fix: replace real-time unsafe malloc with stack buffers in process_callback
Co-authored-by: aider (deepseek/deepseek-coder) <aider@aider.chat>
This commit is contained in:
16
engine.c
16
engine.c
@@ -1,5 +1,7 @@
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#include "engine.h"
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#include "carla.h"
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#define MAX_NFRAMES 8192
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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@@ -125,13 +127,11 @@ static int process_callback(jack_nframes_t nframes, void *arg) {
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for (int ch = 0; ch < MAX_CHANNELS; ch++) {
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memset(audio_out[ch], 0, sizeof(jack_default_audio_sample_t) * nframes);
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// Create temporary buffer for rack processing
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float *rack_in = malloc(nframes * sizeof(float));
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float *rack_out = malloc(nframes * sizeof(float));
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if (!rack_in || !rack_out) {
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free(rack_in);
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free(rack_out);
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// Use stack-allocated buffers (max MAX_NFRAMES samples)
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float rack_in[MAX_NFRAMES];
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float rack_out[MAX_NFRAMES];
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if (nframes > MAX_NFRAMES) {
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// Should never happen with JACK, but guard
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continue;
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}
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@@ -164,8 +164,6 @@ static int process_callback(jack_nframes_t nframes, void *arg) {
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// Copy to output
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memcpy(audio_out[ch], rack_out, nframes * sizeof(jack_default_audio_sample_t));
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free(rack_in);
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free(rack_out);
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}
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return 0;
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