Files
jack-looper/engine.c
Loic Coenen 5e7cf61156 fix: add debug print to process_callback to verify it runs
Co-authored-by: aider (deepseek/deepseek-coder) <aider@aider.chat>
2026-05-05 16:44:28 +00:00

340 lines
13 KiB
C

#include "engine.h"
#include "carla.h"
#include "logging.h"
#define MAX_NFRAMES 8192
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <stdatomic.h>
static int process_callback(jack_nframes_t nframes, void *arg) {
Engine *engine = (Engine *)arg;
if (!engine || !engine->dispatch) return 0;
// Debug: print every 50th callback
static int cb_count = 0;
if (cb_count++ % 50 == 0) {
fprintf(stdout, "LOOPER_CB: nframes=%u, dispatch=%p, state=%p\n",
nframes, (void*)engine->dispatch, (void*)engine->state);
}
jack_default_audio_sample_t *audio_in[MAX_CHANNELS];
jack_default_audio_sample_t *audio_out[MAX_CHANNELS];
for (int ch = 0; ch < MAX_CHANNELS; ch++) {
audio_in[ch] = (jack_default_audio_sample_t *)
jack_port_get_buffer(engine->audio_in_ports[ch], nframes);
audio_out[ch] = (jack_default_audio_sample_t *)
jack_port_get_buffer(engine->audio_out_ports[ch], nframes);
}
void *midi_in_buf = jack_port_get_buffer(engine->midi_in_port, nframes);
void *midi_scene_buf = jack_port_get_buffer(engine->midi_scene_in_port, nframes);
(void)jack_port_get_buffer(engine->midi_clock_in_port, nframes);
void *midi_out_buf = jack_port_get_buffer(engine->midi_out_port, nframes);
jack_midi_clear_buffer(midi_out_buf);
// Get pointer to dispatcher's state for real-time access
AppState *state = engine->state;
// Process MIDI input
int event_index;
jack_midi_event_t midi_event;
event_index = 0;
while (jack_midi_event_get(&midi_event, midi_in_buf, event_index) == 0) {
event_index++;
uint8_t *data = midi_event.buffer;
uint8_t status = data[0] & 0xF0;
uint8_t channel = data[0] & 0x0F;
uint8_t note = data[1];
uint8_t velocity = data[2];
if (status == 0x90 && channel == 0 && velocity > 0) {
LOG_DEBUG("MIDI Note On: note=%d velocity=%d channel=%d", note, velocity, channel);
// Trigger audio clip
Action action = {
.type = ACTION_MIDI_NOTE_ON,
.data.midi_note_on = { .note = note, .velocity = velocity,
.channel = channel, .time = midi_event.time }
};
engine->dispatch(action);
// Also trigger MIDI clip
int clip_idx = note % MAX_CLIPS;
Action midi_action = {
.type = ACTION_MIDI_CLIP_TRIGGER,
.data.midi_clip_trigger = { .clip_index = clip_idx }
};
engine->dispatch(midi_action);
ClipState note_state = (ClipState)atomic_load(&state->clips[note % MAX_CLIPS].state);
LOG_DEBUG("Clip %d state after dispatch: %d", note % MAX_CLIPS, note_state);
uint8_t out_velocity = clip_state_to_velocity(note_state);
uint8_t out_msg[3] = {0x90 | channel, note, out_velocity};
jack_midi_event_write(midi_out_buf, midi_event.time, out_msg, 3);
} else {
jack_midi_event_write(midi_out_buf, midi_event.time,
midi_event.buffer, midi_event.size);
}
}
event_index = 0;
while (jack_midi_event_get(&midi_event, midi_scene_buf, event_index) == 0) {
event_index++;
uint8_t *data = midi_event.buffer;
uint8_t status = data[0] & 0xF0;
uint8_t note = data[1];
uint8_t velocity = data[2];
if (status == 0x90 && velocity > 0) {
LOG_DEBUG("MIDI Scene Launch: note=%d", note);
Action action = {
.type = ACTION_MIDI_SCENE_LAUNCH,
