4-implement-scene-switching-engine #4
@@ -5,6 +5,13 @@
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#include <stdio.h>
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#include <string.h>
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/* Helper: zero a scene and set its state to IDLE */
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static void init_scene(scene_t *sc) {
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memset(sc, 0, sizeof(scene_t));
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atomic_store(&sc->state, STATE_IDLE);
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sc->prev_state = -1;
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}
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void channel_add(jack_client_t *client, int idx) {
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struct channel_t *cur = get_channels_array();
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@@ -24,12 +31,10 @@ void channel_add(jack_client_t *client, int idx) {
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}
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atomic_store(&cur[idx].active, 1);
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atomic_store(&cur[idx].state, STATE_IDLE);
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cur[idx].prev_state = -1;
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cur[idx].loop_count = 0;
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cur[idx].record_pos = 0;
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cur[idx].playback_pos = 0;
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cur[idx].type = CHANNEL_AUDIO;
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cur[idx].scene_count = 1;
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cur[idx].current_scene = 0;
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init_scene(&cur[idx].scenes[0]);
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next_channel_id++;
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atomic_fetch_add(&channel_count, 1);
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@@ -54,12 +59,10 @@ void channel_add_midi(jack_client_t *client, int idx) {
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}
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atomic_store(&cur[idx].active, 1);
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atomic_store(&cur[idx].state, STATE_IDLE);
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cur[idx].prev_state = -1;
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cur[idx].loop_count = 0;
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cur[idx].record_pos = 0;
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cur[idx].playback_pos = 0;
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cur[idx].type = CHANNEL_MIDI;
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cur[idx].scene_count = 1;
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cur[idx].current_scene = 0;
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init_scene(&cur[idx].scenes[0]);
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next_channel_id++;
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atomic_fetch_add(&channel_count, 1);
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@@ -71,3 +74,47 @@ void channel_remove(jack_client_t *client, int idx) {
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atomic_store(&cur[idx].active, 0);
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atomic_fetch_sub(&channel_count, 1);
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}
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void channel_add_scene(jack_client_t *client, int idx) {
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(void)client;
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struct channel_t *cur = get_channels_array();
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if (cur[idx].scene_count >= MAX_SCENES)
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return;
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int ns = cur[idx].scene_count;
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init_scene(&cur[idx].scenes[ns]);
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cur[idx].scene_count++;
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}
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void channel_remove_scene(jack_client_t *client, int idx) {
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(void)client;
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struct channel_t *cur = get_channels_array();
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if (cur[idx].scene_count <= 1)
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return;
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int cs = cur[idx].current_scene;
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/* shift remaining scenes down */
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for (int i = cs; i < cur[idx].scene_count - 1; i++) {
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cur[idx].scenes[i] = cur[idx].scenes[i + 1];
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}
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cur[idx].scene_count--;
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if (cur[idx].current_scene >= cur[idx].scene_count)
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cur[idx].current_scene = cur[idx].scene_count - 1;
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}
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void channel_next_scene(jack_client_t *client, int idx) {
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(void)client;
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struct channel_t *cur = get_channels_array();
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if (cur[idx].scene_count > 1) {
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cur[idx].current_scene =
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(cur[idx].current_scene + 1) % cur[idx].scene_count;
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}
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}
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void channel_prev_scene(jack_client_t *client, int idx) {
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(void)client;
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struct channel_t *cur = get_channels_array();
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if (cur[idx].scene_count > 1) {
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cur[idx].current_scene =
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(cur[idx].current_scene - 1 + cur[idx].scene_count) %
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cur[idx].scene_count;
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}
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}
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@@ -9,6 +9,8 @@
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#define MAX_MIDI_EVENTS 1024
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#define MAX_SCENES 16
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typedef enum {
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CHANNEL_AUDIO,
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CHANNEL_MIDI
