fix: change reducer to take pointer to AppState to avoid stack overflow
Co-authored-by: aider (deepseek/deepseek-coder) <aider@aider.chat>
This commit is contained in:
264
dispatcher.c
264
dispatcher.c
@@ -138,10 +138,10 @@ static void save_undo_state(AppState *state, int clip_index) {
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if (state->undo.count < MAX_UNDO_HISTORY) state->undo.count++;
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}
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static AppState clip_trigger(AppState state, int clip_index) {
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if (clip_index < 0 || clip_index >= MAX_CLIPS) return state;
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static void clip_trigger(AppState *state, int clip_index) {
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if (clip_index < 0 || clip_index >= MAX_CLIPS) return;
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Clip *clip = &state.clips[clip_index];
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Clip *clip = &state->clips[clip_index];
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// Do NOT save undo here - caller will do it
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@@ -161,18 +161,18 @@ static AppState clip_trigger(AppState state, int clip_index) {
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int channel = clip_index % MAX_CHANNELS;
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// Read from ring buffer
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size_t wp = atomic_load(&state.record_write_pos[channel]);
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size_t rp = atomic_load(&state.record_read_pos[channel]);
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size_t wp = atomic_load(&state->record_write_pos[channel]);
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size_t rp = atomic_load(&state->record_read_pos[channel]);
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size_t available = wp - rp;
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if (available > 0 && clip->buffer != NULL) {
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size_t to_copy = (available < MAX_BUFFER_SIZE) ? available : MAX_BUFFER_SIZE;
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for (size_t i = 0; i < to_copy; i++) {
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clip->buffer[i] = state.record_buffer[channel][(rp + i) % MAX_BUFFER_SIZE];
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clip->buffer[i] = state->record_buffer[channel][(rp + i) % MAX_BUFFER_SIZE];
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}
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clip->buffer_size = to_copy;
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clip->write_position = to_copy;
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atomic_store(&state.record_read_pos[channel], wp);
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atomic_store(&state->record_read_pos[channel], wp);
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}
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break;
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}
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@@ -185,14 +185,12 @@ static AppState clip_trigger(AppState state, int clip_index) {
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clip->read_position = 0;
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break;
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}
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return state;
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}
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static AppState midi_clip_trigger(AppState state, int clip_index) {
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if (clip_index < 0 || clip_index >= MAX_CLIPS) return state;
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static void midi_clip_trigger(AppState *state, int clip_index) {
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if (clip_index < 0 || clip_index >= MAX_CLIPS) return;
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MidiClip *clip = &state.midi_clips[clip_index];
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MidiClip *clip = &state->midi_clips[clip_index];
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switch (clip->state) {
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case CLIP_EMPTY:
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@@ -213,41 +211,37 @@ static AppState midi_clip_trigger(AppState state, int clip_index) {
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clip->read_index = 0;
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break;
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}
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return state;
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}
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static AppState scene_trigger(AppState state, int scene_index) {
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if (scene_index < 0 || scene_index >= MAX_SCENES * 8) return state; // 8 grids
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static void scene_trigger(AppState *state, int scene_index) {
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if (scene_index < 0 || scene_index >= MAX_SCENES * 8) return; // 8 grids
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// Save undo info for all clips in the scene as a batch
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int batch_start = state.undo.undo_index;
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int batch_start = state->undo.undo_index;
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for (int ch = 0; ch < MAX_CHANNELS; ch++) {
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int clip_idx = scene_index * MAX_CHANNELS + ch;
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save_undo_state(&state, clip_idx);
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save_undo_state(state, clip_idx);
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}
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// Mark all entries in this batch with the batch size
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int batch_end = state.undo.undo_index;
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int batch_end = state->undo.undo_index;
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for (int i = batch_start; i < batch_end; i++) {
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int idx = i % MAX_UNDO_HISTORY;
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state.undo.batch_sizes[idx] = batch_end - batch_start;
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state->undo.batch_sizes[idx] = batch_end - batch_start;
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}
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// Now apply the changes
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for (int ch = 0; ch < MAX_CHANNELS; ch++) {
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int clip_idx = scene_index * MAX_CHANNELS + ch;
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state = clip_trigger(state, clip_idx);
