657 lines
21 KiB
C
657 lines
21 KiB
C
#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#include <stdatomic.h>
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#include "engine.h"
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// Test helper
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static Engine *create_test_engine(void) {
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Engine *engine = (Engine *)calloc(1, sizeof(Engine));
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assert(engine != NULL);
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engine->control_channel = 0;
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engine->sample_rate = 48000;
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engine->quantize_mode = QUANTIZE_OFF;
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engine->quantize_threshold = 0;
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engine->queued_triggers = NULL;
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// Initialize command queue
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command_queue_init(&engine->command_queue);
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// Initialize atomic state mirrors
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atomic_store(&engine->transport_rolling, 0);
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atomic_store(&engine->transport_clock_count, 0);
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atomic_store(&engine->transport_beat_position, 0);
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atomic_store(&engine->transport_bar_position, 0);
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atomic_store(&engine->transport_sample_position, 0);
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atomic_store(&engine->quantize_mode_atomic, (int)QUANTIZE_OFF);
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atomic_store(&engine->quantize_threshold_atomic, 0);
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// Initialize transport
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engine->transport.rolling = false;
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engine->transport.clock_count = 0;
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engine->transport.beat_position = 0;
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engine->transport.bar_position = 0;
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engine->transport.sample_position = 0;
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for (int i = 0; i < MAX_CLIPS; i++) {
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engine->clips[i].state = CLIP_EMPTY;
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engine->clips[i].buffer = (float *)calloc(MAX_BUFFER_SIZE, sizeof(float));
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assert(engine->clips[i].buffer != NULL);
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engine->clips[i].buffer_size = 0;
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engine->clips[i].write_position = 0;
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engine->clips[i].read_position = 0;
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}
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return engine;
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}
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static void destroy_test_engine(Engine *engine) {
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if (engine) {
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// Free queued triggers
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QueuedTrigger *qt = engine->queued_triggers;
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while (qt) {
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QueuedTrigger *next = qt->next;
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free(qt);
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qt = next;
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}
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for (int i = 0; i < MAX_CLIPS; i++) {
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free(engine->clips[i].buffer);
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}
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free(engine);
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}
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}
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// Test 1: Initial state is empty
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void test_initial_state(void) {
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printf("Test 1: Initial state is empty... ");
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Engine *engine = create_test_engine();
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for (int i = 0; i < MAX_CLIPS; i++) {
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assert(engine->clips[i].state == CLIP_EMPTY);
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assert(engine->clips[i].buffer_size == 0);
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assert(engine->clips[i].write_position == 0);
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assert(engine->clips[i].read_position == 0);
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}
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 2: Trigger empty clip starts recording
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void test_trigger_empty_starts_recording(void) {
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printf("Test 2: Trigger empty clip starts recording... ");
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Engine *engine = create_test_engine();
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engine_trigger_clip(engine, 0);
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assert(engine->clips[0].state == CLIP_RECORDING);
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assert(engine->clips[0].write_position == 0);
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 3: Trigger recording clip stops and starts looping
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void test_trigger_recording_starts_looping(void) {
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printf("Test 3: Trigger recording clip stops and starts looping... ");
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Engine *engine = create_test_engine();
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// Start recording
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engine_trigger_clip(engine, 0);
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assert(engine->clips[0].state == CLIP_RECORDING);
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// Simulate some recording
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engine->clips[0].write_position = 100;
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// Trigger again to stop recording and start looping
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engine_trigger_clip(engine, 0);
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assert(engine->clips[0].state == CLIP_LOOPING);
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assert(engine->clips[0].buffer_size == 100);
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assert(engine->clips[0].read_position == 0);
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 4: Trigger looping clip stops it
