Files
jack-looper/main.c
Loic Coenen d1b128f12c feat: add logging system and debug audio routing
Co-authored-by: aider (deepseek/deepseek-coder) <aider@aider.chat>
2026-05-05 13:51:12 +00:00

204 lines
6.4 KiB
C

#include <stdio.h>
#include <stdlib.h>
#include <signal.h>
#include <unistd.h>
#include <string.h>
#include "engine.h"
#include "tui.h"
#include "cli.h"
#include "gui.h"
#include "dispatcher.h"
#include "carla.h"
#include "fs.h"
#include "logging.h"
static Engine engine;
static volatile int keep_running = 1;
static DispatchFn dispatch = NULL;
void signal_handler(int sig) {
(void)sig;
keep_running = 0;
if (dispatch) {
Action action = { .type = ACTION_QUIT };
dispatch(action);
}
}
void print_usage(const char *program) {
printf("Usage: %s [options]\n", program);
printf("Options:\n");
printf(" -n <name> JACK client name (default: jack-looper)\n");
printf(" -c <channel> MIDI control channel (default: 0)\n");
printf(" -t Use TUI frontend (default)\n");
printf(" -i Use CLI frontend (interactive)\n");
printf(" -g Use GUI frontend\n");
printf(" -h Show this help\n");
}
int main(int argc, char *argv[]) {
const char *client_name = "jack-looper";
int control_channel = 0;
enum { FRONTEND_TUI, FRONTEND_CLI, FRONTEND_GUI } frontend = FRONTEND_TUI;
int opt;
while ((opt = getopt(argc, argv, "n:c:tigh")) != -1) {
switch (opt) {
case 'n':
client_name = optarg;
break;
case 'c':
control_channel = atoi(optarg);
if (control_channel < 0 || control_channel > 15) {
fprintf(stderr, "Control channel must be 0-15\n");
return 1;
}
break;
case 't':
frontend = FRONTEND_TUI;
break;
case 'i':
frontend = FRONTEND_CLI;
break;
case 'g':
frontend = FRONTEND_GUI;
break;
case 'h':
print_usage(argv[0]);
return 0;
default:
print_usage(argv[0]);
return 1;
}
}
// Create initial state (heap-allocated to avoid stack overflow)
AppState *initial_state = calloc(1, sizeof(AppState));
if (!initial_state) {
fprintf(stderr, "Failed to allocate initial state\n");
return 1;
}
initial_state->transport_state = TRANSPORT_STOPPED;
initial_state->clock_source = CLOCK_SOURCE_INTERNAL;
initial_state->bpm = 120.0;
initial_state->quantize_mode = QUANTIZE_OFF;
initial_state->quantize_threshold = 0;
initial_state->running = true;
for (int i = 0; i < MAX_CLIPS; i++) {
initial_state->clips[i].state = CLIP_EMPTY;
initial_state->clips[i].buffer = (float *)calloc(MAX_BUFFER_SIZE, sizeof(float));
if (!initial_state->clips[i].buffer) {
fprintf(stderr, "Failed to allocate buffer for clip %d\n", i);
// Cleanup previously allocated buffers
for (int j = 0; j < i; j++) {
free(initial_state->clips[j].buffer);
}
free(initial_state);
return 1;
}
initial_state->clips[i].buffer_size = 0;
initial_state->clips[i].write_position = 0;
initial_state->clips[i].read_position = 0;
// Initialize MIDI clips
initial_state->midi_clips[i].state = CLIP_EMPTY;
initial_state->midi_clips[i].event_count = 0;
initial_state->midi_clips[i].read_index = 0;
initial_state->midi_clips[i].events = (MidiEvent *)calloc(MAX_MIDI_EVENTS, sizeof(MidiEvent));
if (!initial_state->midi_clips[i].events) {
fprintf(stderr, "Failed to allocate MIDI events for clip %d\n", i);
// Cleanup previously allocated buffers and events
for (int j = 0; j < i; j++) {
free(initial_state->clips[j].buffer);
free(initial_state->midi_clips[j].events);
}
free(initial_state);
return 1;
}
initial_state->midi_clips[i].max_events = MAX_MIDI_EVENTS;
}
// Initialize channel names
for (int ch = 0; ch < MAX_CHANNELS; ch++) {
snprintf(initial_state->channel_names[ch], 64, "Channel %d", ch);
}
initial_state->show_midi_grid = false;
// Carla host is now initialized in engine_init
// Initialize dispatcher
dispatch = dispatcher_init(initial_state);
free(initial_state);
// Initialize logging
log_init("jack-looper.log", LOG_LEVEL_DEBUG);
LOG_INFO("JACK Looper starting...");
// Initialize filesystem module (auto-save thread)
fs_init();
// Initialize engine
if (engine_init(&engine, client_name, dispatch) != 0) {
fprintf(stderr, "Failed to initialize engine\n");
return 1;
}
// Set up signal handler
signal(SIGINT, signal_handler);
signal(SIGTERM, signal_handler);
// Start dispatcher
dispatcher_start();
// Start engine
if (engine_start(&engine) != 0) {
fprintf(stderr, "Failed to start engine\n");
engine_cleanup(&engine);
dispatcher_stop();
return 1;
}
printf("JACK Looper started\n");
printf("Client name: %s\n", client_name);
printf("Control channel: %d\n", control_channel);
printf("Sample rate: %u Hz\n", engine.sample_rate);
printf("Press Ctrl+C to stop\n\n");
// Load project file if specified
if (optind < argc) {
const char *wheel_file = argv[optind];
size_t len = strlen(wheel_file);
if (len > 6 && strcmp(wheel_file + len - 6, ".wheel") == 0) {
Action action = { .type = ACTION_LOAD_PROJECT };
strncpy(action.data.load_project.filename, wheel_file, sizeof(action.data.load_project.filename) - 1);
action.data.load_project.filename[sizeof(action.data.load_project.filename) - 1] = '\0';
dispatch(action);
}
}
// Run selected frontend
switch (frontend) {
case FRONTEND_TUI:
tui_init(&engine);
tui_run(&engine);
tui_cleanup();
break;
case FRONTEND_CLI:
cli_run(&engine);
break;
case FRONTEND_GUI:
gui_main(&engine);
break;
}
// Cleanup
printf("\nShutting down...\n");
engine_stop(&engine);
engine_cleanup(&engine);
fs_cleanup();
dispatcher_stop();
log_cleanup();
return 0;
}