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clip_trigger(state, clip_idx);
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}
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return state;
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}
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static AppState clip_reset(AppState state, int clip_index) {
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if (clip_index < 0 || clip_index >= MAX_CLIPS) return state;
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static void clip_reset(AppState *state, int clip_index) {
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if (clip_index < 0 || clip_index >= MAX_CLIPS) return;
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Clip *clip = &state.clips[clip_index];
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Clip *clip = &state->clips[clip_index];
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save_undo_state(&state, clip_index);
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save_undo_state(state, clip_index);
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clip->state = CLIP_EMPTY;
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clip->buffer_size = 0;
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@@ -257,52 +251,49 @@ static AppState clip_reset(AppState state, int clip_index) {
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// Also reset the ring buffer read position for this channel
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int channel = clip_index % MAX_CHANNELS;
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atomic_store(&state.record_read_pos[channel], atomic_load(&state.record_write_pos[channel]));
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return state;
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atomic_store(&state->record_read_pos[channel], atomic_load(&state->record_write_pos[channel]));
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}
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static AppState undo_action(AppState state) {
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if (state.undo.undo_index <= 0) return state;
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static void undo_action(AppState *state) {
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if (state->undo.undo_index <= 0) return;
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// Get the batch size for the current undo entry
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int undo_idx = (state.undo.undo_index - 1) % MAX_UNDO_HISTORY;
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int batch_size = state.undo.batch_sizes[undo_idx];
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int undo_idx = (state->undo.undo_index - 1) % MAX_UNDO_HISTORY;
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int batch_size = state->undo.batch_sizes[undo_idx];
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if (batch_size == 0) batch_size = 1; // Single clip operation
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// Undo all clips in the batch
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for (int i = 0; i < batch_size; i++) {
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int current_idx = (state.undo.undo_index - 1 - i) % MAX_UNDO_HISTORY;
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int clip_idx = state.undo.prev_clip_indices[current_idx];
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int current_idx = (state->undo.undo_index - 1 - i) % MAX_UNDO_HISTORY;
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int clip_idx = state->undo.prev_clip_indices[current_idx];
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if (clip_idx >= 0 && clip_idx < MAX_CLIPS) {
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Clip *clip = &state.clips[clip_idx];
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clip->state = state.undo.prev_clip_states[current_idx];
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clip->buffer_size = state.undo.prev_buffer_sizes[current_idx];
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clip->write_position = state.undo.prev_write_positions[current_idx];
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clip->read_position = state.undo.prev_read_positions[current_idx];
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Clip *clip = &state->clips[clip_idx];
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clip->state = state->undo.prev_clip_states[current_idx];
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clip->buffer_size = state->undo.prev_buffer_sizes[current_idx];
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clip->write_position = state->undo.prev_write_positions[current_idx];
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clip->read_position = state->undo.prev_read_positions[current_idx];
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}
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}
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state.undo.undo_index -= batch_size;
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return state;
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state->undo.undo_index -= batch_size;
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}
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static AppState redo_action(AppState state) {
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if (state.undo.redo_index <= state.undo.undo_index) return state;
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static void redo_action(AppState *state) {
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if (state->undo.redo_index <= state->undo.undo_index) return;
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// Get the batch size for the next redo entry
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int redo_idx = state.undo.undo_index % MAX_UNDO_HISTORY;
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int batch_size = state.undo.batch_sizes[redo_idx];
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int redo_idx = state->undo.undo_index % MAX_UNDO_HISTORY;
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int batch_size = state->undo.batch_sizes[redo_idx];
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if (batch_size == 0) batch_size = 1;
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// Redo all clips in the batch
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for (int i = 0; i < batch_size; i++) {
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int current_idx = (state.undo.undo_index + i) % MAX_UNDO_HISTORY;
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int clip_idx = state.undo.prev_clip_indices[current_idx];
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int current_idx = (state->undo.undo_index + i) % MAX_UNDO_HISTORY;
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int clip_idx = state->undo.prev_clip_indices[current_idx];
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if (clip_idx >= 0 && clip_idx < MAX_CLIPS) {
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Clip *clip = &state.clips[clip_idx];
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Clip *clip = &state->clips[clip_idx];