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void test_trigger_looping_stops(void) {
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printf("Test 4: Trigger looping clip stops it... ");
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Engine *engine = create_test_engine();
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// Set up a looping clip
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engine->clips[0].state = CLIP_LOOPING;
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engine->clips[0].buffer_size = 100;
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engine->clips[0].read_position = 50;
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engine_trigger_clip(engine, 0);
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assert(engine->clips[0].state == CLIP_STOPPED);
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assert(engine->clips[0].read_position == 0);
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 5: Trigger stopped clip starts looping again
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void test_trigger_stopped_resumes_looping(void) {
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printf("Test 5: Trigger stopped clip starts looping again... ");
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Engine *engine = create_test_engine();
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// Set up a stopped clip
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engine->clips[0].state = CLIP_STOPPED;
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engine->clips[0].buffer_size = 100;
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engine_trigger_clip(engine, 0);
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assert(engine->clips[0].state == CLIP_LOOPING);
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assert(engine->clips[0].read_position == 0);
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 6: Full cycle test
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void test_full_cycle(void) {
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printf("Test 6: Full cycle test... ");
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Engine *engine = create_test_engine();
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// Empty -> Recording
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engine_trigger_clip(engine, 0);
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assert(engine->clips[0].state == CLIP_RECORDING);
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// Recording -> Looping
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engine->clips[0].write_position = 200;
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engine_trigger_clip(engine, 0);
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assert(engine->clips[0].state == CLIP_LOOPING);
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assert(engine->clips[0].buffer_size == 200);
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// Looping -> Stopped
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engine_trigger_clip(engine, 0);
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assert(engine->clips[0].state == CLIP_STOPPED);
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// Stopped -> Looping
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engine_trigger_clip(engine, 0);
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assert(engine->clips[0].state == CLIP_LOOPING);
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 7: Multiple clips work independently
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void test_multiple_clips(void) {
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printf("Test 7: Multiple clips work independently... ");
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Engine *engine = create_test_engine();
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// Clip 0: Empty -> Recording
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engine_trigger_clip(engine, 0);
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assert(engine->clips[0].state == CLIP_RECORDING);
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// Clip 1: Empty -> Recording
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engine_trigger_clip(engine, 1);
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assert(engine->clips[1].state == CLIP_RECORDING);
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// Clip 0: Recording -> Looping
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engine->clips[0].write_position = 100;
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engine_trigger_clip(engine, 0);
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assert(engine->clips[0].state == CLIP_LOOPING);
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assert(engine->clips[1].state == CLIP_RECORDING); // Clip 1 unaffected
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// Clip 2: Empty -> Recording
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engine_trigger_clip(engine, 2);
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assert(engine->clips[2].state == CLIP_RECORDING);
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 8: Reset clip
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void test_reset_clip(void) {
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printf("Test 8: Reset clip... ");
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Engine *engine = create_test_engine();
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// Set up a clip with data
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engine->clips[0].state = CLIP_LOOPING;
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engine->clips[0].buffer_size = 100;
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engine->clips[0].write_position = 100;
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engine->clips[0].read_position = 50;
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engine_reset_clip(engine, 0);
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assert(engine->clips[0].state == CLIP_EMPTY);
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assert(engine->clips[0].buffer_size == 0);
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assert(engine->clips[0].write_position == 0);
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assert(engine->clips[0].read_position == 0);
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 9: Clip state to velocity mapping
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void test_state_to_velocity(void) {
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printf("Test 9: Clip state to velocity mapping... ");
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assert(clip_state_to_velocity(CLIP_EMPTY) == 0);
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assert(clip_state_to_velocity(CLIP_RECORDING) == 64);
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assert(clip_state_to_velocity(CLIP_LOOPING) == 127);
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assert(clip_state_to_velocity(CLIP_STOPPED) == 32);
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printf("PASSED\n");
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}
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// Test 10: Clip state to string
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void test_state_to_string(void) {
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printf("Test 10: Clip state to string... ");
