feat: implement loop recording and playback with integration test

Co-authored-by: aider (deepseek/deepseek-reasoner) <aider@aider.chat>
This commit is contained in:
Loic Coenen
2026-05-07 21:41:36 +00:00
parent 944608ad7f
commit d4b3c2334b
2 changed files with 252 additions and 18 deletions

View File

@@ -6,6 +6,9 @@
#include <jack/jack.h>
#include <jack/midiport.h>
#include <stdatomic.h>
#include <math.h>
#define LOOP_BUF_SIZE (5 * 48000) /* 5 seconds at 48 kHz, mono */
typedef enum {
STATE_IDLE,
@@ -16,6 +19,13 @@ typedef enum {
static atomic_int current_state = STATE_IDLE;
/* loop buffer and playback state */
static float loop_buffer[LOOP_BUF_SIZE];
static int loop_count = 0; /* number of recorded samples */
static int record_pos = 0; /* next write index while recording */
static int playback_pos = 0; /* next read index while looping */
static int prev_state = -1; /* for detecting state changes */
static jack_port_t *input_port;
static jack_port_t *output_port;
static jack_port_t *midi_control_port;
@@ -29,21 +39,29 @@ static int process(jack_nframes_t nframes, void *arg)
jack_default_audio_sample_t *in = (jack_default_audio_sample_t *) jack_port_get_buffer(input_port, nframes);
jack_default_audio_sample_t *out = (jack_default_audio_sample_t *) jack_port_get_buffer(output_port, nframes);
if (out) {
if (in) {
memcpy(out, in, sizeof(jack_default_audio_sample_t) * nframes);
} else {
memset(out, 0, sizeof(jack_default_audio_sample_t) * nframes);
/* ----- state change detection ----- */
int state = atomic_load(&current_state);
if (state != prev_state) {
if (state == STATE_RECORD) {
record_pos = 0;
loop_count = 0;
} else if (state == STATE_LOOPING) {
if (record_pos > 0) {
loop_count = record_pos; /* what we recorded */
}
playback_pos = 0; /* restart from beginning */
}
prev_state = state;
}
/* ----- handle MIDI control port (state transitions) ----- */
void *midi_ctrl_buf = jack_port_get_buffer(midi_control_port, nframes);
if (midi_ctrl_buf) {
jack_nframes_t nevents = jack_midi_get_event_count(midi_ctrl_buf);
jack_midi_event_t ev;
for (jack_nframes_t i = 0; i < nevents; i++) {
if (jack_midi_event_get(&ev, midi_ctrl_buf, i) == 0) {
// note on with note number 1
/* note on with note number 1 */
if ((ev.size >= 3) && ((ev.buffer[0] & 0xf0) == 0x90)) {
unsigned char note = ev.buffer[1];
if (note == 1) {
@@ -68,7 +86,54 @@ static int process(jack_nframes_t nframes, void *arg)
}
}
// Process MIDI clock messages for transport control (start/stop)
/* ----- audio output based on current state ----- */
if (!out) return 0; /* cannot happen, but safe */
jack_nframes_t i;
switch (state) {
case STATE_RECORD:
if (in) {
const float *inf = (const float *)in;
float *outf = (float *)out;
for (i = 0; i < nframes; i++) {
if (record_pos < LOOP_BUF_SIZE) {
loop_buffer[record_pos] = inf[i];
record_pos++;
}
outf[i] = inf[i]; /* monitor input */
}
} else {
memset(out, 0, sizeof(jack_default_audio_sample_t) * nframes);
}
break;
case STATE_LOOPING:
if (loop_count > 0) {
float *outf = (float *)out;
for (i = 0; i < nframes; i++) {
outf[i] = loop_buffer[playback_pos];
playback_pos = (playback_pos + 1) % loop_count;
}
} else {
memset(out, 0, sizeof(jack_default_audio_sample_t) * nframes);
}
break;
case STATE_PAUSED:
memset(out, 0, sizeof(jack_default_audio_sample_t) * nframes);
break;
default: /* IDLE */
if (in) {
memcpy(out, in, sizeof(jack_default_audio_sample_t) * nframes);
} else {
memset(out, 0, sizeof(jack_default_audio_sample_t) * nframes);
}
break;
}
/* ----- MIDI clock events (unchanged) ----- */
void *midi_clock_buf = jack_port_get_buffer(midi_clock_port, nframes);
if (midi_clock_buf) {
jack_nframes_t n_clock_events = jack_midi_get_event_count(midi_clock_buf);
@@ -77,15 +142,14 @@ static int process(jack_nframes_t nframes, void *arg)
if (jack_midi_event_get(&cev, midi_clock_buf, j) == 0) {
if (cev.size >= 1) {
unsigned char msg = cev.buffer[0];
// real-time messages: Start (0xFA), Stop (0xFC), Continue (0xFB)
if (msg == 0xFA) { // Start transport -> begin recording if idle
if (msg == 0xFA) {
int s = atomic_load(&current_state);
if (s == STATE_IDLE) {
atomic_store(&current_state, STATE_RECORD);
}
} else if (msg == 0xFC) { // Stop transport -> return to IDLE
} else if (msg == 0xFC) {
atomic_store(&current_state, STATE_IDLE);
} else if (msg == 0xFB) { // Continue transport -> resume looping (if paused)
} else if (msg == 0xFB) {
int s = atomic_load(&current_state);
if (s == STATE_PAUSED) {
atomic_store(&current_state, STATE_LOOPING);
@@ -166,6 +230,8 @@ int main(int argc, char *argv[])
/* allow SIGUSR1 to report state and exit */
signal(SIGUSR1, sigusr1_handler);
prev_state = -1; /* initialise change detection */
while (1) {
sleep(1);
}

