feat: add JACK audio looper with clip state machine and tests

Co-authored-by: aider (deepseek/deepseek-coder) <aider@aider.chat>
This commit is contained in:
Loic Coenen
2026-05-01 00:41:53 +00:00
parent fb986499af
commit cce8d05069
5 changed files with 703 additions and 0 deletions

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CC = gcc
CFLAGS = -Wall -Wextra -O2 -g `pkg-config --cflags jack`
LDFLAGS = `pkg-config --libs jack`
TARGET = jack-looper
SRCS = main.c engine.c
OBJS = $(SRCS:.c=.o)
TEST_SRCS = test_engine.c
TEST_OBJS = $(TEST_SRCS:.c=.o)
TEST_TARGET = test_engine
.PHONY: all clean test
all: $(TARGET)
$(TARGET): $(OBJS)
$(CC) $(CFLAGS) -o $@ $^ $(LDFLAGS)
%.o: %.c
$(CC) $(CFLAGS) -c -o $@ $<
test: $(TEST_TARGET)
./$(TEST_TARGET)
$(TEST_TARGET): $(TEST_OBJS) engine.o
$(CC) $(CFLAGS) -o $@ $^ $(LDFLAGS)
clean:
rm -f $(OBJS) $(TEST_OBJS) $(TARGET) $(TEST_TARGET)

257
engine.c Normal file
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#include "engine.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
// JACK process callback
static int process_callback(jack_nframes_t nframes, void *arg) {
Engine *engine = (Engine *)arg;
// Get ports
jack_default_audio_sample_t *audio_in = (jack_default_audio_sample_t *)
jack_port_get_buffer(engine->audio_in_port, nframes);
jack_default_audio_sample_t *audio_out = (jack_default_audio_sample_t *)
jack_port_get_buffer(engine->audio_out_port, nframes);
void *midi_in_buf = jack_port_get_buffer(engine->midi_in_port, nframes);
void *midi_out_buf = jack_port_get_buffer(engine->midi_out_port, nframes);
// Clear output MIDI buffer
jack_midi_clear_buffer(midi_out_buf);
// Process MIDI input
jack_midi_event_t midi_event;
jack_nframes_t event_index = 0;
while (jack_midi_event_get(&midi_event, midi_in_buf, event_index) == 0) {
event_index++;
uint8_t *data = midi_event.buffer;
uint8_t status = data[0] & 0xF0;
uint8_t channel = data[0] & 0x0F;
uint8_t note = data[1];
uint8_t velocity = data[2];
// Only process note on messages on the control channel
if (status == 0x90 && channel == engine->control_channel && velocity > 0) {
int clip_index = note % MAX_CLIPS;
engine_trigger_clip(engine, clip_index);
// Send note with velocity representing state
uint8_t out_velocity = clip_state_to_velocity(engine->clips[clip_index].state);
uint8_t out_msg[3] = {0x90 | channel, note, out_velocity};
if (jack_midi_event_write(midi_out_buf, midi_event.time, out_msg, 3) != 0) {
fprintf(stderr, "Failed to write MIDI event\n");
}
} else {
// Pass through all other MIDI messages
if (jack_midi_event_write(midi_out_buf, midi_event.time,
midi_event.buffer, midi_event.size) != 0) {
fprintf(stderr, "Failed to write MIDI event\n");
}
}
}
// Process audio
memset(audio_out, 0, sizeof(jack_default_audio_sample_t) * nframes);
for (jack_nframes_t i = 0; i < nframes; i++) {
// Record input to recording clips
for (int c = 0; c < MAX_CLIPS; c++) {
Clip *clip = &engine->clips[c];
if (clip->state == CLIP_RECORDING) {
if (clip->write_position < MAX_BUFFER_SIZE) {
clip->buffer[clip->write_position++] = audio_in[i];
} else {
// Buffer full, stop recording
clip->state = CLIP_LOOPING;
clip->buffer_size = clip->write_position;
clip->read_position = 0;
}
}
// Play looping clips
if (clip->state == CLIP_LOOPING && clip->buffer_size > 0) {
audio_out[i] += clip->buffer[clip->read_position];
clip->read_position = (clip->read_position + 1) % clip->buffer_size;
}
}
}
return 0;
}
// JACK shutdown callback
static void shutdown_callback(jack_status_t code, const char *reason, void *arg) {
Engine *engine = (Engine *)arg;
engine->running = false;
fprintf(stderr, "JACK shutdown: %s\n", reason);
}
