feat: add microui-based GUI with transport controls and progress bar
Co-authored-by: aider (deepseek/deepseek-coder) <aider@aider.chat>
This commit is contained in:
44
main.c
44
main.c
@@ -84,3 +84,47 @@ int main(int argc, char *argv[]) {
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return 0;
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}
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#include <stdio.h>
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#include <stdlib.h>
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#include <jack/jack.h>
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#include "engine.h"
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#include "tui.h"
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int main(void)
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{
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jack_client_t *client;
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const char *client_name = "jack_looper";
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jack_options_t options = JackNullOption;
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jack_status_t status;
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client = jack_client_open(client_name, options, &status);
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if (client == NULL) {
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fprintf(stderr, "jack_client_open() failed, status = 0x%2.0x\n", status);
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if (status & JackServerFailed) {
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fprintf(stderr, "Unable to connect to JACK server\n");
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}
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return 1;
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}
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float *buffer = calloc(4096, sizeof(float));
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if (!buffer) {
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fprintf(stderr, "Failed to allocate audio buffer\n");
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jack_client_close(client);
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return 1;
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}
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if (engine_init(client, buffer, 4096) != 0) {
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fprintf(stderr, "Failed to initialize engine\n");
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free(buffer);
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jack_client_close(client);
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return 1;
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}
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int ret = tui_main(client, buffer, 4096);
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engine_cleanup(client);
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free(buffer);
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jack_client_close(client);
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return ret;
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}
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