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@@ -28,23 +30,28 @@ typedef enum {
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STATE_PAUSED
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} looper_state;
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struct channel_t {
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channel_type_t type; /* CHANNEL_AUDIO or CHANNEL_MIDI */
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atomic_int state;
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int prev_state;
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typedef struct {
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union {
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float audio_buffer[LOOP_BUF_SIZE];
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midi_event_t midi_events[MAX_MIDI_EVENTS];
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} loop;
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int loop_count; /* for audio: length in samples; for MIDI: number of recorded events */
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int record_pos; /* for audio: sample index; for MIDI: next event index for recording */
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int playback_pos; /* for audio: sample index; for MIDI: next event index for playback */
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int loop_count;
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int record_pos;
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int playback_pos;
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atomic_int state;
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int prev_state;
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} scene_t;
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struct channel_t {
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channel_type_t type;
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atomic_int active;
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jack_port_t *audio_in;
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jack_port_t *audio_out;
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jack_port_t *midi_in;
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jack_port_t *midi_out;
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scene_t scenes[MAX_SCENES];
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int scene_count;
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int current_scene;
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};
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/* Globals declared in looper.c */
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@@ -62,4 +69,10 @@ void channel_add(jack_client_t *client, int idx);
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void channel_remove(jack_client_t *client, int idx);
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void channel_add_midi(jack_client_t *client, int idx);
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/* Scene management (called from main loop) */
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void channel_add_scene(jack_client_t *client, int idx);
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void channel_remove_scene(jack_client_t *client, int idx);
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void channel_next_scene(jack_client_t *client, int idx);
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void channel_prev_scene(jack_client_t *client, int idx);
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#endif
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@@ -2,13 +2,17 @@
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#define COMMAND_H
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typedef enum {
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CMD_CYCLE, // toggle record/stop for a channel
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CMD_STOP, // force to idle
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CMD_CYCLE, // toggle record/stop for the current scene of a channel
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CMD_STOP, // force to idle for all scenes
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CMD_BIND_CHANNEL, // bind a channel index (data = channel)
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CMD_UNBIND, // reset bind to channel 0
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CMD_ADD_CHANNEL, // add a new dynamic channel
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CMD_REMOVE_CHANNEL, // remove last dynamic channel
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CMD_ADD_MIDI_CHANNEL, // add a new dynamic MIDI channel
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CMD_NEXT_SCENE,
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CMD_PREV_SCENE,
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CMD_ADD_SCENE,
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CMD_REMOVE_SCENE,
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} cmd_type_t;
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typedef struct {
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196
src/looper.c
196
src/looper.c
@@ -66,7 +66,9 @@ static void apply_command(command_t cmd) {
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switch (cmd.type) {
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case CMD_CYCLE:
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if (cmd.channel >= 0 && cmd.channel < cap) {
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int cst = atomic_load(&cur[cmd.channel].state);
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int sc_idx = cur[cmd.channel].current_scene;
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scene_t *sc = &cur[cmd.channel].scenes[sc_idx];
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int cst = atomic_load(&sc->state);
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int next;
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switch (cst) {
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case STATE_IDLE:
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@@ -85,23 +87,29 @@ static void apply_command(command_t cmd) {
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next = STATE_IDLE;
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break;
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}
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atomic_store(&cur[cmd.channel].state, next);
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atomic_store(&sc->state, next);
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}
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break;
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case CMD_STOP:
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if (cmd.channel >= 0 && cmd.channel < cap) {
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atomic_store(&cur[cmd.channel].state, STATE_IDLE);
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cur[cmd.channel].loop_count = 0;
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cur[cmd.channel].record_pos = 0;
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cur[cmd.channel].playback_pos = 0;
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cur[cmd.channel].prev_state = -1;
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struct channel_t *ch = &cur[cmd.channel];