int engine_init(Engine *engine, const char *client_name) {
if (!engine || !client_name) return -1;
memset(engine, 0, sizeof(Engine));
engine->control_channel = 0;
engine->running = false;
// Initialize clips
for (int i = 0; i < MAX_CLIPS; i++) {
engine->clips[i].state = CLIP_EMPTY;
engine->clips[i].buffer = (float *)calloc(MAX_BUFFER_SIZE, sizeof(float));
if (!engine->clips[i].buffer) {
// Cleanup on allocation failure
for (int j = 0; j < i; j++) {
free(engine->clips[j].buffer);
}
return -1;
}
engine->clips[i].buffer_size = 0;
engine->clips[i].write_position = 0;
engine->clips[i].read_position = 0;
}
// Open JACK client
jack_status_t status;
engine->client = jack_client_open(client_name, JackNullOption, &status, NULL);
if (!engine->client) {
fprintf(stderr, "Failed to open JACK client, status = 0x%2.0x\n", status);
return -1;
}
// Register ports
engine->audio_in_port = jack_port_register(engine->client, "audio_in",
JACK_DEFAULT_AUDIO_TYPE,
JackPortIsInput, 0);
engine->audio_out_port = jack_port_register(engine->client, "audio_out",
JACK_DEFAULT_AUDIO_TYPE,
JackPortIsOutput, 0);
engine->midi_in_port = jack_port_register(engine->client, "midi_in",
JACK_DEFAULT_MIDI_TYPE,
JackPortIsInput, 0);
engine->midi_out_port = jack_port_register(engine->client, "midi_out",
JACK_DEFAULT_MIDI_TYPE,
JackPortIsOutput, 0);
if (!engine->audio_in_port || !engine->audio_out_port ||
!engine->midi_in_port || !engine->midi_out_port) {
fprintf(stderr, "Failed to register ports\n");
engine_cleanup(engine);
return -1;
}
// Set callbacks
jack_set_process_callback(engine->client, process_callback, engine);
jack_on_shutdown(engine->client, shutdown_callback, engine);
// Get sample rate
engine->sample_rate = jack_get_sample_rate(engine->client);
return 0;
}
void engine_cleanup(Engine *engine) {
if (!engine) return;
if (engine->client) {
jack_client_close(engine->client);
engine->client = NULL;
}
for (int i = 0; i < MAX_CLIPS; i++) {
free(engine->clips[i].buffer);
engine->clips[i].buffer = NULL;
}
}
int engine_start(Engine *engine) {
if (!engine || !engine->client) return -1;
if (jack_activate(engine->client) != 0) {
fprintf(stderr, "Failed to activate JACK client\n");
return -1;
}
engine->running = true;
return 0;
}
void engine_stop(Engine *engine) {
if (!engine || !engine->client) return;
engine->running = false;
jack_deactivate(engine->client);
}
void engine_trigger_clip(Engine *engine, int clip_index) {
if (!engine || clip_index < 0 || clip_index >= MAX_CLIPS) return;
Clip *clip = &engine->clips[clip_index];
switch (clip->state) {
case CLIP_EMPTY:
// Start recording
clip->state = CLIP_RECORDING;
clip->write_position = 0;
clip->buffer_size = 0;
clip->read_position = 0;
printf("Clip %d: Recording started\n", clip_index);
break;
case CLIP_RECORDING:
// Stop recording, start looping
clip->state = CLIP_LOOPING;
clip->buffer_size = clip->write_position;
clip->read_position = 0;
printf("Clip %d: Recording stopped, looping %zu samples\n",
clip_index, clip->buffer_size);
break;
case CLIP_LOOPING:
// Stop looping
clip->state = CLIP_STOPPED;
clip->read_position = 0;
printf("Clip %d: Looping stopped\n", clip_index);
break;
case CLIP_STOPPED:
// Start looping again
clip->state = CLIP_LOOPING;
clip->read_position = 0;
printf("Clip %d: Looping resumed\n", clip_index);
break;
}
}
void engine_reset_clip(Engine *engine, int clip_index) {
if (!engine || clip_index < 0 || clip_index >= MAX_CLIPS) return;
Clip *clip = &engine->clips[clip_index];
clip->state = CLIP_EMPTY;
clip->buffer_size = 0;
clip->write_position = 0;
clip->read_position = 0;
memset(clip->buffer, 0, MAX_BUFFER_SIZE * sizeof(float));
}
const char* clip_state_to_string(ClipState state) {
