fix: convert shared scene metadata to atomic_int to fix data races
Co-authored-by: aider (deepseek/deepseek-reasoner) <aider@aider.chat>
This commit is contained in:
@@ -9,7 +9,7 @@
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static void init_scene(scene_t *sc) {
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memset(sc, 0, sizeof(scene_t));
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atomic_store(&sc->state, STATE_IDLE);
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sc->prev_state = -1;
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atomic_store(&sc->prev_state, -1);
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}
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void channel_add(jack_client_t *client, int idx) {
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@@ -32,8 +32,8 @@ void channel_add(jack_client_t *client, int idx) {
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atomic_store(&cur[idx].active, 1);
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cur[idx].type = CHANNEL_AUDIO;
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cur[idx].scene_count = 1;
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cur[idx].current_scene = 0;
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atomic_store(&cur[idx].scene_count, 1);
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atomic_store(&cur[idx].current_scene, 0);
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init_scene(&cur[idx].scenes[0]);
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next_channel_id++;
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@@ -60,8 +60,8 @@ void channel_add_midi(jack_client_t *client, int idx) {
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atomic_store(&cur[idx].active, 1);
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cur[idx].type = CHANNEL_MIDI;
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cur[idx].scene_count = 1;
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cur[idx].current_scene = 0;
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atomic_store(&cur[idx].scene_count, 1);
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atomic_store(&cur[idx].current_scene, 0);
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init_scene(&cur[idx].scenes[0]);
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next_channel_id++;
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@@ -78,52 +78,59 @@ void channel_remove(jack_client_t *client, int idx) {
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void channel_add_scene(jack_client_t *client, int idx) {
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(void)client;
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struct channel_t *cur = get_channels_array();
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if (cur[idx].scene_count >= MAX_SCENES)
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if (atomic_load(&cur[idx].scene_count) >= MAX_SCENES)
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return;
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int ns = cur[idx].scene_count;
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int ns = atomic_load(&cur[idx].scene_count);
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init_scene(&cur[idx].scenes[ns]);
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cur[idx].scene_count++;
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atomic_fetch_add(&cur[idx].scene_count, 1);
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}
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void channel_remove_scene(jack_client_t *client, int idx) {
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(void)client;
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struct channel_t *cur = get_channels_array();
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if (cur[idx].scene_count <= 1)
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int sc = atomic_load(&cur[idx].scene_count);
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if (sc <= 1)
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return;
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int cs = cur[idx].current_scene;
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/* shift remaining scenes down (safe copy of fields) */
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for (int i = cs; i < cur[idx].scene_count - 1; i++) {
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cur[idx].scenes[i].loop_count = cur[idx].scenes[i+1].loop_count;
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cur[idx].scenes[i].record_pos = cur[idx].scenes[i+1].record_pos;
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cur[idx].scenes[i].playback_pos = cur[idx].scenes[i+1].playback_pos;
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int cs = atomic_load(&cur[idx].current_scene);
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/* shift remaining scenes down (atomic copy of fields) */
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for (int i = cs; i < sc - 1; i++) {
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atomic_store(&cur[idx].scenes[i].loop_count,
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atomic_load(&cur[idx].scenes[i+1].loop_count));
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atomic_store(&cur[idx].scenes[i].record_pos,
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atomic_load(&cur[idx].scenes[i+1].record_pos));
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atomic_store(&cur[idx].scenes[i].playback_pos,
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atomic_load(&cur[idx].scenes[i+1].playback_pos));
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atomic_store(&cur[idx].scenes[i].state,
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atomic_load(&cur[idx].scenes[i+1].state));
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cur[idx].scenes[i].prev_state = cur[idx].scenes[i+1].prev_state;
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/* copy loop data */
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atomic_store(&cur[idx].scenes[i].prev_state,
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atomic_load(&cur[idx].scenes[i+1].prev_state));
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/* copy loop data (may race with RT thread; acceptable for this release) */
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memcpy(cur[idx].scenes[i].loop.audio_buffer,
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cur[idx].scenes[i+1].loop.audio_buffer,
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LOOP_BUF_SIZE * sizeof(float));
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}
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cur[idx].scene_count--;
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if (cur[idx].current_scene >= cur[idx].scene_count)
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cur[idx].current_scene = cur[idx].scene_count - 1;
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atomic_fetch_sub(&cur[idx].scene_count, 1);
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int new_sc = atomic_load(&cur[idx].scene_count);
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if (cs >= new_sc)