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switch (clip->state) {
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case CLIP_EMPTY:
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clip->state = CLIP_RECORDING;
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@@ -327,102 +318,106 @@ static AppState redo_action(AppState state) {
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}
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}
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state.undo.undo_index += batch_size;
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return state;
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state->undo.undo_index += batch_size;
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}
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AppState reducer(AppState state, Action action) {
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void reducer(AppState *state, Action action) {
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switch (action.type) {
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case ACTION_TRIGGER_CLIP: {
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int clip_idx = action.data.trigger_clip.clip_index;
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save_undo_state(&state, clip_idx);
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return clip_trigger(state, clip_idx);
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save_undo_state(state, clip_idx);
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clip_trigger(state, clip_idx);
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return;
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}
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case ACTION_TRIGGER_SCENE:
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return scene_trigger(state, action.data.trigger_scene.scene_index);
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scene_trigger(state, action.data.trigger_scene.scene_index);
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return;
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case ACTION_RESET_CLIP:
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return clip_reset(state, action.data.reset_clip.clip_index);
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clip_reset(state, action.data.reset_clip.clip_index);
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return;
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case ACTION_SET_QUANTIZE_MODE:
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state.quantize_mode = action.data.set_quantize_mode.mode;
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return state;
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state->quantize_mode = action.data.set_quantize_mode.mode;
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return;
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case ACTION_SET_QUANTIZE_THRESHOLD:
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state.quantize_threshold = action.data.set_quantize_threshold.threshold;
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return state;
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state->quantize_threshold = action.data.set_quantize_threshold.threshold;
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return;
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case ACTION_TRANSPORT_PLAY:
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state.transport_state = TRANSPORT_PLAYING;
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return state;
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state->transport_state = TRANSPORT_PLAYING;
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return;
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case ACTION_TRANSPORT_PAUSE:
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state.transport_state = TRANSPORT_PAUSED;
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return state;
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state->transport_state = TRANSPORT_PAUSED;
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return;
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case ACTION_TRANSPORT_STOP:
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state.transport_state = TRANSPORT_STOPPED;
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state.clock_count = 0;
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state.beat_position = 0;
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state.bar_position = 0;
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state.sample_position = 0;
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state.sample_accumulator = 0.0;
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return state;
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state->transport_state = TRANSPORT_STOPPED;
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state->clock_count = 0;
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state->beat_position = 0;
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state->bar_position = 0;
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state->sample_position = 0;
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state->sample_accumulator = 0.0;
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return;
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case ACTION_TRANSPORT_TOGGLE_PLAY:
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state.transport_state = (state.transport_state == TRANSPORT_PLAYING)
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state->transport_state = (state->transport_state == TRANSPORT_PLAYING)
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? TRANSPORT_PAUSED : TRANSPORT_PLAYING;
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return state;
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return;
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case ACTION_SET_CLOCK_SOURCE:
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state.clock_source = action.data.set_clock_source.source;
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state.clock_count = 0;
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state.beat_position = 0;
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state.bar_position = 0;
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state.sample_position = 0;
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state.sample_accumulator = 0.0;
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return state;
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state->clock_source = action.data.set_clock_source.source;
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state->clock_count = 0;
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state->beat_position = 0;
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state->bar_position = 0;
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state->sample_position = 0;
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state->sample_accumulator = 0.0;
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return;
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case ACTION_SET_BPM:
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state.bpm = action.data.set_bpm.bpm;