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assert(strcmp(clip_state_to_string(CLIP_EMPTY), "Empty") == 0);
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assert(strcmp(clip_state_to_string(CLIP_RECORDING), "Recording") == 0);
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assert(strcmp(clip_state_to_string(CLIP_LOOPING), "Looping") == 0);
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assert(strcmp(clip_state_to_string(CLIP_STOPPED), "Stopped") == 0);
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printf("PASSED\n");
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}
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// Test 11: Invalid clip index
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void test_invalid_clip_index(void) {
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printf("Test 11: Invalid clip index... ");
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Engine *engine = create_test_engine();
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// These should not crash
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engine_trigger_clip(engine, -1);
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engine_trigger_clip(engine, MAX_CLIPS);
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engine_reset_clip(engine, -1);
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engine_reset_clip(engine, MAX_CLIPS);
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// Verify no state changes
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assert(engine->clips[0].state == CLIP_EMPTY);
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 12: Buffer overflow protection
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void test_buffer_overflow(void) {
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printf("Test 12: Buffer overflow protection... ");
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Engine *engine = create_test_engine();
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// Start recording
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engine_trigger_clip(engine, 0);
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assert(engine->clips[0].state == CLIP_RECORDING);
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// Fill buffer to max
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engine->clips[0].write_position = MAX_BUFFER_SIZE;
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// Trigger should stop recording and start looping
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engine_trigger_clip(engine, 0);
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assert(engine->clips[0].state == CLIP_LOOPING);
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assert(engine->clips[0].buffer_size == MAX_BUFFER_SIZE);
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 13: Transport initial state
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void test_transport_initial_state(void) {
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printf("Test 13: Transport initial state... ");
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Engine *engine = create_test_engine();
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assert(engine->transport.rolling == false);
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assert(engine->transport.clock_count == 0);
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assert(engine->transport.beat_position == 0);
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assert(engine->transport.bar_position == 0);
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assert(engine->transport.sample_position == 0);
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 14: Transport reset
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void test_transport_reset(void) {
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printf("Test 14: Transport reset... ");
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Engine *engine = create_test_engine();
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// Simulate some transport state
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engine->transport.rolling = true;
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engine->transport.clock_count = 100;
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engine->transport.beat_position = 2;
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engine->transport.bar_position = 5;
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engine->transport.sample_position = 10000;
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engine_reset_transport(engine);
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assert(engine->transport.rolling == false);
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assert(engine->transport.clock_count == 0);
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assert(engine->transport.beat_position == 0);
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assert(engine->transport.bar_position == 0);
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assert(engine->transport.sample_position == 0);
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 15: Quantize mode setting
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void test_quantize_mode_setting(void) {
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printf("Test 15: Quantize mode setting... ");
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Engine *engine = create_test_engine();
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assert(engine->quantize_mode == QUANTIZE_OFF);
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engine_set_quantize_mode(engine, QUANTIZE_BEAT);
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assert(engine->quantize_mode == QUANTIZE_BEAT);
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engine_set_quantize_mode(engine, QUANTIZE_BAR);
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assert(engine->quantize_mode == QUANTIZE_BAR);
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engine_set_quantize_mode(engine, QUANTIZE_OFF);
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assert(engine->quantize_mode == QUANTIZE_OFF);
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 16: Quantize mode to string
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void test_quantize_mode_to_string(void) {
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printf("Test 16: Quantize mode to string... ");
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assert(strcmp(quantize_mode_to_string(QUANTIZE_OFF), "Off") == 0);
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assert(strcmp(quantize_mode_to_string(QUANTIZE_BEAT), "Beat") == 0);
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assert(strcmp(quantize_mode_to_string(QUANTIZE_BAR), "Bar") == 0);
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printf("PASSED\n");
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}
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// Test 17: Quantize threshold setting
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void test_quantize_threshold_setting(void) {
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printf("Test 17: Quantize threshold setting... ");
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Engine *engine = create_test_engine();
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assert(engine->quantize_threshold == 0);
