move engine to engine/

This commit is contained in:
Loic Coenen
2026-05-13 17:55:59 +00:00
parent 10d0269a5a
commit f3dde6b668
38 changed files with 3141 additions and 0 deletions

31
engine/src/queue.h Normal file
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#ifndef QUEUE_H
#define QUEUE_H
#include "command.h"
#include <stdbool.h>
/* Fixedsize lockfree SPSC queue (single producer, single consumer).
* The queue is safe for one thread writing (producer) and one thread
* reading (consumer). No locks, no dynamic memory allocation.
* Must be initialised before first use. All operations are RTsafe. */
#define QUEUE_CAPACITY 256
typedef struct {
command_t buffer[QUEUE_CAPACITY];
/* head: index where next element will be written (producer only)
* tail: index of next element to read (consumer only) */
int head;
int tail;
} spsc_queue_t;
/* Initialise queue (must be called once before any push/pop). */
void queue_init(spsc_queue_t *q);
/* Push a command. Returns true on success, false if queue full. */
bool queue_push(spsc_queue_t *q, command_t cmd);
/* Pop a command. Returns true if a command was retrieved, false if empty. */
bool queue_pop(spsc_queue_t *q, command_t *cmd);
#endif