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for (int s = 0; s < ch->scene_count; s++) {
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atomic_store(&ch->scenes[s].state, STATE_IDLE);
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ch->scenes[s].loop_count = 0;
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ch->scenes[s].record_pos = 0;
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ch->scenes[s].playback_pos = 0;
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ch->scenes[s].prev_state = -1;
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}
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} else {
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for (int i = 0; i < cap; i++) {
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atomic_store(&cur[i].state, STATE_IDLE);
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cur[i].loop_count = 0;
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cur[i].record_pos = 0;
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cur[i].playback_pos = 0;
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cur[i].prev_state = -1;
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struct channel_t *ch = &cur[i];
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for (int s = 0; s < ch->scene_count; s++) {
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atomic_store(&ch->scenes[s].state, STATE_IDLE);
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ch->scenes[s].loop_count = 0;
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ch->scenes[s].record_pos = 0;
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ch->scenes[s].playback_pos = 0;
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ch->scenes[s].prev_state = -1;
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}
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}
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}
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break;
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@@ -158,6 +166,10 @@ int process_callback(jack_nframes_t nframes, void *arg) {
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}
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}
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/* Obtain current scene pointer */
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int sc_idx = active_channels[c].current_scene;
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scene_t *sc = &active_channels[c].scenes[sc_idx];
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const jack_default_audio_sample_t *in =
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(const jack_default_audio_sample_t *)jack_port_get_buffer(
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active_channels[c].audio_in, nframes);
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@@ -167,18 +179,18 @@ int process_callback(jack_nframes_t nframes, void *arg) {
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if (!out)
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continue;
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int state = atomic_load(&active_channels[c].state);
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int state = atomic_load(&sc->state);
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if (state != active_channels[c].prev_state) {
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if (state != sc->prev_state) {
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switch (state) {
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case STATE_RECORD:
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active_channels[c].record_pos = 0;
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active_channels[c].loop_count = 0;
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sc->record_pos = 0;
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sc->loop_count = 0;
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break;
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case STATE_LOOPING:
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if (active_channels[c].record_pos > 0)
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active_channels[c].loop_count = active_channels[c].record_pos;
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active_channels[c].playback_pos = 0;
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if (sc->record_pos > 0)
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sc->loop_count = sc->record_pos;
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sc->playback_pos = 0;
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break;
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default:
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break;
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@@ -197,20 +209,14 @@ int process_callback(jack_nframes_t nframes, void *arg) {
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for (jack_nframes_t j = 0; j < nevents; j++) {
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if (jack_midi_event_get(&ev, midi_in_buf, j) != 0)
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continue;
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if (active_channels[c].record_pos < MAX_MIDI_EVENTS) {
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active_channels[c]
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.loop.midi_events[active_channels[c].record_pos]
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.timestamp = ev.time;
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active_channels[c]
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.loop.midi_events[active_channels[c].record_pos]
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.status = ev.buffer[0];
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active_channels[c]
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.loop.midi_events[active_channels[c].record_pos]
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.note = (ev.size > 1) ? ev.buffer[1] : 0;
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active_channels[c]
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.loop.midi_events[active_channels[c].record_pos]
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.velocity = (ev.size > 2) ? ev.buffer[2] : 0;
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active_channels[c].record_pos++;
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if (sc->record_pos < MAX_MIDI_EVENTS) {
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sc->loop.midi_events[sc->record_pos].timestamp = ev.time;
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sc->loop.midi_events[sc->record_pos].status = ev.buffer[0];
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sc->loop.midi_events[sc->record_pos].note =
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(ev.size > 1) ? ev.buffer[1] : 0;
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sc->loop.midi_events[sc->record_pos].velocity =
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(ev.size > 2) ? ev.buffer[2] : 0;
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sc->record_pos++;
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}
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}
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/* forward incoming MIDI to output during record */