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engine_set_quantize_threshold(engine, 1000);
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assert(engine->quantize_threshold == 1000);
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engine_set_quantize_threshold(engine, 0);
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assert(engine->quantize_threshold == 0);
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 18: Queued trigger management
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void test_queued_triggers(void) {
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printf("Test 18: Queued trigger management... ");
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Engine *engine = create_test_engine();
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// Initially no queued triggers
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assert(engine->queued_triggers == NULL);
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// Queue a clip trigger
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queue_trigger(engine, 5, false, 100);
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assert(engine->queued_triggers != NULL);
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assert(engine->queued_triggers->clip_index == 5);
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assert(engine->queued_triggers->is_scene == false);
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assert(engine->queued_triggers->trigger_time == 100);
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// Queue a scene trigger
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queue_trigger(engine, 2, true, 200);
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assert(engine->queued_triggers->next != NULL);
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assert(engine->queued_triggers->next->clip_index == 2);
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assert(engine->queued_triggers->next->is_scene == true);
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assert(engine->queued_triggers->next->trigger_time == 200);
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// Clean up
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QueuedTrigger *qt = engine->queued_triggers;
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while (qt) {
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QueuedTrigger *next = qt->next;
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free(qt);
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qt = next;
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}
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engine->queued_triggers = NULL;
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 19: MIDI clock processing - start message
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void test_midi_clock_start(void) {
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printf("Test 19: MIDI clock start message... ");
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Engine *engine = create_test_engine();
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// Simulate receiving MIDI Start (0xFA)
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engine->transport.clock_count = 50;
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engine->transport.beat_position = 2;
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engine->transport.bar_position = 3;
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engine->transport.sample_position = 5000;
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// Process start message (simplified - just call the logic directly)
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engine->transport.rolling = true;
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engine->transport.clock_count = 0;
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engine->transport.beat_position = 0;
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engine->transport.bar_position = 0;
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engine->transport.sample_position = 0;
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assert(engine->transport.rolling == true);
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assert(engine->transport.clock_count == 0);
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assert(engine->transport.beat_position == 0);
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assert(engine->transport.bar_position == 0);
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assert(engine->transport.sample_position == 0);
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 20: MIDI clock processing - stop message
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void test_midi_clock_stop(void) {
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printf("Test 20: MIDI clock stop message... ");
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Engine *engine = create_test_engine();
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engine->transport.rolling = true;
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engine->transport.clock_count = 100;
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// Process stop message
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engine->transport.rolling = false;
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assert(engine->transport.rolling == false);
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assert(engine->transport.clock_count == 100); // Keep position
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 21: MIDI clock processing - continue message
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void test_midi_clock_continue(void) {
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printf("Test 21: MIDI clock continue message... ");
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Engine *engine = create_test_engine();
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engine->transport.rolling = false;
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engine->transport.clock_count = 100;
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// Process continue message
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engine->transport.rolling = true;
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assert(engine->transport.rolling == true);
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assert(engine->transport.clock_count == 100); // Keep position
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destroy_test_engine(engine);
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printf("PASSED\n");
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}
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// Test 22: Beat tracking from clock ticks
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void test_beat_tracking(void) {
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printf("Test 22: Beat tracking from clock ticks... ");
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Engine *engine = create_test_engine();
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engine->transport.rolling = true;
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engine->transport.clock_count = 0;
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engine->transport.beat_position = 0;
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engine->transport.bar_position = 0;
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// Simulate 24 clock ticks (one beat)