.data.midi_scene_launch = { .scene_index = note % MAX_SCENES, .time = midi_event.time }
};
engine->dispatch(action);
}
}
// MIDI clip playback
for (int ch = 0; ch < MAX_CHANNELS; ch++) {
for (int s = 0; s < MAX_SCENES; s++) {
for (int g = 0; g < 8; g++) {
int clip_idx = g * GRID_ROWS * GRID_COLS + s * GRID_COLS + ch;
MidiClip *mclip = &state->midi_clips[clip_idx];
ClipState mclip_state = (ClipState)atomic_load(&mclip->state);
if (mclip_state == CLIP_LOOPING && mclip->event_count > 0 && mclip->events != NULL) {
if (mclip->read_index < mclip->event_count) {
int idx = mclip->read_index;
uint8_t msg[3] = {
0x90 | ch,
mclip->events[idx].note,
mclip->events[idx].velocity
};
jack_midi_event_write(midi_out_buf,
mclip->events[idx].timestamp, msg, 3);
mclip->read_index++;
if (mclip->read_index >= mclip->event_count) {
mclip->read_index = 0;
}
}
}
}
}
}
// Process audio per-channel
for (int ch = 0; ch < MAX_CHANNELS; ch++) {
memset(audio_out[ch], 0, sizeof(jack_default_audio_sample_t) * nframes);
// Use stack-allocated buffers (max MAX_NFRAMES samples)
float rack_in[MAX_NFRAMES];
float rack_out[MAX_NFRAMES];
if (nframes > MAX_NFRAMES) {
// Should never happen with JACK, but guard
continue;
}
// Track if any clip is active on this channel
bool any_recording = false;
bool any_looping = false;
// Debug: check if we're receiving audio
static int debug_counter = 0;
if (debug_counter++ % 50 == 0) {
fprintf(stderr, "LOOPER DEBUG: Channel %d audio_in[0] = %f, nframes = %u\n",
ch, audio_in[ch][0], nframes);
}
for (jack_nframes_t i = 0; i < nframes; i++) {
// Start with live audio input
rack_in[i] = audio_in[ch][i];
// Check if input has signal
if (i == 0 && fabsf(audio_in[ch][i]) > 0.001f) {
LOG_TRACE("Channel %d has audio input at sample %d: %f", ch, i, audio_in[ch][i]);
}
for (int s = 0; s < MAX_SCENES; s++) {
// Iterate over all grids for this scene and channel
for (int g = 0; g < 8; g++) {
int clip_idx = g * GRID_ROWS * GRID_COLS + s * GRID_COLS + ch;
Clip *clip = &state->clips[clip_idx];
ClipState clip_state = (ClipState)atomic_load(&clip->state);
if (clip_state == CLIP_RECORDING) {
any_recording = true;
// Write to lock-free ring buffer instead of clip buffer directly
size_t wp = atomic_load(&state->record_write_pos[ch]);
state->record_buffer[ch][wp % MAX_BUFFER_SIZE] = audio_in[ch][i];
atomic_store(&state->record_write_pos[ch], wp + 1);
}
if (clip_state == CLIP_LOOPING && clip->buffer_size > 0 && clip->buffer != NULL) {
any_looping = true;
size_t rp = atomic_load(&clip->read_position);
rack_in[i] += clip->buffer[rp];
atomic_store(&clip->read_position, (rp + 1) % clip->buffer_size);
}
}
}
}
// Log channel state once per callback
static int log_counter = 0;
if (log_counter++ % 100 == 0) {
LOG_DEBUG("Channel %d: nframes=%d any_recording=%d any_looping=%d rack_in[0]=%f",
ch, nframes, any_recording, any_looping, rack_in[0]);
}
// Process through Carla rack
carla_process(&engine->carla_host, ch, rack_in, rack_out, nframes);
// Copy to output
memcpy(audio_out[ch], rack_out, nframes * sizeof(jack_default_audio_sample_t));
}
return 0;
}
static void shutdown_callback(void *arg) {
Engine *engine = (Engine *)arg;
engine->running = false;
fprintf(stderr, "JACK shutdown\n");
}
int engine_init(Engine *engine, const char *client_name, DispatchFn dispatch) {