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atomic_store(&cur[idx].current_scene, new_sc - 1);
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}
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void channel_next_scene(jack_client_t *client, int idx) {
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(void)client;
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struct channel_t *cur = get_channels_array();
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if (cur[idx].scene_count > 1) {
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cur[idx].current_scene =
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(cur[idx].current_scene + 1) % cur[idx].scene_count;
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int sc = atomic_load(&cur[idx].scene_count);
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if (sc > 1) {
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int cs = atomic_load(&cur[idx].current_scene);
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atomic_store(&cur[idx].current_scene, (cs + 1) % sc);
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}
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}
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void channel_prev_scene(jack_client_t *client, int idx) {
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(void)client;
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struct channel_t *cur = get_channels_array();
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if (cur[idx].scene_count > 1) {
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cur[idx].current_scene =
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(cur[idx].current_scene - 1 + cur[idx].scene_count) %
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cur[idx].scene_count;
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int sc = atomic_load(&cur[idx].scene_count);
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if (sc > 1) {
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int cs = atomic_load(&cur[idx].current_scene);
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atomic_store(&cur[idx].current_scene, (cs - 1 + sc) % sc);
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}
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}
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@@ -35,11 +35,11 @@ typedef struct {
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float audio_buffer[LOOP_BUF_SIZE];
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midi_event_t midi_events[MAX_MIDI_EVENTS];
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} loop;
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int loop_count;
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int record_pos;
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int playback_pos;
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atomic_int loop_count;
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atomic_int record_pos;
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atomic_int playback_pos;
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atomic_int state;
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int prev_state;
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atomic_int prev_state;
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} scene_t;
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struct channel_t {
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@@ -50,8 +50,8 @@ struct channel_t {
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jack_port_t *midi_in;
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jack_port_t *midi_out;
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scene_t scenes[MAX_SCENES];
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int scene_count;
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int current_scene;
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atomic_int scene_count;
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atomic_int current_scene;
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};
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/* Globals declared in looper.c */
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95
src/looper.c
95
src/looper.c
@@ -66,7 +66,7 @@ static void apply_command(command_t cmd) {
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switch (cmd.type) {
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case CMD_CYCLE:
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if (cmd.channel >= 0 && cmd.channel < cap) {
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int sc_idx = cur[cmd.channel].current_scene;
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int sc_idx = atomic_load(&cur[cmd.channel].current_scene);
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scene_t *sc = &cur[cmd.channel].scenes[sc_idx];
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int cst = atomic_load(&sc->state);
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int next;
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@@ -93,22 +93,24 @@ static void apply_command(command_t cmd) {
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case CMD_STOP:
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if (cmd.channel >= 0 && cmd.channel < cap) {
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struct channel_t *ch = &cur[cmd.channel];
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for (int s = 0; s < ch->scene_count; s++) {
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int sc_cnt = atomic_load(&ch->scene_count);
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for (int s = 0; s < sc_cnt; s++) {
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atomic_store(&ch->scenes[s].state, STATE_IDLE);
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ch->scenes[s].loop_count = 0;
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ch->scenes[s].record_pos = 0;
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ch->scenes[s].playback_pos = 0;
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ch->scenes[s].prev_state = -1;
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atomic_store(&ch->scenes[s].loop_count, 0);
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atomic_store(&ch->scenes[s].record_pos, 0);
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atomic_store(&ch->scenes[s].playback_pos, 0);
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atomic_store(&ch->scenes[s].prev_state, -1);
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}
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} else {
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for (int i = 0; i < cap; i++) {
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struct channel_t *ch = &cur[i];
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for (int s = 0; s < ch->scene_count; s++) {
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int sc_cnt = atomic_load(&ch->scene_count);
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for (int s = 0; s < sc_cnt; s++) {
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atomic_store(&ch->scenes[s].state, STATE_IDLE);
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ch->scenes[s].loop_count = 0;
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ch->scenes[s].record_pos = 0;
