test: add nuclear-grade stress tests and memory safety fixes
Co-authored-by: aider (deepseek/deepseek-coder) <aider@aider.chat>
This commit is contained in:
28
engine.c
28
engine.c
@@ -520,22 +520,29 @@ void engine_undo(Engine *engine) {
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case ACTION_TRIGGER_SCENE: {
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int scene_idx = action->index;
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if (scene_idx < 0 || scene_idx >= MAX_SCENES) break;
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for (int ch = 0; ch < MAX_CHANNELS; ch++) {
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int clip_idx = CLIP_INDEX(scene_idx, ch);
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engine->clips[clip_idx].state = CLIP_EMPTY;
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engine->clips[clip_idx].buffer_size = 0;
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engine->clips[clip_idx].write_position = 0;
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engine->clips[clip_idx].read_position = 0;
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if (clip_idx < 0 || clip_idx >= MAX_CLIPS) continue;
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Clip *clip = &engine->clips[clip_idx];
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if (!clip->buffer) continue;
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clip->state = CLIP_EMPTY;
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clip->buffer_size = 0;
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clip->write_position = 0;
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clip->read_position = 0;
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}
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break;
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}
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case ACTION_RESET_CLIP: {
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int clip_idx = action->index;
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engine->clips[clip_idx].state = action->previous_state;
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engine->clips[clip_idx].buffer_size = action->previous_buffer_size;
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engine->clips[clip_idx].write_position = action->previous_write_position;
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engine->clips[clip_idx].read_position = action->previous_read_position;
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if (clip_idx < 0 || clip_idx >= MAX_CLIPS) break;
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Clip *clip = &engine->clips[clip_idx];
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if (!clip->buffer) break;
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clip->state = action->previous_state;
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clip->buffer_size = action->previous_buffer_size;
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clip->write_position = action->previous_write_position;
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clip->read_position = action->previous_read_position;
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break;
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}
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@@ -612,9 +619,12 @@ void engine_redo(Engine *engine) {
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case ACTION_TRIGGER_SCENE: {
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int scene_idx = action->index;
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if (scene_idx < 0 || scene_idx >= MAX_SCENES) break;
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for (int ch = 0; ch < MAX_CHANNELS; ch++) {
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int clip_idx = CLIP_INDEX(scene_idx, ch);
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if (clip_idx < 0 || clip_idx >= MAX_CLIPS) continue;
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Clip *clip = &engine->clips[clip_idx];
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if (!clip->buffer) continue;
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switch (clip->state) {
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case CLIP_EMPTY:
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clip->state = CLIP_RECORDING;
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@@ -642,7 +652,9 @@ void engine_redo(Engine *engine) {
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case ACTION_RESET_CLIP: {
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int clip_idx = action->index;
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if (clip_idx < 0 || clip_idx >= MAX_CLIPS) break;
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Clip *clip = &engine->clips[clip_idx];
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if (!clip->buffer) break;
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clip->state = CLIP_EMPTY;
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clip->buffer_size = 0;
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clip->write_position = 0;
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3
engine.h
3
engine.h
@@ -45,9 +45,6 @@ typedef struct {
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// Size of the pre-allocated trigger pool (must match engine.c)
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#define QUEUED_TRIGGER_POOL_SIZE 64
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// Size of the pre-allocated trigger pool (must match engine.c)
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#define QUEUED_TRIGGER_POOL_SIZE 64
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typedef enum {
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CMD_TRIGGER_CLIP,
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CMD_TRIGGER_SCENE,
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435
test_stress.c
435
test_stress.c
@@ -5,15 +5,27 @@
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#include <stdatomic.h>
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#include <signal.h>
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#include <unistd.h>
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#include <pthread.h>
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#include <time.h>
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#include <setjmp.h>
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#include "engine.h"
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static volatile int keep_running = 1;
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static jmp_buf segv_jmp;
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static volatile int segv_caught = 0;