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@@ -232,15 +238,13 @@ int process_callback(jack_nframes_t nframes, void *arg) {
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jack_port_get_buffer(active_channels[c].midi_out, nframes);
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if (midi_out_buf) {
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jack_midi_clear_buffer(midi_out_buf);
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int cnt =
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active_channels[c].loop_count; /* number of recorded events */
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int cnt = sc->loop_count;
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if (cnt > 0) {
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/* simple: output all recorded events at frame 0 of each cycle */
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for (int e = 0; e < cnt; e++) {
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unsigned char msg[3];
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msg[0] = active_channels[c].loop.midi_events[e].status;
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msg[1] = active_channels[c].loop.midi_events[e].note;
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msg[2] = active_channels[c].loop.midi_events[e].velocity;
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msg[0] = sc->loop.midi_events[e].status;
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msg[1] = sc->loop.midi_events[e].note;
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msg[2] = sc->loop.midi_events[e].velocity;
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jack_midi_event_write(midi_out_buf, 0, msg, 3);
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}
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}
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@@ -251,7 +255,6 @@ int process_callback(jack_nframes_t nframes, void *arg) {
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/* no output */
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break;
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default: /* IDLE */
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/* pass through MIDI input to output */
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{
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void *midi_in_buf =
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jack_port_get_buffer(active_channels[c].midi_in, nframes);
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@@ -270,9 +273,8 @@ int process_callback(jack_nframes_t nframes, void *arg) {
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}
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break;
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}
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/* for MIDI channels, the loop_count holds number of recorded events */
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if (state == STATE_LOOPING) {
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active_channels[c].loop_count = active_channels[c].record_pos;
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sc->loop_count = sc->record_pos;
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}
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} else {
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/* audio channel handling */
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@@ -283,9 +285,8 @@ int process_callback(jack_nframes_t nframes, void *arg) {
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float *f_out = (float *)out;
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const float *f_in = (const float *)in;
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for (i = 0; i < nframes; i++) {
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if (active_channels[c].record_pos < LOOP_BUF_SIZE)
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active_channels[c]
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.loop.audio_buffer[active_channels[c].record_pos++] = f_in[i];
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if (sc->record_pos < LOOP_BUF_SIZE)
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sc->loop.audio_buffer[sc->record_pos++] = f_in[i];
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f_out[i] = f_in[i];
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}
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} else {
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@@ -294,14 +295,11 @@ int process_callback(jack_nframes_t nframes, void *arg) {
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break;
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case STATE_LOOPING:
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if (active_channels[c].loop_count > 0) {
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if (sc->loop_count > 0) {
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float *outf = (float *)out;
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for (i = 0; i < nframes; i++) {
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outf[i] = active_channels[c]
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.loop.audio_buffer[active_channels[c].playback_pos];
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active_channels[c].playback_pos =
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(active_channels[c].playback_pos + 1) %
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active_channels[c].loop_count;
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outf[i] = sc->loop.audio_buffer[sc->playback_pos];
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sc->playback_pos = (sc->playback_pos + 1) % sc->loop_count;
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}
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} else {
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memset(out, 0, sizeof(jack_default_audio_sample_t) * nframes);
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@@ -322,7 +320,7 @@ int process_callback(jack_nframes_t nframes, void *arg) {
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}
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}
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active_channels[c].prev_state = state;
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sc->prev_state = state;
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}
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/* MIDI clock events – affect channel 0 only */
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@@ -392,12 +390,14 @@ int looper_init(jack_client_t *client) {
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}
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struct channel_t *init = atomic_load(&channels);
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/* channel 0 */
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init[0].active = 1;
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atomic_store(&init[0].state, STATE_IDLE);
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init[0].prev_state = -1;
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init[0].loop_count = 0;
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init[0].record_pos = 0;