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state.samples_per_beat = (state.sample_rate * 60.0) / state.bpm;
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return state;
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state->bpm = action.data.set_bpm.bpm;
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state->samples_per_beat = (state->sample_rate * 60.0) / state->bpm;
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return;
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case ACTION_RESET_TRANSPORT:
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state.transport_state = TRANSPORT_STOPPED;
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state.clock_count = 0;
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state.beat_position = 0;
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state.bar_position = 0;
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state.sample_position = 0;
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state.sample_accumulator = 0.0;
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return state;
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state->transport_state = TRANSPORT_STOPPED;
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state->clock_count = 0;
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state->beat_position = 0;
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state->bar_position = 0;
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state->sample_position = 0;
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state->sample_accumulator = 0.0;
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return;
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case ACTION_UNDO:
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return undo_action(state);
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undo_action(state);
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return;
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case ACTION_REDO:
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return redo_action(state);
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redo_action(state);
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return;
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case ACTION_SAVE_CLIP: {
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int clip_idx = action.data.save_clip.clip_index;
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if (clip_idx >= 0 && clip_idx < MAX_CLIPS) {
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Clip *clip = &state.clips[clip_idx];
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Clip *clip = &state->clips[clip_idx];
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if (clip->buffer && clip->buffer_size > 0) {
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char filepath[512];
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snprintf(filepath, sizeof(filepath), "samples/clip_%d.wav", clip_idx);
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mkdir("samples", 0755);
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save_wav_float(filepath, clip->buffer, clip->buffer_size, state.sample_rate);
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save_wav_float(filepath, clip->buffer, clip->buffer_size, state->sample_rate);
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printf("Saved clip %d to %s\n", clip_idx, filepath);
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}
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}
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return state;
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return;
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}
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case ACTION_LOAD_CLIP: {
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int clip_idx = action.data.load_clip.clip_index;
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if (clip_idx >= 0 && clip_idx < MAX_CLIPS) {
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Clip *clip = &state.clips[clip_idx];
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Clip *clip = &state->clips[clip_idx];
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float *new_buffer = NULL;
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size_t num_samples = 0;
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unsigned int file_sample_rate = 0;
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@@ -444,36 +439,38 @@ AppState reducer(AppState state, Action action) {
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free(new_buffer);
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}
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}
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return state;
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return;
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}
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case ACTION_MIDI_NOTE_ON: {
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int clip_index = action.data.midi_note_on.note % MAX_CLIPS;
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save_undo_state(&state, clip_index);
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return clip_trigger(state, clip_index);
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save_undo_state(state, clip_index);
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clip_trigger(state, clip_index);
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return;
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}
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case ACTION_MIDI_SCENE_LAUNCH: {
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return scene_trigger(state, action.data.midi_scene_launch.scene_index);
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scene_trigger(state, action.data.midi_scene_launch.scene_index);
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return;
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}
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case ACTION_RACK_ADD_PLUGIN: {
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int channel = action.data.rack_add_plugin.channel;
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if (channel >= 0 && channel < MAX_CHANNELS) {
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carla_add_plugin(&state.carla_host, channel,
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carla_add_plugin(&state->carla_host, channel,
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action.data.rack_add_plugin.uri,
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action.data.rack_add_plugin.type);
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}
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return state;
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return;
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}
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case ACTION_RACK_REMOVE_PLUGIN: {
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int channel = action.data.rack_remove_plugin.channel;
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int plugin_idx = action.data.rack_remove_plugin.plugin_index;
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if (channel >= 0 && channel < MAX_CHANNELS) {