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static void handle_sigint(int sig) {
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(void)sig;
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keep_running = 0;
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}
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// SIGSEGV handler to catch segfaults gracefully
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static void handle_sigsegv(int sig) {
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(void)sig;
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segv_caught = 1;
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longjmp(segv_jmp, 1);
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}
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static Engine *create_stress_engine(void) {
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Engine *engine = (Engine *)calloc(1, sizeof(Engine));
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assert(engine != NULL);
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@@ -47,24 +59,43 @@ static Engine *create_stress_engine(void) {
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static void destroy_stress_engine(Engine *engine) {
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if (engine) {
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engine->queued_triggers = NULL; // pool, no free
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// Free queued triggers first
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QueuedTrigger *qt = engine->queued_triggers;
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while (qt) {
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QueuedTrigger *next = qt->next;
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free(qt);
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qt = next;
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}
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engine->queued_triggers = NULL;
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if (engine->transport) {
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transport_cleanup(engine->transport);
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free(engine->transport);
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engine->transport = NULL;
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}
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for (int i = 0; i < MAX_CLIPS; i++) {
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free(engine->clips[i].buffer);
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engine->clips[i].buffer = NULL;
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}
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free(engine);
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}
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}
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// Random microsleep to expose race conditions
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static void random_sleep_us(void) {
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struct timespec ts = {
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.tv_sec = 0,
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.tv_nsec = (rand() % 10000) * 100 // 0-999 microseconds
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};
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nanosleep(&ts, NULL);
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}
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// Stress test 1: Rapid clip triggers via command queue
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static void stress_command_queue(void) {
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printf("Stress test 1: Rapid command queue submission...\n");
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Engine *engine = create_stress_engine();
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int num_ops = 10000;
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int num_ops = 100000;
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int success = 0;
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int dropped = 0;
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for (int i = 0; i < num_ops; i++) {
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@@ -75,9 +106,13 @@ static void stress_command_queue(void) {
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} else {
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dropped++;
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}
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// Process commands periodically to prevent queue overflow
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if (i % 100 == 0) {
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engine_process_commands(engine);
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}
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}
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// At least some commands should have been accepted
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assert(success > 0);
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printf(" Submitted %d commands, %d succeeded, %d dropped\n", num_ops, success, dropped);
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@@ -99,7 +134,7 @@ static void stress_mixed_triggers(void) {
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printf("Stress test 2: Mixed clip/scene triggers...\n");
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Engine *engine = create_stress_engine();
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int num_ops = 5000;
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int num_ops = 50000;
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int success = 0;
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int dropped = 0;
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for (int i = 0; i < num_ops; i++) {
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@@ -116,6 +151,10 @@ static void stress_mixed_triggers(void) {
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} else {
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dropped++;
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}
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if (i % 50 == 0) {
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engine_process_commands(engine);
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}
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}
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assert(success > 0);
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@@ -123,7 +162,6 @@ static void stress_mixed_triggers(void) {
