;
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args[t].success = &successes[t];
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args[t].dropped = &droppes[t];
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pthread_create(&threads[t], NULL, thread_worker, &args[t]);
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}
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// Wait for all worker threads to finish before processing commands
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for (int t = 0; t < NUM_THREADS; t++) {
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pthread_join(threads[t], NULL);
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}
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// Process all submitted commands
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engine_process_commands(engine);
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int total_success = 0;
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int total_dropped = 0;
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for (int t = 0; t < NUM_THREADS; t++) {
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total_success += successes[t];
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total_dropped += droppes[t];
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}
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printf(" %d threads, %d ops each, %d succeeded, %d dropped\n",
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NUM_THREADS, ops_per_thread, total_success, total_dropped);
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CommandQueue *q = &engine->command_queue;
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assert(atomic_load(&q->write_index) >= atomic_load(&q->read_index));
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destroy_stress_engine(engine);
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printf(" PASSED\n");
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}
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// Stress test 12: Boundary conditions
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static void stress_boundary(void) {
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printf("Stress test 12: Boundary conditions...\n");
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Engine *engine = create_stress_engine();
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// Test with transport in various states
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for (int state = 0; state < 3; state++) {
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engine->transport->state = (TransportState)state;
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atomic_store(&engine->transport->state_atomic, state);
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// Submit commands while transport is in each state
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for (int i = 0; i < 1000; i++) {
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engine_submit_command(engine, CMD_TRIGGER_CLIP, i % MAX_CLIPS, 0);
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engine_submit_command(engine, CMD_TRIGGER_SCENE, i % MAX_SCENES, 0);
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engine_submit_command(engine, CMD_RESET_CLIP, i % MAX_CLIPS, 0);
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}
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engine_process_commands(engine);
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}
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// Test with all quantize modes
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for (int mode = 0; mode < 3; mode++) {
|
|
engine->quantize_mode = (QuantizeMode)mode;
|
|
atomic_store(&engine->quantize_mode_atomic, mode);
|
|
|
|
for (int i = 0; i < 1000; i++) {
|
|
queue_trigger(engine, i % MAX_CLIPS, false, 100);
|
|
}
|
|
|
|
// Clean up
|
|
QueuedTrigger *qt = engine->queued_triggers;
|
|
while (qt) {
|
|
QueuedTrigger *next = qt->next;
|
|
free(qt);
|
|
qt = next;
|
|
}
|
|
engine->queued_triggers = NULL;
|
|
}
|
|
|
|
destroy_stress_engine(engine);
|
|
printf(" PASSED\n");
|
|
}
|
|
|
|
// Stress test 13: Rapid create/destroy with operations
|
|
static void stress_create_destroy(void) {
|
|
printf("Stress test 13: Rapid create/destroy with operations...\n");
|
|
|
|
for (int i = 0; i < 500; i++) {
|
|
Engine *engine = create_stress_engine();
|
|
|
|
// Do some operations
|
|
for (int j = 0; j < 100; j++) {
|
|
engine_submit_command(engine, CMD_TRIGGER_CLIP, j % MAX_CLIPS, 0);
|
|
engine_submit_command(engine, CMD_TRANSPORT_TOGGLE_PLAY, 0, 0);
|
|
engine_submit_command(engine, CMD_SET_QUANTIZE_MODE, j % 3, 0);
|
|
}
|
|
engine_process_commands(engine);
|
|
|
|
// Queue some triggers
|
|
for (int j = 0; j < 50; j++) {
|
|
queue_trigger(engine, j % MAX_CLIPS, false, 100);
|
|
}
|
|
|
|
destroy_stress_engine(engine);
|
|
}
|
|
|
|
printf(" PASSED\n");
|
|
}
|
|
|
|
int main(void) {
|
|
signal(SIGINT, handle_sigint);
|
|
signal(SIGSEGV, handle_sigsegv);
|
|
|
|
printf("Running JACK Looper stress tests (nuclear grade)...\n\n");
|
|
|
|
// Set up segfault protection
|
|
if (setjmp(segv_jmp) == 0) {
|
|
stress_command_queue();
|
|
} else {
|
|
printf(" SEGFAULT CAUGHT in stress_command_queue!\n");
|
|
return 1;
|
|
}
|
|
|
|
if (setjmp(segv_jmp) == 0) {
|
|
stress_mixed_triggers();
|
|
} else {
|
|
printf(" SEGFAULT CAUGHT in stress_mixed_triggers!\n");
|
|
return 1;
|
|
}
|
|
|
|
if (setjmp(segv_jmp) == 0) {
|
|
stress_queue_overflow();
|
|
} else {
|
|
printf(" SEGFAULT CAUGHT in stress_queue_overflow!\n");
|
|
return 1;
|
|
}
|
|
|
|
if (setjmp(segv_jmp) == 0) {
|
|
stress_trigger_pool();
|
|
} else {
|
|
printf(" SEGFAULT CAUGHT in stress_trigger_pool!\n");
|
|
return 1;
|
|
}
|
|
|
|
if (setjmp(segv_jmp) == 0) {
|
|
stress_undo_redo();
|
|
} else {
|
|
printf(" SEGFAULT CAUGHT in stress_undo_redo!\n");
|
|
return 1;
|
|
}
|
|
|
|
if (setjmp(segv_jmp) == 0) {
|
|
stress_transport();
|
|
} else {
|
|
printf(" SEGFAULT CAUGHT in stress_transport!\n");
|
|
return 1;
|
|
}
|
|
|
|
if (setjmp(segv_jmp) == 0) {
|
|
stress_quantize();
|
|
} else {
|
|
printf(" SEGFAULT CAUGHT in stress_quantize!\n");
|
|
return 1;
|
|
}
|
|
|
|
if (setjmp(segv_jmp) == 0) {
|
|
stress_reset_while_triggering();
|
|
} else {
|
|
printf(" SEGFAULT CAUGHT in stress_reset_while_triggering!\n");
|
|
return 1;
|
|
}
|
|
|
|
if (setjmp(segv_jmp) == 0) {
|
|
stress_null_pointers();
|
|
} else {
|
|
printf(" SEGFAULT CAUGHT in stress_null_pointers!\n");
|
|
return 1;
|
|
}
|
|
|
|
if (setjmp(segv_jmp) == 0) {
|
|
stress_memory_corruption();
|
|
} else {
|
|
printf(" SEGFAULT CAUGHT in stress_memory_corruption!\n");
|
|
return 1;
|
|
}
|
|
|
|
if (setjmp(segv_jmp) == 0) {
|
|
stress_concurrent();
|
|
} else {
|
|
printf(" SEGFAULT CAUGHT in stress_concurrent!\n");
|
|
return 1;
|
|
}
|
|
|
|
if (setjmp(segv_jmp) == 0) {
|
|
stress_boundary();
|
|
} else {
|
|
printf(" SEGFAULT CAUGHT in stress_boundary!\n");
|
|
return 1;
|
|
}
|
|
|
|
if (setjmp(segv_jmp) == 0) {
|
|
stress_create_destroy();
|
|
} else {
|
|
printf(" SEGFAULT CAUGHT in stress_create_destroy!\n");
|
|
return 1;
|
|
}
|
|
|
|
printf("\nAll stress tests passed!\n");
|
|
return 0;
|
|
}
|