switch (state) {
case CLIP_EMPTY: return "Empty";
case CLIP_RECORDING: return "Recording";
case CLIP_LOOPING: return "Looping";
case CLIP_STOPPED: return "Stopped";
default: return "Unknown";
}
}
uint8_t clip_state_to_velocity(ClipState state) {
switch (state) {
case CLIP_EMPTY: return 0;
case CLIP_RECORDING: return 64;
case CLIP_LOOPING: return 127;
case CLIP_STOPPED: return 32;
default: return 0;
}
}

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engine.h Normal file
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#ifndef ENGINE_H
#define ENGINE_H
#include <jack/jack.h>
#include <jack/midiport.h>
#include <stdint.h>
#include <stdbool.h>
#define MAX_CLIPS 128
#define MAX_BUFFER_SIZE 441000 // 10 seconds at 44.1kHz
typedef enum {
CLIP_EMPTY,
CLIP_RECORDING,
CLIP_LOOPING,
CLIP_STOPPED
} ClipState;
typedef struct {
ClipState state;
float *buffer;
size_t buffer_size;
size_t write_position;
size_t read_position;
bool is_playing;
} Clip;
typedef struct {
jack_client_t *client;
jack_port_t *audio_in_port;
jack_port_t *audio_out_port;
jack_port_t *midi_in_port;
jack_port_t *midi_out_port;
Clip clips[MAX_CLIPS];
int control_channel;
jack_nframes_t sample_rate;
bool running;
} Engine;
// Engine lifecycle
int engine_init(Engine *engine, const char *client_name);
void engine_cleanup(Engine *engine);
int engine_start(Engine *engine);
void engine_stop(Engine *engine);
// Clip management
void engine_trigger_clip(Engine *engine, int clip_index);
void engine_reset_clip(Engine *engine, int clip_index);
// Utility
const char* clip_state_to_string(ClipState state);
uint8_t clip_state_to_velocity(ClipState state);
#endif // ENGINE_H

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main.c
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#include <stdio.h>
#include <stdlib.h>
#include <signal.h>
#include <unistd.h>
#include "engine.h"
static Engine engine;
static volatile int keep_running = 1;
void signal_handler(int sig) {
keep_running = 0;
}
void print_usage(const char *program) {
printf("Usage: %s [options]\n", program);
printf("Options:\n");
printf(" -n <name> JACK client name (default: jack-looper)\n");
printf(" -c <channel> MIDI control channel (default: 0)\n");
printf(" -h Show this help\n");
}
int main(int argc, char *argv[]) {
const char *client_name = "jack-looper";
int control_channel = 0;
int opt;
while ((opt = getopt(argc, argv, "n:c:h")) != -1) {
switch (opt) {
case 'n':
client_name = optarg;
break;
case 'c':
control_channel = atoi(optarg);
if (control_channel < 0 || control_channel > 15) {
fprintf(stderr, "Control channel must be 0-15\n");
return 1;
}
break;
case 'h':
print_usage(argv[0]);
return 0;
default:
print_usage(argv[0]);
return 1;
}
}
// Initialize engine
if (engine_init(&engine, client_name) != 0) {
fprintf(stderr, "Failed to initialize engine\n");
return 1;
}
engine.control_channel = control_channel;
// Set up signal handler
signal(SIGINT, signal_handler);
signal(SIGTERM, signal_handler);
// Start engine
if (engine_start(&engine) != 0) {
fprintf(stderr, "Failed to start engine\n");
engine_cleanup(&engine);
return 1;
}
printf("JACK Looper started\n");
printf("Client name: %s\n", client_name);
printf("Control channel: %d\n", control_channel);
printf("Sample rate: %u Hz\n", engine.sample_rate);
printf("Press Ctrl+C to stop\n\n");
// Main loop
while (keep_running) {
sleep(1);
}
// Cleanup
printf("\nShutting down...\n");
engine_stop(&engine);
engine_cleanup(&engine);
return 0;
}

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test_engine.c Normal file
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include "engine.h"
// Test helper
