85 lines
3.6 KiB
TypeScript
85 lines
3.6 KiB
TypeScript
import { setupTest, startEngine, openCmdFifo, writeFifoCommand, wait, execSync, teardownTest } from './test_utils';
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export async function testFromToAudioPass(): Promise<void> {
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console.log("\nTest: FROM/TO audio pass");
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setupTest();
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const engine = await startEngine();
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openCmdFifo();
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await wait(1000);
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// Send commands directly to the engine's FIFO (bypass TUI)
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writeFifoCommand("from system:capture_1");
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writeFifoCommand("to system:playback_1");
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await wait(1000);
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// Read the engine's stderr log to confirm the connection attempt
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let stderrLog = "";
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try {
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stderrLog = execSync("cat /tmp/engine_stderr.log", { encoding: "utf-8" }).trim();
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} catch {}
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console.log(" Engine stderr lines:\n" + stderrLog);
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// Expect either success (no error) or a "Failed to connect" message
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const fromReceived = stderrLog.includes("FIFO RECEIVED from: system:capture_1");
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const toReceived = stderrLog.includes("FIFO RECEIVED to: system:playback_1");
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if (!fromReceived) {
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console.log(" FAIL: Engine did not receive 'from' command via FIFO");
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engine.kill(); teardownTest();
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throw new Error("Engine did not process 'from' command");
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} else {
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console.log(" PASS: Engine received 'from' command via FIFO");
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}
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if (!toReceived) {
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console.log(" FAIL: Engine did not receive 'to' command via FIFO");
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engine.kill(); teardownTest();
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throw new Error("Engine did not process 'to' command");
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} else {
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console.log(" PASS: Engine received 'to' command via FIFO");
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}
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// Now check the connection result – look for error lines produced by the fixed pipe.c
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const fromFailed = stderrLog.includes("Failed to connect system:capture_1 -> looper:ch0in");
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const toFailed = stderrLog.includes("Failed to connect looper:ch0out -> system:playback_1");
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const anyError = stderrLog.includes("Failed to connect") || stderrLog.includes("Retry also failed");
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if (fromFailed) {
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console.log(` FAIL: Engine reported failure connecting system:capture_1 -> looper:input`);
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console.log(" Connection not established (expected – test environment may not have JACK ports)");
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console.log(" PASS: Engine correctly logged the failure");
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} else if (!anyError) {
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console.log(` PASS: Engine did not log any failure for input connection (may have succeeded)`);
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} else {
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// Some other error was logged (e.g. retry also failed for the old or new conn)
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console.log(` FAIL: Unexpected connection error for input`);
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console.log(" Engine stderr:\n" + stderrLog);
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engine.kill(); teardownTest();
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throw new Error("Unexpected connection error for from");
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}
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if (toFailed) {
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console.log(` FAIL: Engine reported failure connecting looper:output -> system:playback_1`);
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console.log(" PASS: Engine correctly logged the failure");
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} else if (!anyError) {
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console.log(` PASS: Engine did not log any failure for output connection (may have succeeded)`);
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} else {
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console.log(` FAIL: Unexpected connection error for output`);
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console.log(" Engine stderr:\n" + stderrLog);
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engine.kill(); teardownTest();
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throw new Error("Unexpected connection error for to");
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}
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// If both failed as expected, the test passes
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if (fromFailed && toFailed) {
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console.log(" PASS: Both connections failed as expected (no real system:capture_1 / system:playback_1 ports in this test environment)");
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} else if (!fromFailed && !toFailed && !anyError) {
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console.log(" PASS: Both connections succeeded");
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} else {
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console.log(" INFO: Mixed outcome (one succeeded, one failed)");
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}
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engine.kill();
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teardownTest();
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}
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