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engine_process_commands(engine);
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// Verify queue drained
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CommandQueue *q = &engine->command_queue;
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assert(atomic_load(&q->write_index) == atomic_load(&q->read_index));
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@@ -136,18 +174,16 @@ static void stress_queue_overflow(void) {
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printf("Stress test 3: Queue overflow (should drop gracefully)...\n");
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Engine *engine = create_stress_engine();
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// Submit more than MAX_QUEUED_COMMANDS
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int num_ops = MAX_QUEUED_COMMANDS * 2;
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int num_ops = MAX_QUEUED_COMMANDS * 10;
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int dropped = 0;
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for (int i = 0; i < num_ops; i++) {
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int ret = engine_submit_command(engine, CMD_TRIGGER_CLIP, i % MAX_CLIPS, 0);
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if (ret != 0) dropped++;
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}
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assert(dropped > 0); // some should have been dropped
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assert(dropped > 0);
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printf(" Dropped %d commands (expected)\n", dropped);
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// Process what we can
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engine_process_commands(engine);
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destroy_stress_engine(engine);
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@@ -159,19 +195,29 @@ static void stress_trigger_pool(void) {
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printf("Stress test 4: Trigger pool exhaustion...\n");
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Engine *engine = create_stress_engine();
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// Set transport playing so queue_trigger is used
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engine->transport->state = TRANSPORT_PLAYING;
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atomic_store(&engine->transport->state_atomic, TRANSPORT_PLAYING);
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engine->quantize_mode = QUANTIZE_BEAT;
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atomic_store(&engine->quantize_mode_atomic, (int)QUANTIZE_BEAT);
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// Queue many triggers (current implementation uses malloc, no pool limit)
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int num_triggers = 200;
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int num_triggers = 10000;
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for (int i = 0; i < num_triggers; i++) {
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queue_trigger(engine, i % MAX_CLIPS, false, 100);
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// Periodically process to prevent memory exhaustion
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if (i % 1000 == 0) {
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QueuedTrigger *qt = engine->queued_triggers;
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int processed = 0;
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while (qt && processed < 500) {
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QueuedTrigger *next = qt->next;
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free(qt);
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qt = next;
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processed++;
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}
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engine->queued_triggers = qt;
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}
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}
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// Verify that some triggers were queued (no crash)
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int count = 0;
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QueuedTrigger *qt = engine->queued_triggers;
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while (qt) {
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@@ -181,7 +227,6 @@ static void stress_trigger_pool(void) {
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assert(count > 0);
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printf(" Queued %d triggers\n", count);
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// Clean up (free the malloc'd nodes)
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qt = engine->queued_triggers;
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while (qt) {
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QueuedTrigger *next = qt->next;
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@@ -199,7 +244,7 @@ static void stress_undo_redo(void) {
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printf("Stress test 5: Undo/Redo stress...\n");
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Engine *engine = create_stress_engine();
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int num_ops = 1000;
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int num_ops = 10000;
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int success = 0;
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int dropped = 0;
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for (int i = 0; i < num_ops; i++) {
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@@ -208,19 +253,26 @@ static void stress_undo_redo(void) {
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if (ret == 0) success++; else dropped++;
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engine_process_commands(engine);
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// Undo every other operation
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if (i % 2 == 0) {
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ret = engine_submit_command(engine, CMD_UNDO, 0, 0);
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if (ret == 0) success++; else dropped++;
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engine_process_commands(engine);
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}
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// Rapid undo/redo cycles
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if (i % 10 == 0) {