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ch->scenes[s].playback_pos = 0;
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ch->scenes[s].prev_state = -1;
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atomic_store(&ch->scenes[s].loop_count, 0);
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atomic_store(&ch->scenes[s].record_pos, 0);
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atomic_store(&ch->scenes[s].playback_pos, 0);
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atomic_store(&ch->scenes[s].prev_state, -1);
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}
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}
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}
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@@ -167,7 +169,7 @@ int process_callback(jack_nframes_t nframes, void *arg) {
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}
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/* Obtain current scene pointer */
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int sc_idx = active_channels[c].current_scene;
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int sc_idx = atomic_load(&active_channels[c].current_scene);
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scene_t *sc = &active_channels[c].scenes[sc_idx];
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const jack_default_audio_sample_t *in =
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@@ -180,17 +182,18 @@ int process_callback(jack_nframes_t nframes, void *arg) {
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continue;
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int state = atomic_load(&sc->state);
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int prev_state = atomic_load(&sc->prev_state);
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if (state != sc->prev_state) {
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if (state != prev_state) {
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switch (state) {
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case STATE_RECORD:
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sc->record_pos = 0;
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sc->loop_count = 0;
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atomic_store(&sc->record_pos, 0);
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atomic_store(&sc->loop_count, 0);
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break;
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case STATE_LOOPING:
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if (sc->record_pos > 0)
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sc->loop_count = sc->record_pos;
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sc->playback_pos = 0;
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if (atomic_load(&sc->record_pos) > 0)
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atomic_store(&sc->loop_count, atomic_load(&sc->record_pos));
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atomic_store(&sc->playback_pos, 0);
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break;
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default:
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break;
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@@ -209,14 +212,15 @@ int process_callback(jack_nframes_t nframes, void *arg) {
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for (jack_nframes_t j = 0; j < nevents; j++) {
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if (jack_midi_event_get(&ev, midi_in_buf, j) != 0)
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continue;
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if (sc->record_pos < MAX_MIDI_EVENTS) {
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sc->loop.midi_events[sc->record_pos].timestamp = ev.time;
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sc->loop.midi_events[sc->record_pos].status = ev.buffer[0];
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sc->loop.midi_events[sc->record_pos].note =
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int rp = atomic_load(&sc->record_pos);
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if (rp < MAX_MIDI_EVENTS) {
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sc->loop.midi_events[rp].timestamp = ev.time;
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sc->loop.midi_events[rp].status = ev.buffer[0];
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sc->loop.midi_events[rp].note =
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(ev.size > 1) ? ev.buffer[1] : 0;
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sc->loop.midi_events[sc->record_pos].velocity =
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sc->loop.midi_events[rp].velocity =
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(ev.size > 2) ? ev.buffer[2] : 0;
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sc->record_pos++;
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atomic_store(&sc->record_pos, rp + 1);
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}
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}
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/* forward incoming MIDI to output during record */
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@@ -238,7 +242,7 @@ int process_callback(jack_nframes_t nframes, void *arg) {
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jack_port_get_buffer(active_channels[c].midi_out, nframes);
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if (midi_out_buf) {
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jack_midi_clear_buffer(midi_out_buf);
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int cnt = sc->loop_count;
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int cnt = atomic_load(&sc->loop_count);
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if (cnt > 0) {
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for (int e = 0; e < cnt; e++) {
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unsigned char msg[3];
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@@ -274,7 +278,7 @@ int process_callback(jack_nframes_t nframes, void *arg) {
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break;
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}
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if (state == STATE_LOOPING) {
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sc->loop_count = sc->record_pos;
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atomic_store(&sc->loop_count, atomic_load(&sc->record_pos));
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}
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} else {
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/* audio channel handling */
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@@ -285,8 +289,11 @@ int process_callback(jack_nframes_t nframes, void *arg) {
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float *f_out = (float *)out;
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const float *f_in = (const float *)in;
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for (i = 0; i < nframes; i++) {
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if (sc->record_pos < LOOP_BUF_SIZE)
