fix: prevent command queue overflow by directly manipulating state in undo/redo
Co-authored-by: aider (deepseek/deepseek-coder) <aider@aider.chat>
This commit is contained in:
64
engine.c
64
engine.c
@@ -551,6 +551,9 @@ void engine_undo(Engine *engine) {
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for (int ch = 0; ch < MAX_CHANNELS; ch++) {
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int clip_idx = CLIP_INDEX(scene_idx, ch);
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engine->clips[clip_idx].state = CLIP_EMPTY;
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engine->clips[clip_idx].buffer_size = 0;
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engine->clips[clip_idx].write_position = 0;
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engine->clips[clip_idx].read_position = 0;
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}
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break;
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}
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@@ -607,23 +610,70 @@ void engine_redo(Engine *engine) {
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switch (action->type) {
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case ACTION_TRIGGER_CLIP: {
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int clip_idx = action->index;
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// Re-apply the trigger
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engine_trigger_clip(engine, clip_idx);
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engine_process_commands(engine);
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// Re-apply the trigger by directly manipulating state
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Clip *clip = &engine->clips[clip_idx];
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switch (clip->state) {
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case CLIP_EMPTY:
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clip->state = CLIP_RECORDING;
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clip->write_position = 0;
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clip->buffer_size = 0;
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clip->read_position = 0;
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break;
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case CLIP_RECORDING:
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clip->state = CLIP_LOOPING;
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clip->buffer_size = clip->write_position;
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clip->read_position = 0;
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break;
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case CLIP_LOOPING:
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clip->state = CLIP_STOPPED;
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clip->read_position = 0;
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break;
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case CLIP_STOPPED:
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clip->state = CLIP_LOOPING;
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clip->read_position = 0;
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break;
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}
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break;
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}
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case ACTION_TRIGGER_SCENE: {
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int scene_idx = action->index;
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engine_trigger_scene(engine, scene_idx);
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engine_process_commands(engine);
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for (int ch = 0; ch < MAX_CHANNELS; ch++) {
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int clip_idx = CLIP_INDEX(scene_idx, ch);
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Clip *clip = &engine->clips[clip_idx];
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switch (clip->state) {
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case CLIP_EMPTY:
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clip->state = CLIP_RECORDING;
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clip->write_position = 0;
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clip->buffer_size = 0;
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clip->read_position = 0;
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break;
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case CLIP_RECORDING:
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clip->state = CLIP_LOOPING;
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clip->buffer_size = clip->write_position;
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clip->read_position = 0;
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break;
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case CLIP_LOOPING:
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clip->state = CLIP_STOPPED;
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clip->read_position = 0;
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break;
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case CLIP_STOPPED:
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clip->state = CLIP_LOOPING;
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clip->read_position = 0;
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break;
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}
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}
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break;
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}
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case ACTION_RESET_CLIP: {
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int clip_idx = action->index;
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engine_reset_clip(engine, clip_idx);
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engine_process_commands(engine);
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Clip *clip = &engine->clips[clip_idx];
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clip->state = CLIP_EMPTY;
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clip->buffer_size = 0;
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clip->write_position = 0;
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clip->read_position = 0;
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memset(clip->buffer, 0, MAX_BUFFER_SIZE * sizeof(float));
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break;
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}
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