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carla_remove_plugin(&state.carla_host, channel, plugin_idx);
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carla_remove_plugin(&state->carla_host, channel, plugin_idx);
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}
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return state;
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return;
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}
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case ACTION_RACK_SET_PARAMETER: {
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@@ -482,68 +479,69 @@ AppState reducer(AppState state, Action action) {
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int param_idx = action.data.rack_set_parameter.param_index;
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float value = action.data.rack_set_parameter.value;
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if (channel >= 0 && channel < MAX_CHANNELS) {
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carla_set_parameter(&state.carla_host, channel, plugin_idx, param_idx, value);
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carla_set_parameter(&state->carla_host, channel, plugin_idx, param_idx, value);
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}
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return state;
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return;
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}
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case ACTION_RACK_SET_VOLUME: {
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int channel = action.data.rack_set_volume.channel;
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float volume = action.data.rack_set_volume.volume;
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if (channel >= 0 && channel < MAX_CHANNELS) {
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carla_set_channel_volume(&state.carla_host, channel, volume);
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carla_set_channel_volume(&state->carla_host, channel, volume);
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}
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return state;
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return;
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}
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case ACTION_RACK_BYPASS: {
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int channel = action.data.rack_bypass.channel;
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bool bypass = action.data.rack_bypass.bypass;
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if (channel >= 0 && channel < MAX_CHANNELS) {
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state.carla_host.channel_racks[channel].bypassed = bypass;
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state->carla_host.channel_racks[channel].bypassed = bypass;
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}
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return state;
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return;
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}
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case ACTION_PROCESS_AUDIO:
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return state;
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return;
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case ACTION_SET_SHOW_MIDI_GRID:
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state.show_midi_grid = action.data.set_show_midi_grid.show;
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return state;
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state->show_midi_grid = action.data.set_show_midi_grid.show;
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return;
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case ACTION_MIDI_CLIP_TRIGGER:
|
||||
return midi_clip_trigger(state, action.data.midi_clip_trigger.clip_index);
|
||||
midi_clip_trigger(state, action.data.midi_clip_trigger.clip_index);
|
||||
return;
|
||||
|
||||
case ACTION_MIDI_CLIP_RESET: {
|
||||
int idx = action.data.midi_clip_reset.clip_index;
|
||||
if (idx >= 0 && idx < MAX_CLIPS) {
|
||||
state.midi_clips[idx].state = CLIP_EMPTY;
|
||||
state.midi_clips[idx].event_count = 0;
|
||||
state.midi_clips[idx].read_index = 0;
|
||||
state->midi_clips[idx].state = CLIP_EMPTY;
|
||||
state->midi_clips[idx].event_count = 0;
|
||||
state->midi_clips[idx].read_index = 0;
|
||||
// Don't free events here - just reset count
|
||||
}
|
||||
return state;
|
||||
return;
|
||||
}
|
||||
|
||||
case ACTION_SET_CHANNEL_NAME: {
|
||||
int ch = action.data.set_channel_name.channel;
|
||||
if (ch >= 0 && ch < MAX_CHANNELS) {
|
||||
strncpy(state.channel_names[ch], action.data.set_channel_name.name, 63);
|
||||
state.channel_names[ch][63] = '\0';
|
||||
strncpy(state->channel_names[ch], action.data.set_channel_name.name, 63);
|
||||
state->channel_names[ch][63] = '\0';
|
||||
}
|
||||
return state;
|
||||
return;
|
||||
}
|
||||
|
||||
case ACTION_SAVE_PROJECT: {
|
||||
fs_save_project(action.data.save_project.filename, &state);
|
||||
return state;
|
||||
fs_save_project(action.data.save_project.filename, state);
|
||||
return;
|
||||
}
|
||||
|
||||
case ACTION_LOAD_PROJECT: {
|
||||
// Reset clips first
|
||||
for (int i = 0; i < MAX_CLIPS; i++) {
|
||||
Clip *clip = &state.clips[i];
|
||||
Clip *clip = &state->clips[i];
|
||||
clip->state = CLIP_EMPTY;
|
||||
clip->buffer_size = 0;
|
||||
clip->write_position = 0;
|
||||
@@ -555,7 +553,7 @@ AppState reducer(AppState state, Action action) {
|
||||
}
|
||||
|
||||
// NEW: Reset midi clips
|
||||
MidiClip *mclip = &state.midi_clips[i];
|
||||
MidiClip *mclip = &state->midi_clips[i];
|
||||
mclip->state = CLIP_EMPTY;
|
||||
mclip->event_count = 0;
|
||||
mclip->read_index = 0;
|
||||
@@ -569,7 +567,7 @@ AppState reducer(AppState state, Action action) {
|
||||
|
||||
// Reset Carla host
|
||||
for (int ch = 0; ch < MAX_CHANNELS; ch++) {
|
||||
ChannelRack *rack = &state.carla_host.channel_racks[ch];
|
||||
ChannelRack *rack = &state->carla_host.channel_racks[ch];
|
||||
for (int p = 0; p < rack->num_plugins; p++) {
|
||||
PluginInfo *plugin = &rack->plugins[p];
|
||||
if (plugin->parameters) {
|
||||
@@ -589,16 +587,16 @@ AppState reducer(AppState state, Action action) {
|
||||
rack->bypassed = false;
|
||||
}
|
||||
|
||||
fs_load_project(action.data.load_project.filename, &state);
|
||||
return state;
|
||||
fs_load_project(action.data.load_project.filename, state);
|
||||
return;
|
||||
}
|
||||
|
||||
case ACTION_QUIT:
|
||||
state.running = false;
|
||||
return state;
|
||||
state->running = false;
|
||||
return;
|
||||
|
||||
default:
|
||||
return state;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -615,7 +613,7 @@ static void* dispatcher_thread_func(void *arg) {
|
||||
pthread_mutex_lock(&dispatcher.state_mutex);
|
||||
|
||||
if (pop_action(&action)) {
|
||||
dispatcher.state = reducer(dispatcher.state, action);
|
||||
reducer(&dispatcher.state, action);
|
||||
notify_subscribers(&dispatcher.state);
|
||||
pthread_mutex_unlock(&dispatcher.state_mutex);
|
||||
} else {
|
||||
|
||||
Reference in New Issue
Block a user