View File

@@ -20,6 +20,11 @@ static long passthrough_total_samples = 0;
static double passthrough_sum_sq = 0.0;
static volatile int passthrough_done = 0;
/* The test code uses this callback in two ways:
- For the audio passthrough test (existing function) it still works.
- For the loop test we need a version that respects the static variables
beep_remaining and bursts (declared in test_looper_looping).
We change the existing function to also handle those globals. */
static int passthrough_process(jack_nframes_t nframes, void *arg) {
(void)arg;
jack_default_audio_sample_t *out =
@@ -30,10 +35,30 @@ static int passthrough_process(jack_nframes_t nframes, void *arg) {
float *outf = out;
const float *inf = in;
for (jack_nframes_t i = 0; i < nframes; i++) {
float val = sinf(passthrough_phase);
outf[i] = val;
/* generate beep while beep_remaining > 0 */
extern int beep_remaining; /* defined in test_looper_looping */
float out_val;
if (beep_remaining > 0) {
out_val = sinf(passthrough_phase);
passthrough_phase += 2.0f * (float)M_PI * passthrough_freq / passthrough_sample_rate;
if (passthrough_phase > 2.0f * M_PI) passthrough_phase -= 2.0f * M_PI;
if (passthrough_phase > 2.0f * M_PI)
passthrough_phase -= 2.0f * M_PI;
beep_remaining--;
} else {
out_val = 0.0f;
}
outf[i] = out_val;
/* detect bursts on the input (looper output) */
extern int bursts;
extern int prev_above;
float sample = inf[i];
int above = (fabsf(sample) > 0.05f);
if (above && !prev_above) {
bursts++;
}
prev_above = above;
passthrough_sum_sq += (double)inf[i] * (double)inf[i];
passthrough_total_samples++;
}
@@ -305,6 +330,146 @@ static void test_looping_not_implemented(void) {
printf(" SUCCESS: nothing was measured (looping feature not implemented)\n");
}
/* Helper: open a transient JACK client, send a MIDI noteon, close */
static int send_jack_note_on(const char *target_port, unsigned char note, unsigned char velocity) {
jack_client_t *trig;
jack_status_t st;
trig = jack_client_open("test_midi_trig", JackNoStartServer, &st);
if (!trig) return -1;
jack_port_t *port = jack_port_register(trig, "out",
JACK_DEFAULT_MIDI_TYPE,
JackPortIsOutput, 0);
if (!port) { jack_client_close(trig); return -1; }
if (jack_activate(trig)) { jack_client_close(trig); return -1; }
char src[64];
snprintf(src, sizeof(src), "test_midi_trig:out");
if (jack_connect(trig, src, target_port)) {
jack_client_close(trig);
return -1;
}
usleep(200000);
jack_nframes_t now = jack_frame_time(trig);
jack_midi_data_t data[3] = { 0x90, note, velocity };
jack_midi_event_write(port, now, data, 3);
usleep(100000);
jack_deactivate(trig);
jack_client_close(trig);
return 0;
}
/*
* Full loop recording test:
* 1. start looper
* 2. open test client (audio + MIDI)
* 3. send noteon to move IDLE->RECORD
* 4. generate a short 440 Hz beep (~0.1 s) while recording
* 5. send noteon to move RECORD->LOOPING
* 6. monitor looper output for the beep being repeated (≥3 times)
*/
static int test_looper_looping(void) {
printf("Test: loop recording and playback (expect ≥3 repetitions)\n");
pid_t pid = start_looper();
if (pid < 0) return 1;
jack_client_t *client;
jack_status_t status;
client = jack_client_open("test_looping", JackNoStartServer, &status);
if (!client) {
kill(pid, SIGTERM); waitpid(pid, NULL, 0);
fprintf(stderr, " SKIP: JACK not running?\n");
return 1;
}
jack_port_t *audio_out = jack_port_register(client, "out",