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for (int j = 0; j < 5; j++) {
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engine_submit_command(engine, CMD_UNDO, 0, 0);
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engine_submit_command(engine, CMD_REDO, 0, 0);
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}
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engine_process_commands(engine);
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}
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}
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assert(success > 0);
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printf(" Submitted %d commands, %d succeeded, %d dropped\n", num_ops * 2, success, dropped);
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// Redo some
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for (int i = 0; i < 100; i++) {
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for (int i = 0; i < 1000; i++) {
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engine_submit_command(engine, CMD_REDO, 0, 0);
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engine_process_commands(engine);
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}
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@@ -234,7 +286,7 @@ static void stress_transport(void) {
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printf("Stress test 6: Transport state changes...\n");
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Engine *engine = create_stress_engine();
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int num_ops = 5000;
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int num_ops = 50000;
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for (int i = 0; i < num_ops; i++) {
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switch (i % 5) {
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case 0:
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@@ -253,9 +305,14 @@ static void stress_transport(void) {
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engine_submit_command(engine, CMD_SET_CLOCK_SOURCE, (int)CLOCK_SOURCE_MIDI, 0);
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break;
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}
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engine_process_commands(engine);
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if (i % 10 == 0) {
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engine_process_commands(engine);
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}
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}
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engine_process_commands(engine);
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destroy_stress_engine(engine);
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printf(" PASSED\n");
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}
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@@ -265,14 +322,23 @@ static void stress_quantize(void) {
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printf("Stress test 7: Quantize mode changes...\n");
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Engine *engine = create_stress_engine();
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int num_ops = 5000;
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int num_ops = 50000;
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for (int i = 0; i < num_ops; i++) {
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QuantizeMode mode = (QuantizeMode)(i % 3);
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engine_submit_command(engine, CMD_SET_QUANTIZE_MODE, (int)mode, 0);
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engine_submit_command(engine, CMD_SET_QUANTIZE_THRESHOLD, 0, (jack_nframes_t)(i * 100));
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engine_process_commands(engine);
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if (i % 5 == 0) {
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engine_submit_command(engine, CMD_TRIGGER_CLIP, i % MAX_CLIPS, 0);
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}
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if (i % 50 == 0) {
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engine_process_commands(engine);
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}
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}
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engine_process_commands(engine);
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destroy_stress_engine(engine);
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printf(" PASSED\n");
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}
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@@ -282,35 +348,336 @@ static void stress_reset_while_triggering(void) {
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printf("Stress test 8: Reset clips while triggering...\n");
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Engine *engine = create_stress_engine();
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int num_ops = 2000;
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int num_ops = 10000;
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for (int i = 0; i < num_ops; i++) {
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int clip_idx = i % MAX_CLIPS;
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engine_submit_command(engine, CMD_TRIGGER_CLIP, clip_idx, 0);
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engine_process_commands(engine);
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if (i % 3 == 0) {
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engine_submit_command(engine, CMD_RESET_CLIP, clip_idx, 0);
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}
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if (i % 5 == 0) {
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engine_submit_command(engine, CMD_TRIGGER_SCENE, i % MAX_SCENES, 0);
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}
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if (i % 10 == 0) {
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engine_submit_command(engine, CMD_RESET_CLIP, clip_idx, 0);
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engine_process_commands(engine);
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}
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}
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engine_process_commands(engine);
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destroy_stress_engine(engine);
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printf(" PASSED\n");
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}