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for (int i = 0; i < MIDI_CLOCKS_PER_BEAT; i++) {
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engine->transport.clock_count++;
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if (engine->transport.clock_count % MIDI_CLOCKS_PER_BEAT == 0) {
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engine->transport.beat_position =
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(engine->transport.beat_position + 1) % BEATS_PER_BAR;
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if (engine->transport.beat_position == 0) {
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engine->transport.bar_position++;
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}
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}
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}
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assert(engine->transport.beat_position == 1);
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assert(engine->transport.bar_position == 0);
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assert(engine->transport.clock_count == MIDI_CLOCKS_PER_BEAT);
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// Simulate 3 more beats (total 4 beats = 1 bar)
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for (int i = 0; i < MIDI_CLOCKS_PER_BEAT * 3; i++) {
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engine->transport.clock_count++;
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if (engine->transport.clock_count % MIDI_CLOCKS_PER_BEAT == 0) {
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engine->transport.beat_position =
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(engine->transport.beat_position + 1) % BEATS_PER_BAR;
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if (engine->transport.beat_position == 0) {
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engine->transport.bar_position++;
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}
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}
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}
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|
assert(engine->transport.beat_position == 0); // Wrapped around
|
|
assert(engine->transport.bar_position == 1); // One full bar
|
|
assert(engine->transport.clock_count == MIDI_CLOCKS_PER_BEAT * 4);
|
|
|
|
destroy_test_engine(engine);
|
|
printf("PASSED\n");
|
|
}
|
|
|
|
// Test 23: Sample position calculation from clock
|
|
void test_sample_position_calculation(void) {
|
|
printf("Test 23: Sample position calculation from clock... ");
|
|
Engine *engine = create_test_engine();
|
|
engine->sample_rate = 48000;
|
|
|
|
// After 24 clocks (1 beat at 120 BPM), sample position should be:
|
|
// (24 * 48000 * 4) / (24 * 4) = 48000 samples (1 beat)
|
|
engine->transport.clock_count = MIDI_CLOCKS_PER_BEAT;
|
|
engine->transport.sample_position =
|
|
(engine->transport.clock_count * engine->sample_rate * 4) /
|
|
(MIDI_CLOCKS_PER_BEAT * BEATS_PER_BAR);
|
|
|
|
assert(engine->transport.sample_position == engine->sample_rate); // 1 beat = 48000 samples
|
|
|
|
// After 96 clocks (4 beats = 1 bar)
|
|
engine->transport.clock_count = MIDI_CLOCKS_PER_BEAT * 4;
|
|
engine->transport.sample_position =
|
|
(engine->transport.clock_count * engine->sample_rate * 4) /
|
|
(MIDI_CLOCKS_PER_BEAT * BEATS_PER_BAR);
|
|
|
|
assert(engine->transport.sample_position == engine->sample_rate * 4); // 1 bar = 192000 samples
|
|
|
|
destroy_test_engine(engine);
|
|
printf("PASSED\n");
|
|
}
|
|
|
|
// Test 24: Quantization with transport rolling
|
|
void test_quantization_with_transport(void) {
|
|
printf("Test 24: Quantization with transport rolling... ");
|
|
Engine *engine = create_test_engine();
|
|
engine->sample_rate = 48000;
|
|
engine->transport.rolling = true;
|
|
engine->transport.clock_count = MIDI_CLOCKS_PER_BEAT * 2; // 2 beats in
|
|
engine->transport.sample_position = engine->sample_rate * 2; // 2 beats in samples
|
|
|
|
// Set quantize to beat
|
|
engine_set_quantize_mode(engine, QUANTIZE_BEAT);
|
|
|
|
// Calculate next beat boundary
|
|
jack_nframes_t frames_per_beat = engine->sample_rate; // 48000 at 120 BPM
|
|
jack_nframes_t current_pos = engine->transport.sample_position;
|
|
jack_nframes_t next_beat = ((current_pos / frames_per_beat) + 1) * frames_per_beat;
|
|
jack_nframes_t quantize_frame = next_beat - engine->transport.sample_position;
|
|
|
|
// Should be 48000 samples to next beat
|
|
assert(quantize_frame == frames_per_beat);
|
|
|
|
// Test bar quantization
|
|
engine_set_quantize_mode(engine, QUANTIZE_BAR);
|
|
jack_nframes_t frames_per_bar = frames_per_beat * BEATS_PER_BAR;
|
|
jack_nframes_t next_bar = ((current_pos / frames_per_bar) + 1) * frames_per_bar;
|
|
quantize_frame = next_bar - engine->transport.sample_position;
|
|
|
|
// Should be 96000 samples to next bar (2 beats into 4-beat bar)
|
|
assert(quantize_frame == frames_per_beat * 2);
|
|
|
|
destroy_test_engine(engine);
|
|
printf("PASSED\n");
|
|
}
|
|
|
|
// Test 25: Quantization off with transport rolling
|
|
void test_quantization_off_with_transport(void) {
|
|
printf("Test 25: Quantization off with transport rolling... ");
|
|
Engine *engine = create_test_engine();
|
|
engine->sample_rate = 48000;
|
|
engine->transport.rolling = true;
|
|
engine->transport.clock_count = MIDI_CLOCKS_PER_BEAT * 2;
|
|
engine->transport.sample_position = engine->sample_rate * 2;
|
|
|
|
engine_set_quantize_mode(engine, QUANTIZE_OFF);
|
|
|
|
// When quantize is off, trigger should be immediate
|
|
jack_nframes_t current_frame = 100;
|
|
jack_nframes_t quantize_frame = current_frame; // Should be same as current
|
|
|
|
assert(quantize_frame == 100);
|
|
|
|
destroy_test_engine(engine);
|
|
printf("PASSED\n");
|
|
}
|
|
|
|
// Test 26: Quantization without transport rolling
|
|
void test_quantization_without_transport(void) {
|
|
printf("Test 26: Quantization without transport rolling... ");
|
|
Engine *engine = create_test_engine();
|
|
engine->sample_rate = 48000;
|
|
engine->transport.rolling = false;
|
|
|
|
engine_set_quantize_mode(engine, QUANTIZE_BEAT);
|
|
|
|
// When transport is not rolling, trigger should be immediate
|
|
jack_nframes_t current_frame = 100;
|
|
jack_nframes_t quantize_frame = current_frame; // Should be same as current
|
|
|
|
assert(quantize_frame == 100);
|
|
|
|
destroy_test_engine(engine);
|
|
printf("PASSED\n");
|
|
}
|
|
|
|
int main(void) {
|
|
printf("Running JACK Looper tests...\n\n");
|
|
|
|
test_initial_state();
|
|
test_trigger_empty_starts_recording();
|
|
test_trigger_recording_starts_looping();
|
|
test_trigger_looping_stops();
|
|
test_trigger_stopped_resumes_looping();
|
|
test_full_cycle();
|
|
test_multiple_clips();
|
|
test_reset_clip();
|
|
test_state_to_velocity();
|
|
test_state_to_string();
|
|
test_invalid_clip_index();
|
|
test_buffer_overflow();
|
|
test_transport_initial_state();
|
|
test_transport_reset();
|
|
test_quantize_mode_setting();
|
|
test_quantize_mode_to_string();
|
|
test_quantize_threshold_setting();
|
|
test_queued_triggers();
|
|
test_midi_clock_start();
|
|
test_midi_clock_stop();
|
|
test_midi_clock_continue();
|
|
test_beat_tracking();
|
|
test_sample_position_calculation();
|
|
test_quantization_with_transport();
|
|
test_quantization_off_with_transport();
|
|
test_quantization_without_transport();
|
|
|
|
printf("\nAll tests passed!\n");
|
|
return 0;
|
|
}
|