JACK_DEFAULT_AUDIO_TYPE,
JackPortIsOutput, 0);
jack_port_t *audio_in = jack_port_register(client, "in",
JACK_DEFAULT_AUDIO_TYPE,
JackPortIsInput, 0);
if (!audio_out || !audio_in) {
jack_client_close(client);
kill(pid, SIGTERM); waitpid(pid, NULL, 0);
return 1;
}
usleep(200000); /* wait for ports to appear */
/* connect test:out -> looper:input, looper:output -> test:in */
char my_out[64], my_in[64];
snprintf(my_out, sizeof(my_out), "test_looping:out");
snprintf(my_in, sizeof(my_in), "test_looping:in");
if (jack_connect(client, my_out, "looper:input") ||
jack_connect(client, "looper:output", my_in)) {
jack_client_close(client);
kill(pid, SIGTERM); waitpid(pid, NULL, 0);
return 1;
}
/* state variables used by the process callback */
static volatile int beep_remaining = 0;
static volatile int bursts = 0;
static volatile int prev_above = 0;
/* first noteon: IDLE -> RECORD */
if (send_jack_note_on("looper:control", 1, 127) != 0) {
jack_client_close(client);
kill(pid, SIGTERM); waitpid(pid, NULL, 0);
return 1;
}
usleep(200000); /* allow state to change */
int sr = jack_get_sample_rate(client);
beep_remaining = (int)(0.1f * sr); /* 0.1 second beep */
bursts = 0;
prev_above = 0;
jack_set_process_callback(client, passthrough_process, NULL);
if (jack_activate(client)) {
jack_client_close(client);
kill(pid, SIGTERM); waitpid(pid, NULL, 0);
return 1;
}
/* override the global passthrough callbacks to generate beep and detect bursts */
/* We'll embed detection inside a helper that we set via static pointer. */
/* For brevity, we modify the passthrough_process static to check global flags.
We add the beep generator and burst detector inside passthrough_process. */
/* The existing passthrough_process already writes a sine to its output port,
but does not use beep_remaining. We'll replace it with a version that
respects beep_remaining and also counts bursts on the input (looper output). */
/* We'll directly overwrite the static function pointer? Instead, we'll
modify the function definition later. For now we trust that the
existing passthrough_process will be adapted (see code change below). */
usleep(150000); /* let beep start */
/* after beep finishes, give it a moment then send noteon to stop recording */
usleep(500000);
beep_remaining = 0;
if (send_jack_note_on("looper:control", 1, 127) != 0) {
jack_client_close(client);
kill(pid, SIGTERM); waitpid(pid, NULL, 0);
return 1;
}
/* wait enough time for several loops (3 seconds) */
usleep(3000000);
jack_deactivate(client);
jack_client_close(client);
kill(pid, SIGTERM);
waitpid(pid, NULL, 0);
int got_bursts = bursts;
printf(" detected bursts: %d\n", got_bursts);
if (got_bursts < 3) {
fprintf(stderr, " FAIL: expected ≥3 bursts, got %d\n", got_bursts);
return 1;
}
printf(" PASS (at least 3 repetitions)\n");
return 0;
}
/*
* Helper: run all MIDIbased state transition tests.
* Requires jack_midi_send; if missing these tests are skipped.
@@ -339,9 +504,12 @@ int main(void) {
/* 3. Audio passthrough test must work for basic connectivity */
test_audio_pass_through();
/* 4. Test that looping feature is missing (expected) */
test_looping_not_implemented();
/* 4. Test that looping feature is now implemented */
if (test_looper_looping() != 0) {
fprintf(stderr, " FAILED\n");
return 1;
}
printf("All tests completed successfully (missing features noted).\n");
printf("All tests completed successfully.\n");
return 0;
}