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// Stress test 9: Null pointer handling
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static void stress_null_pointers(void) {
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printf("Stress test 9: Null pointer handling...\n");
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// Call all functions with NULL engine
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engine_trigger_clip(NULL, 0);
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engine_trigger_scene(NULL, 0);
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engine_reset_clip(NULL, 0);
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engine_set_quantize_mode(NULL, QUANTIZE_OFF);
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engine_set_quantize_threshold(NULL, 0);
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engine_transport_stop(NULL);
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engine_transport_toggle_play(NULL);
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engine_set_clock_source(NULL, CLOCK_SOURCE_INTERNAL);
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engine_undo(NULL);
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engine_redo(NULL);
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engine_undo_action(NULL);
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engine_redo_action(NULL);
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engine_cleanup(NULL);
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engine_process_commands(NULL);
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queue_trigger(NULL, 0, false, 0);
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// Call with invalid indices
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Engine *engine = create_stress_engine();
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engine_trigger_clip(engine, -1);
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engine_trigger_clip(engine, MAX_CLIPS);
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engine_trigger_scene(engine, -1);
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engine_trigger_scene(engine, MAX_SCENES);
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engine_reset_clip(engine, -1);
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engine_reset_clip(engine, MAX_CLIPS);
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destroy_stress_engine(engine);
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printf(" PASSED\n");
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}
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// Stress test 10: Memory corruption detection
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static void stress_memory_corruption(void) {
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printf("Stress test 10: Memory corruption detection...\n");
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// Rapid create/destroy cycles
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for (int i = 0; i < 1000; i++) {
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Engine *temp = create_stress_engine();
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destroy_stress_engine(temp);
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}
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// Stress with large allocations
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for (int i = 0; i < 100; i++) {
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float *big_buffer = (float *)calloc(MAX_BUFFER_SIZE * 10, sizeof(float));
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if (big_buffer) {
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free(big_buffer);
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}
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}
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printf(" PASSED\n");
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}
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// Stress test 11: Concurrent command submission (multi-threaded)
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typedef struct {
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Engine *engine;
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int thread_id;
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int num_ops;
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int *success;
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int *dropped;
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} ThreadArg;
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static void *thread_worker(void *arg) {
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ThreadArg *targ = (ThreadArg *)arg;
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Engine *engine = targ->engine;
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int local_success = 0;
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int local_dropped = 0;
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for (int i = 0; i < targ->num_ops; i++) {
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int clip_idx = (targ->thread_id * 1000 + i) % MAX_CLIPS;
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int ret = engine_submit_command(engine, CMD_TRIGGER_CLIP, clip_idx, 0);
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if (ret == 0) {
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local_success++;
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} else {
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local_dropped++;
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}
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// Random sleep to increase chance of race conditions
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if (i % 100 == 0) {
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random_sleep_us();
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}
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}
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*targ->success = local_success;
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*targ->dropped = local_dropped;
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return NULL;
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}
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static void stress_concurrent(void) {
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printf("Stress test 11: Concurrent command submission (multi-threaded)...\n");
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Engine *engine = create_stress_engine();
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#define NUM_THREADS 8
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pthread_t threads[NUM_THREADS];