static Engine *create_test_engine(void) {
Engine *engine = (Engine *)calloc(1, sizeof(Engine));
assert(engine != NULL);
engine->control_channel = 0;
engine->sample_rate = 48000;
for (int i = 0; i < MAX_CLIPS; i++) {
engine->clips[i].state = CLIP_EMPTY;
engine->clips[i].buffer = (float *)calloc(MAX_BUFFER_SIZE, sizeof(float));
assert(engine->clips[i].buffer != NULL);
engine->clips[i].buffer_size = 0;
engine->clips[i].write_position = 0;
engine->clips[i].read_position = 0;
}
return engine;
}
static void destroy_test_engine(Engine *engine) {
if (engine) {
for (int i = 0; i < MAX_CLIPS; i++) {
free(engine->clips[i].buffer);
}
free(engine);
}
}
// Test 1: Initial state is empty
void test_initial_state(void) {
printf("Test 1: Initial state is empty... ");
Engine *engine = create_test_engine();
for (int i = 0; i < MAX_CLIPS; i++) {
assert(engine->clips[i].state == CLIP_EMPTY);
assert(engine->clips[i].buffer_size == 0);
assert(engine->clips[i].write_position == 0);
assert(engine->clips[i].read_position == 0);
}
destroy_test_engine(engine);
printf("PASSED\n");
}
// Test 2: Trigger empty clip starts recording
void test_trigger_empty_starts_recording(void) {
printf("Test 2: Trigger empty clip starts recording... ");
Engine *engine = create_test_engine();
engine_trigger_clip(engine, 0);
assert(engine->clips[0].state == CLIP_RECORDING);
assert(engine->clips[0].write_position == 0);
destroy_test_engine(engine);
printf("PASSED\n");
}
// Test 3: Trigger recording clip stops and starts looping
void test_trigger_recording_starts_looping(void) {
printf("Test 3: Trigger recording clip stops and starts looping... ");
Engine *engine = create_test_engine();
// Start recording
engine_trigger_clip(engine, 0);
assert(engine->clips[0].state == CLIP_RECORDING);
// Simulate some recording
engine->clips[0].write_position = 100;
// Trigger again to stop recording and start looping
engine_trigger_clip(engine, 0);
assert(engine->clips[0].state == CLIP_LOOPING);
assert(engine->clips[0].buffer_size == 100);
assert(engine->clips[0].read_position == 0);
destroy_test_engine(engine);
printf("PASSED\n");
}
// Test 4: Trigger looping clip stops it
void test_trigger_looping_stops(void) {
printf("Test 4: Trigger looping clip stops it... ");
Engine *engine = create_test_engine();
// Set up a looping clip
engine->clips[0].state = CLIP_LOOPING;
engine->clips[0].buffer_size = 100;
engine->clips[0].read_position = 50;
engine_trigger_clip(engine, 0);
assert(engine->clips[0].state == CLIP_STOPPED);
assert(engine->clips[0].read_position == 0);
destroy_test_engine(engine);
printf("PASSED\n");
}
// Test 5: Trigger stopped clip starts looping again
void test_trigger_stopped_resumes_looping(void) {
printf("Test 5: Trigger stopped clip starts looping again... ");
Engine *engine = create_test_engine();
// Set up a stopped clip
engine->clips[0].state = CLIP_STOPPED;
engine->clips[0].buffer_size = 100;
engine_trigger_clip(engine, 0);
assert(engine->clips[0].state == CLIP_LOOPING);
assert(engine->clips[0].read_position == 0);
destroy_test_engine(engine);
printf("PASSED\n");
}
// Test 6: Full cycle test
void test_full_cycle(void) {
printf("Test 6: Full cycle test... ");
Engine *engine = create_test_engine();
// Empty -> Recording
engine_trigger_clip(engine, 0);
assert(engine->clips[0].state == CLIP_RECORDING);
// Recording -> Looping
engine->clips[0].write_position = 200;
engine_trigger_clip(engine, 0);
assert(engine->clips[0].state == CLIP_LOOPING);
assert(engine->clips[0].buffer_size == 200);
// Looping -> Stopped
engine_trigger_clip(engine, 0);
assert(engine->clips[0].state == CLIP_STOPPED);
// Stopped -> Looping
engine_trigger_clip(engine, 0);