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init[0].playback_pos = 0;
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atomic_store(&init[0].active, 1);
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init[0].scene_count = 1;
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init[0].current_scene = 0;
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init[0].scenes[0].loop_count = 0;
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init[0].scenes[0].record_pos = 0;
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init[0].scenes[0].playback_pos = 0;
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atomic_store(&init[0].scenes[0].state, STATE_IDLE);
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init[0].scenes[0].prev_state = -1;
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init[0].audio_in = jack_port_register(
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client, "input", JACK_DEFAULT_AUDIO_TYPE, JackPortIsInput, 0);
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@@ -471,6 +471,46 @@ void looper_process_commands(jack_client_t *client) {
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}
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break;
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}
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case CMD_ADD_SCENE: {
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int cap = atomic_load(&channel_capacity);
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struct channel_t *cur = get_channels_array();
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int bind = atomic_load(&bind_channel);
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int ch = bind;
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if (ch < cap) {
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channel_add_scene(client, ch);
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}
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break;
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}
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case CMD_REMOVE_SCENE: {
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int cap = atomic_load(&channel_capacity);
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struct channel_t *cur = get_channels_array();
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int bind = atomic_load(&bind_channel);
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int ch = bind;
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if (ch < cap) {
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channel_remove_scene(client, ch);
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}
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break;
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}
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case CMD_NEXT_SCENE: {
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int cap = atomic_load(&channel_capacity);
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struct channel_t *cur = get_channels_array();
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int bind = atomic_load(&bind_channel);
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int ch = bind;
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if (ch < cap) {
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channel_next_scene(client, ch);
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}
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break;
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}
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case CMD_PREV_SCENE: {
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int cap = atomic_load(&channel_capacity);
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struct channel_t *cur = get_channels_array();
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int bind = atomic_load(&bind_channel);
|
||||
int ch = bind;
|
||||
if (ch < cap) {
|
||||
channel_prev_scene(client, ch);
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
@@ -519,6 +559,46 @@ void looper_process_commands(jack_client_t *client) {
|
||||
}
|
||||
break;
|
||||
}
|
||||
case CMD_ADD_SCENE: {
|
||||
int cap = atomic_load(&channel_capacity);
|
||||
struct channel_t *cur = get_channels_array();
|
||||
int bind = atomic_load(&bind_channel);
|
||||
int ch = bind;
|
||||
if (ch < cap) {
|
||||
channel_add_scene(client, ch);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case CMD_REMOVE_SCENE: {
|
||||
int cap = atomic_load(&channel_capacity);
|
||||
struct channel_t *cur = get_channels_array();
|
||||
int bind = atomic_load(&bind_channel);
|
||||
int ch = bind;
|
||||
if (ch < cap) {
|
||||
channel_remove_scene(client, ch);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case CMD_NEXT_SCENE: {
|
||||
int cap = atomic_load(&channel_capacity);
|
||||
struct channel_t *cur = get_channels_array();
|
||||
int bind = atomic_load(&bind_channel);
|
||||
int ch = bind;
|
||||
if (ch < cap) {
|
||||
channel_next_scene(client, ch);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case CMD_PREV_SCENE: {
|
||||
int cap = atomic_load(&channel_capacity);
|
||||
struct channel_t *cur = get_channels_array();
|
||||
int bind = atomic_load(&bind_channel);
|
||||
int ch = bind;
|
||||
if (ch < cap) {
|
||||
channel_prev_scene(client, ch);
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
20
src/midi.c
20
src/midi.c
@@ -71,6 +71,26 @@ void midi_handle_events(void *port_buffer, jack_nframes_t nframes) {
|
||||
.type = CMD_ADD_MIDI_CHANNEL, .channel = -1, .data = 0};
|
||||
queue_push(&cmd_queue_main_midi, cmd);
|
||||
} break;
|
||||
case 67: {
|
||||
command_t cmd = {
|
||||
.type = CMD_NEXT_SCENE, .channel = -1, .data = 0};
|
||||
queue_push(&cmd_queue_main_midi, cmd);
|
||||
} break;
|
||||
case 68: {
|
||||
command_t cmd = {
|
||||
.type = CMD_PREV_SCENE, .channel = -1, .data = 0};
|
||||
queue_push(&cmd_queue_main_midi, cmd);
|
||||
} break;
|
||||
case 69: {
|
||||
command_t cmd = {
|
||||
.type = CMD_ADD_SCENE, .channel = -1, .data = 0};
|
||||
queue_push(&cmd_queue_main_midi, cmd);
|
||||
} break;
|
||||
case 70: {
|
||||
command_t cmd = {
|
||||
.type = CMD_REMOVE_SCENE, .channel = -1, .data = 0};
|
||||
queue_push(&cmd_queue_main_midi, cmd);
|
||||
} break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
12
src/pipe.c
12
src/pipe.c
@@ -54,6 +54,18 @@ static void *pipe_thread_func(void *arg) {
|
||||
} else if (strcmp(line, "unbind") == 0) {
|
||||
command_t cmd = {.type = CMD_UNBIND, .channel = -1, .data = 0};
|
||||
queue_push(&cmd_queue, cmd);
|
||||
} else if (strcmp(line, "scene_add") == 0) {
|
||||
command_t cmd = {.type = CMD_ADD_SCENE, .channel = -1, .data = 0};
|
||||
queue_push(&cmd_queue_main_fifo, cmd);
|
||||
} else if (strcmp(line, "scene_remove") == 0) {
|
||||
command_t cmd = {.type = CMD_REMOVE_SCENE, .channel = -1, .data = 0};
|
||||
queue_push(&cmd_queue_main_fifo, cmd);
|
||||
} else if (strcmp(line, "scene_next") == 0) {
|
||||
command_t cmd = {.type = CMD_NEXT_SCENE, .channel = -1, .data = 0};
|
||||
queue_push(&cmd_queue_main_fifo, cmd);
|
||||
} else if (strcmp(line, "scene_prev") == 0) {
|
||||
command_t cmd = {.type = CMD_PREV_SCENE, .channel = -1, .data = 0};
|
||||
queue_push(&cmd_queue_main_fifo, cmd);
|
||||
}
|
||||
/* ignore unknown lines */
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user