4-implement-scene-switching-engine #4
@@ -61,6 +61,7 @@ static int ensure_capacity(jack_client_t *client, int idx) {
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static void apply_command(command_t cmd) {
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int cap = atomic_load(&channel_capacity);
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struct channel_t *cur = get_channels_array();
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switch (cmd.type) {
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case CMD_CYCLE:
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