assert(engine->clips[0].state == CLIP_LOOPING);
destroy_test_engine(engine);
printf("PASSED\n");
}
// Test 7: Multiple clips work independently
void test_multiple_clips(void) {
printf("Test 7: Multiple clips work independently... ");
Engine *engine = create_test_engine();
// Clip 0: Empty -> Recording
engine_trigger_clip(engine, 0);
assert(engine->clips[0].state == CLIP_RECORDING);
// Clip 1: Empty -> Recording
engine_trigger_clip(engine, 1);
assert(engine->clips[1].state == CLIP_RECORDING);
// Clip 0: Recording -> Looping
engine->clips[0].write_position = 100;
engine_trigger_clip(engine, 0);
assert(engine->clips[0].state == CLIP_LOOPING);
assert(engine->clips[1].state == CLIP_RECORDING); // Clip 1 unaffected
// Clip 2: Empty -> Recording
engine_trigger_clip(engine, 2);
assert(engine->clips[2].state == CLIP_RECORDING);
destroy_test_engine(engine);
printf("PASSED\n");
}
// Test 8: Reset clip
void test_reset_clip(void) {
printf("Test 8: Reset clip... ");
Engine *engine = create_test_engine();
// Set up a clip with data
engine->clips[0].state = CLIP_LOOPING;
engine->clips[0].buffer_size = 100;
engine->clips[0].write_position = 100;
engine->clips[0].read_position = 50;
engine_reset_clip(engine, 0);
assert(engine->clips[0].state == CLIP_EMPTY);
assert(engine->clips[0].buffer_size == 0);
assert(engine->clips[0].write_position == 0);
assert(engine->clips[0].read_position == 0);
destroy_test_engine(engine);
printf("PASSED\n");
}
// Test 9: Clip state to velocity mapping
void test_state_to_velocity(void) {
printf("Test 9: Clip state to velocity mapping... ");
assert(clip_state_to_velocity(CLIP_EMPTY) == 0);
assert(clip_state_to_velocity(CLIP_RECORDING) == 64);
assert(clip_state_to_velocity(CLIP_LOOPING) == 127);
assert(clip_state_to_velocity(CLIP_STOPPED) == 32);
printf("PASSED\n");
}
// Test 10: Clip state to string
void test_state_to_string(void) {
printf("Test 10: Clip state to string... ");
assert(strcmp(clip_state_to_string(CLIP_EMPTY), "Empty") == 0);
assert(strcmp(clip_state_to_string(CLIP_RECORDING), "Recording") == 0);
assert(strcmp(clip_state_to_string(CLIP_LOOPING), "Looping") == 0);
assert(strcmp(clip_state_to_string(CLIP_STOPPED), "Stopped") == 0);
printf("PASSED\n");
}
// Test 11: Invalid clip index
void test_invalid_clip_index(void) {
printf("Test 11: Invalid clip index... ");
Engine *engine = create_test_engine();
// These should not crash
engine_trigger_clip(engine, -1);
engine_trigger_clip(engine, MAX_CLIPS);
engine_reset_clip(engine, -1);
engine_reset_clip(engine, MAX_CLIPS);
// Verify no state changes
assert(engine->clips[0].state == CLIP_EMPTY);
destroy_test_engine(engine);
printf("PASSED\n");
}
// Test 12: Buffer overflow protection
void test_buffer_overflow(void) {
printf("Test 12: Buffer overflow protection... ");
Engine *engine = create_test_engine();
// Start recording
engine_trigger_clip(engine, 0);
assert(engine->clips[0].state == CLIP_RECORDING);
// Fill buffer to max
engine->clips[0].write_position = MAX_BUFFER_SIZE;
// Trigger should stop recording and start looping
engine_trigger_clip(engine, 0);
assert(engine->clips[0].state == CLIP_LOOPING);
assert(engine->clips[0].buffer_size == MAX_BUFFER_SIZE);
destroy_test_engine(engine);
printf("PASSED\n");
}
int main(void) {
printf("Running JACK Looper tests...\n\n");
test_initial_state();
test_trigger_empty_starts_recording();
test_trigger_recording_starts_looping();
test_trigger_looping_stops();
test_trigger_stopped_resumes_looping();
test_full_cycle();
test_multiple_clips();
test_reset_clip();
test_state_to_velocity();
test_state_to_string();
test_invalid_clip_index();
test_buffer_overflow();
printf("\nAll tests passed!\n");
return 0;
}