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ThreadArg args[NUM_THREADS];
|
||||
int successes[NUM_THREADS];
|
||||
int droppes[NUM_THREADS];
|
||||
|
||||
int ops_per_thread = 10000;
|
||||
|
||||
for (int t = 0; t < NUM_THREADS; t++) {
|
||||
args[t].engine = engine;
|
||||
args[t].thread_id = t;
|
||||
args[t].num_ops = ops_per_thread;
|
||||
args[t].success = &successes[t];
|
||||
args[t].dropped = &droppes[t];
|
||||
pthread_create(&threads[t], NULL, thread_worker, &args[t]);
|
||||
}
|
||||
|
||||
// Process commands in main thread while workers submit
|
||||
for (int i = 0; i < ops_per_thread * 2; i++) {
|
||||
engine_process_commands(engine);
|
||||
random_sleep_us();
|
||||
}
|
||||
|
||||
for (int t = 0; t < NUM_THREADS; t++) {
|
||||
pthread_join(threads[t], NULL);
|
||||
}
|
||||
|
||||
// Process remaining commands
|
||||
engine_process_commands(engine);
|
||||
|
||||
int total_success = 0;
|
||||
int total_dropped = 0;
|
||||
for (int t = 0; t < NUM_THREADS; t++) {
|
||||
total_success += successes[t];
|
||||
total_dropped += droppes[t];
|
||||
}
|
||||
|
||||
printf(" %d threads, %d ops each, %d succeeded, %d dropped\n",
|
||||
NUM_THREADS, ops_per_thread, total_success, total_dropped);
|
||||
|
||||
CommandQueue *q = &engine->command_queue;
|
||||
assert(atomic_load(&q->write_index) >= atomic_load(&q->read_index));
|
||||
|
||||
destroy_stress_engine(engine);
|
||||
printf(" PASSED\n");
|
||||
}
|
||||
|
||||
// Stress test 12: Boundary conditions
|
||||
static void stress_boundary(void) {
|
||||
printf("Stress test 12: Boundary conditions...\n");
|
||||
Engine *engine = create_stress_engine();
|
||||
|
||||
// Test with transport in various states
|
||||
for (int state = 0; state < 3; state++) {
|
||||
engine->transport->state = (TransportState)state;
|
||||
atomic_store(&engine->transport->state_atomic, state);
|
||||
|
||||
// Submit commands while transport is in each state
|
||||
for (int i = 0; i < 1000; i++) {
|
||||
engine_submit_command(engine, CMD_TRIGGER_CLIP, i % MAX_CLIPS, 0);
|
||||
engine_submit_command(engine, CMD_TRIGGER_SCENE, i % MAX_SCENES, 0);
|
||||
engine_submit_command(engine, CMD_RESET_CLIP, i % MAX_CLIPS, 0);
|
||||
}
|
||||
engine_process_commands(engine);
|
||||
}
|
||||
|
||||
// Test with all quantize modes
|
||||
for (int mode = 0; mode < 3; mode++) {
|
||||
engine->quantize_mode = (QuantizeMode)mode;
|
||||
atomic_store(&engine->quantize_mode_atomic, mode);
|
||||
|
||||
for (int i = 0; i < 1000; i++) {
|
||||
queue_trigger(engine, i % MAX_CLIPS, false, 100);
|
||||
}
|
||||
|
||||
// Clean up
|
||||
QueuedTrigger *qt = engine->queued_triggers;
|
||||
while (qt) {
|
||||
QueuedTrigger *next = qt->next;
|
||||
free(qt);
|
||||
qt = next;
|
||||
}
|
||||
engine->queued_triggers = NULL;
|
||||
}
|
||||
|
||||
destroy_stress_engine(engine);
|
||||
printf(" PASSED\n");
|
||||
}
|
||||
|
||||
// Stress test 13: Rapid create/destroy with operations
|
||||
static void stress_create_destroy(void) {
|
||||
printf("Stress test 13: Rapid create/destroy with operations...\n");
|
||||
|
||||
for (int i = 0; i < 500; i++) {
|
||||
Engine *engine = create_stress_engine();
|
||||
|
||||
// Do some operations
|
||||
for (int j = 0; j < 100; j++) {
|
||||
engine_submit_command(engine, CMD_TRIGGER_CLIP, j % MAX_CLIPS, 0);
|
||||
engine_submit_command(engine, CMD_TRANSPORT_TOGGLE_PLAY, 0, 0);
|
||||
engine_submit_command(engine, CMD_SET_QUANTIZE_MODE, j % 3, 0);
|
||||
}
|
||||
engine_process_commands(engine);
|
||||
|
||||
// Queue some triggers
|
||||
for (int j = 0; j < 50; j++) {
|
||||
queue_trigger(engine, j % MAX_CLIPS, false, 100);
|
||||
}
|
||||
|
||||
destroy_stress_engine(engine);
|
||||
}
|
||||
|
||||
printf(" PASSED\n");
|
||||
}
|
||||
|
||||
int main(void) {
|
||||
signal(SIGINT, handle_sigint);
|
||||
signal(SIGSEGV, handle_sigsegv);
|
||||
|
||||
printf("Running JACK Looper stress tests...\n\n");
|
||||
printf("Running JACK Looper stress tests (nuclear grade)...\n\n");
|
||||
|
||||
stress_command_queue();
|
||||
stress_mixed_triggers();
|
||||
stress_queue_overflow();
|
||||
stress_trigger_pool();
|
||||
stress_undo_redo();
|
||||
stress_transport();
|
||||
stress_quantize();
|
||||
stress_reset_while_triggering();
|
||||
// Set up segfault protection
|
||||
if (setjmp(segv_jmp) == 0) {
|
||||
stress_command_queue();
|
||||
} else {
|
||||
printf(" SEGFAULT CAUGHT in stress_command_queue!\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (setjmp(segv_jmp) == 0) {
|
||||
stress_mixed_triggers();
|
||||
} else {
|
||||
printf(" SEGFAULT CAUGHT in stress_mixed_triggers!\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (setjmp(segv_jmp) == 0) {
|
||||
stress_queue_overflow();
|
||||
} else {
|
||||
printf(" SEGFAULT CAUGHT in stress_queue_overflow!\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (setjmp(segv_jmp) == 0) {
|
||||
stress_trigger_pool();
|
||||
} else {
|
||||
printf(" SEGFAULT CAUGHT in stress_trigger_pool!\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (setjmp(segv_jmp) == 0) {
|
||||
stress_undo_redo();
|
||||
} else {
|
||||
printf(" SEGFAULT CAUGHT in stress_undo_redo!\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (setjmp(segv_jmp) == 0) {
|
||||
stress_transport();
|
||||
} else {
|
||||
printf(" SEGFAULT CAUGHT in stress_transport!\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (setjmp(segv_jmp) == 0) {
|
||||
stress_quantize();
|
||||
} else {
|
||||
printf(" SEGFAULT CAUGHT in stress_quantize!\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (setjmp(segv_jmp) == 0) {
|
||||
stress_reset_while_triggering();
|
||||
} else {
|
||||
printf(" SEGFAULT CAUGHT in stress_reset_while_triggering!\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (setjmp(segv_jmp) == 0) {
|
||||
stress_null_pointers();
|
||||
} else {
|
||||
printf(" SEGFAULT CAUGHT in stress_null_pointers!\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (setjmp(segv_jmp) == 0) {
|
||||
stress_memory_corruption();
|
||||
} else {
|
||||
printf(" SEGFAULT CAUGHT in stress_memory_corruption!\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (setjmp(segv_jmp) == 0) {
|
||||
stress_concurrent();
|
||||
} else {
|
||||
printf(" SEGFAULT CAUGHT in stress_concurrent!\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (setjmp(segv_jmp) == 0) {
|
||||
stress_boundary();
|
||||
} else {
|
||||
printf(" SEGFAULT CAUGHT in stress_boundary!\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (setjmp(segv_jmp) == 0) {
|
||||
stress_create_destroy();
|
||||
} else {
|
||||
printf(" SEGFAULT CAUGHT in stress_create_destroy!\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
printf("\nAll stress tests passed!\n");
|
||||
return 0;
|
||||
|
||||
Reference in New Issue
Block a user