feat: add mock JACK test target and unit tests for carla host

This commit is contained in:
Loic Coenen
2026-05-17 10:18:58 +00:00
parent e6e0a47749
commit d28e1f45f5
7 changed files with 247 additions and 105 deletions

View File

@@ -7,9 +7,9 @@
/* Helper: zero a scene and set its state to IDLE */
static void init_scene(scene_t *sc) {
memset(sc, 0, sizeof(scene_t));
atomic_store(&sc->state, STATE_IDLE);
atomic_store(&sc->prev_state, -1);
memset(sc, 0, sizeof(scene_t));
atomic_store(&sc->state, STATE_IDLE);
atomic_store(&sc->prev_state, -1);
}
void channel_add(jack_client_t *client, int idx) {
@@ -76,61 +76,61 @@ void channel_remove(jack_client_t *client, int idx) {
}
void channel_add_scene(jack_client_t *client, int idx) {
(void)client;
struct channel_t *cur = get_channels_array();
if (atomic_load(&cur[idx].scene_count) >= MAX_SCENES)
return;
int ns = atomic_load(&cur[idx].scene_count);
init_scene(&cur[idx].scenes[ns]);
atomic_fetch_add(&cur[idx].scene_count, 1);
(void)client;
struct channel_t *cur = get_channels_array();
if (atomic_load(&cur[idx].scene_count) >= MAX_SCENES)
return;
int ns = atomic_load(&cur[idx].scene_count);
init_scene(&cur[idx].scenes[ns]);
atomic_fetch_add(&cur[idx].scene_count, 1);
}
void channel_remove_scene(jack_client_t *client, int idx) {
(void)client;
struct channel_t *cur = get_channels_array();
int sc = atomic_load(&cur[idx].scene_count);
if (sc <= 1)
return;
int cs = atomic_load(&cur[idx].current_scene);
/* shift remaining scenes down (atomic copy of fields) */
for (int i = cs; i < sc - 1; i++) {
atomic_store(&cur[idx].scenes[i].loop_count,
atomic_load(&cur[idx].scenes[i+1].loop_count));
atomic_store(&cur[idx].scenes[i].record_pos,
atomic_load(&cur[idx].scenes[i+1].record_pos));
atomic_store(&cur[idx].scenes[i].playback_pos,
atomic_load(&cur[idx].scenes[i+1].playback_pos));
atomic_store(&cur[idx].scenes[i].state,
atomic_load(&cur[idx].scenes[i+1].state));
atomic_store(&cur[idx].scenes[i].prev_state,
atomic_load(&cur[idx].scenes[i+1].prev_state));
/* copy loop data (may race with RT thread; acceptable for this release) */
memcpy(cur[idx].scenes[i].loop.audio_buffer,
cur[idx].scenes[i+1].loop.audio_buffer,
LOOP_BUF_SIZE * sizeof(float));
}
atomic_fetch_sub(&cur[idx].scene_count, 1);
int new_sc = atomic_load(&cur[idx].scene_count);
if (cs >= new_sc)
atomic_store(&cur[idx].current_scene, new_sc - 1);
(void)client;
struct channel_t *cur = get_channels_array();
int sc = atomic_load(&cur[idx].scene_count);
if (sc <= 1)
return;
int cs = atomic_load(&cur[idx].current_scene);
/* shift remaining scenes down (atomic copy of fields) */
for (int i = cs; i < sc - 1; i++) {
atomic_store(&cur[idx].scenes[i].loop_count,
atomic_load(&cur[idx].scenes[i + 1].loop_count));
atomic_store(&cur[idx].scenes[i].record_pos,
atomic_load(&cur[idx].scenes[i + 1].record_pos));
atomic_store(&cur[idx].scenes[i].playback_pos,
atomic_load(&cur[idx].scenes[i + 1].playback_pos));
atomic_store(&cur[idx].scenes[i].state,
atomic_load(&cur[idx].scenes[i + 1].state));
atomic_store(&cur[idx].scenes[i].prev_state,
atomic_load(&cur[idx].scenes[i + 1].prev_state));
/* copy loop data (may race with RT thread; acceptable for this release) */
memcpy(cur[idx].scenes[i].loop.audio_buffer,
cur[idx].scenes[i + 1].loop.audio_buffer,
LOOP_BUF_SIZE * sizeof(float));
}
atomic_fetch_sub(&cur[idx].scene_count, 1);
int new_sc = atomic_load(&cur[idx].scene_count);
if (cs >= new_sc)
atomic_store(&cur[idx].current_scene, new_sc - 1);
}
void channel_next_scene(jack_client_t *client, int idx) {
(void)client;
struct channel_t *cur = get_channels_array();
int sc = atomic_load(&cur[idx].scene_count);
if (sc > 1) {
int cs = atomic_load(&cur[idx].current_scene);
atomic_store(&cur[idx].current_scene, (cs + 1) % sc);
}
(void)client;
struct channel_t *cur = get_channels_array();
int sc = atomic_load(&cur[idx].scene_count);
if (sc > 1) {
int cs = atomic_load(&cur[idx].current_scene);
atomic_store(&cur[idx].current_scene, (cs + 1) % sc);
}
}
void channel_prev_scene(jack_client_t *client, int idx) {
(void)client;
struct channel_t *cur = get_channels_array();
int sc = atomic_load(&cur[idx].scene_count);
if (sc > 1) {
int cs = atomic_load(&cur[idx].current_scene);
atomic_store(&cur[idx].current_scene, (cs - 1 + sc) % sc);
}
(void)client;
struct channel_t *cur = get_channels_array();
int sc = atomic_load(&cur[idx].scene_count);
if (sc > 1) {
int cs = atomic_load(&cur[idx].current_scene);
atomic_store(&cur[idx].current_scene, (cs - 1 + sc) % sc);
}
}