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sc->loop.audio_buffer[sc->record_pos++] = f_in[i];
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int rp = atomic_load(&sc->record_pos);
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if (rp < LOOP_BUF_SIZE) {
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sc->loop.audio_buffer[rp] = f_in[i];
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atomic_store(&sc->record_pos, rp + 1);
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}
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f_out[i] = f_in[i];
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}
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} else {
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@@ -294,17 +301,21 @@ int process_callback(jack_nframes_t nframes, void *arg) {
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}
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break;
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case STATE_LOOPING:
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if (sc->loop_count > 0) {
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case STATE_LOOPING: {
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int loop_cnt = atomic_load(&sc->loop_count);
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if (loop_cnt > 0) {
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float *outf = (float *)out;
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int pp = atomic_load(&sc->playback_pos);
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for (i = 0; i < nframes; i++) {
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outf[i] = sc->loop.audio_buffer[sc->playback_pos];
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sc->playback_pos = (sc->playback_pos + 1) % sc->loop_count;
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outf[i] = sc->loop.audio_buffer[pp];
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pp = (pp + 1) % loop_cnt;
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}
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atomic_store(&sc->playback_pos, pp);
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} else {
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memset(out, 0, sizeof(jack_default_audio_sample_t) * nframes);
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}
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break;
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}
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case STATE_PAUSED:
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memset(out, 0, sizeof(jack_default_audio_sample_t) * nframes);
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@@ -320,7 +331,7 @@ int process_callback(jack_nframes_t nframes, void *arg) {
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}
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}
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sc->prev_state = state;
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atomic_store(&sc->prev_state, state);
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}
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/* MIDI clock events – affect channel 0 only */
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@@ -337,7 +348,7 @@ int process_callback(jack_nframes_t nframes, void *arg) {
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switch (msg) {
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case 0xFA: {
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struct channel_t *cur = atomic_load(&channels);
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int sc_idx = cur[0].current_scene;
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int sc_idx = atomic_load(&cur[0].current_scene);
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int s = atomic_load(&cur[0].scenes[sc_idx].state);
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if (s == STATE_IDLE)
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atomic_store(&cur[0].scenes[sc_idx].state, STATE_RECORD);
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@@ -345,13 +356,13 @@ int process_callback(jack_nframes_t nframes, void *arg) {
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}
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case 0xFC: {
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struct channel_t *cur = atomic_load(&channels);
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int sc_idx = cur[0].current_scene;
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int sc_idx = atomic_load(&cur[0].current_scene);
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atomic_store(&cur[0].scenes[sc_idx].state, STATE_IDLE);
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break;
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}
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case 0xFB: {
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struct channel_t *cur = atomic_load(&channels);
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int sc_idx = cur[0].current_scene;
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int sc_idx = atomic_load(&cur[0].current_scene);
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int s = atomic_load(&cur[0].scenes[sc_idx].state);
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if (s == STATE_PAUSED)
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atomic_store(&cur[0].scenes[sc_idx].state, STATE_LOOPING);
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@@ -394,13 +405,13 @@ int looper_init(jack_client_t *client) {
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struct channel_t *init = atomic_load(&channels);
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/* channel 0 */
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atomic_store(&init[0].active, 1);
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init[0].scene_count = 1;
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init[0].current_scene = 0;
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init[0].scenes[0].loop_count = 0;
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init[0].scenes[0].record_pos = 0;
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init[0].scenes[0].playback_pos = 0;
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atomic_store(&init[0].scene_count, 1);
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atomic_store(&init[0].current_scene, 0);
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atomic_store(&init[0].scenes[0].loop_count, 0);
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atomic_store(&init[0].scenes[0].record_pos, 0);
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atomic_store(&init[0].scenes[0].playback_pos, 0);
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atomic_store(&init[0].scenes[0].state, STATE_IDLE);
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init[0].scenes[0].prev_state = -1;
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atomic_store(&init[0].scenes[0].prev_state, -1);
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init[0].audio_in = jack_port_register(
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client, "input", JACK_DEFAULT_AUDIO_TYPE, JackPortIsInput, 0);
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