if (!engine || !client_name || !dispatch) return -1;
memset(engine, 0, sizeof(Engine));
engine->dispatch = dispatch;
engine->running = false;
jack_status_t status;
engine->client = jack_client_open(client_name, JackNullOption, &status, NULL);
if (!engine->client) {
fprintf(stderr, "Failed to open JACK client, status = 0x%2.0x\n", status);
return -1;
}
char port_name[32];
for (int ch = 0; ch < MAX_CHANNELS; ch++) {
snprintf(port_name, sizeof(port_name), "audio_in_%d", ch);
engine->audio_in_ports[ch] = jack_port_register(engine->client, port_name,
JACK_DEFAULT_AUDIO_TYPE,
JackPortIsInput, 0);
snprintf(port_name, sizeof(port_name), "audio_out_%d", ch);
engine->audio_out_ports[ch] = jack_port_register(engine->client, port_name,
JACK_DEFAULT_AUDIO_TYPE,
JackPortIsOutput, 0);
if (!engine->audio_in_ports[ch] || !engine->audio_out_ports[ch]) {
fprintf(stderr, "Failed to register audio port %d\n", ch);
engine_cleanup(engine);
return -1;
}
}
engine->midi_in_port = jack_port_register(engine->client, "midi_control_in",
JACK_DEFAULT_MIDI_TYPE,
JackPortIsInput, 0);
engine->midi_scene_in_port = jack_port_register(engine->client, "midi_scene_in",
JACK_DEFAULT_MIDI_TYPE,
JackPortIsInput, 0);
engine->midi_clock_in_port = jack_port_register(engine->client, "midi_clock_in",
JACK_DEFAULT_MIDI_TYPE,
JackPortIsInput, 0);
engine->midi_out_port = jack_port_register(engine->client, "midi_out",
JACK_DEFAULT_MIDI_TYPE,
JackPortIsOutput, 0);
if (!engine->midi_in_port || !engine->midi_scene_in_port ||
!engine->midi_clock_in_port || !engine->midi_out_port) {
fprintf(stderr, "Failed to register MIDI ports\n");
engine_cleanup(engine);
return -1;
}
jack_set_process_callback(engine->client, process_callback, engine);
jack_on_shutdown(engine->client, shutdown_callback, engine);
engine->sample_rate = jack_get_sample_rate(engine->client);
// Initialize Carla host
carla_init(&engine->carla_host, engine->client);
carla_scan_plugins(&engine->carla_host);
// Get pointer to dispatcher's state for real-time access
engine->state = dispatcher_get_state_ptr();
return 0;
}
void engine_cleanup(Engine *engine) {
if (!engine) return;
if (engine->client) {
jack_client_close(engine->client);
engine->client = NULL;
}
}
int engine_start(Engine *engine) {
if (!engine || !engine->client) return -1;
if (jack_activate(engine->client) != 0) {
fprintf(stderr, "Failed to activate JACK client\n");
return -1;
}
engine->running = true;
return 0;
}
void engine_stop(Engine *engine) {
if (!engine || !engine->client) return;
engine->running = false;
jack_deactivate(engine->client);
}
const char* clip_state_to_string(ClipState state) {
switch (state) {
case CLIP_EMPTY: return "Empty";
case CLIP_RECORDING: return "Recording";
case CLIP_LOOPING: return "Looping";
case CLIP_STOPPED: return "Stopped";
default: return "Unknown";
}
}
uint8_t clip_state_to_velocity(ClipState state) {
switch (state) {
case CLIP_EMPTY: return 0;
case CLIP_RECORDING: return 64;
case CLIP_LOOPING: return 127;
case CLIP_STOPPED: return 32;
default: return 0;
}
}
const char* quantize_mode_to_string(QuantizeMode mode) {
switch (mode) {
case QUANTIZE_OFF: return "Off";
case QUANTIZE_BEAT: return "Beat";
case QUANTIZE_BAR: return "Bar";
default: return "Unknown";
}
}