fix: update transport access and function calls across engine, tui, and tests

Co-authored-by: aider (deepseek/deepseek-coder) <aider@aider.chat>
This commit is contained in:
Loic Coenen
2026-05-01 21:53:46 +00:00
parent 23a6d09f1f
commit 45b22acbc7
4 changed files with 74 additions and 71 deletions

View File

@@ -307,10 +307,10 @@ void test_transport_initial_state(void) {
Engine *engine = create_test_engine();
assert(engine->transport->state == TRANSPORT_STOPPED);
assert(engine->transport.clock_count == 0);
assert(engine->transport.beat_position == 0);
assert(engine->transport.bar_position == 0);
assert(engine->transport.sample_position == 0);
assert(engine->transport->clock_count == 0);
assert(engine->transport->beat_position == 0);
assert(engine->transport->bar_position == 0);
assert(engine->transport->sample_position == 0);
destroy_test_engine(engine);
printf("PASSED\n");
@@ -328,14 +328,14 @@ void test_transport_reset(void) {
engine->transport->bar_position = 5;
engine->transport->sample_position = 10000;
engine_reset_transport(engine);
engine_transport_stop(engine);
engine_process_commands(engine);
assert(engine->transport->state == TRANSPORT_STOPPED);
assert(engine->transport.clock_count == 0);
assert(engine->transport.beat_position == 0);
assert(engine->transport.bar_position == 0);
assert(engine->transport.sample_position == 0);
assert(engine->transport->clock_count == 0);
assert(engine->transport->beat_position == 0);
assert(engine->transport->bar_position == 0);
assert(engine->transport->sample_position == 0);
destroy_test_engine(engine);
printf("PASSED\n");
@@ -435,10 +435,10 @@ void test_midi_clock_start(void) {
Engine *engine = create_test_engine();
// Simulate receiving MIDI Start (0xFA)
engine->transport.clock_count = 50;
engine->transport.beat_position = 2;
engine->transport.bar_position = 3;
engine->transport.sample_position = 5000;
engine->transport->clock_count = 50;
engine->transport->beat_position = 2;
engine->transport->bar_position = 3;
engine->transport->sample_position = 5000;
// Process start message (simplified - just call the logic directly)
engine->transport->state = TRANSPORT_PLAYING;
@@ -447,11 +447,11 @@ void test_midi_clock_start(void) {
engine->transport->bar_position = 0;
engine->transport.sample_position = 0;
assert(engine->transport.rolling == true);
assert(engine->transport.clock_count == 0);
assert(engine->transport.beat_position == 0);
assert(engine->transport.bar_position == 0);
assert(engine->transport.sample_position == 0);
assert(engine->transport->state == TRANSPORT_PLAYING);
assert(engine->transport->clock_count == 0);
assert(engine->transport->beat_position == 0);
assert(engine->transport->bar_position == 0);
assert(engine->transport->sample_position == 0);
destroy_test_engine(engine);
printf("PASSED\n");
@@ -469,7 +469,7 @@ void test_midi_clock_stop(void) {
engine->transport->state = TRANSPORT_STOPPED;
assert(engine->transport->state == TRANSPORT_STOPPED);
assert(engine->transport->clock_count == 100); // Keep position
assert(engine->transport->clock_count == 100);
destroy_test_engine(engine);
printf("PASSED\n");
@@ -487,7 +487,7 @@ void test_midi_clock_continue(void) {
engine->transport->state = TRANSPORT_PLAYING;
assert(engine->transport->state == TRANSPORT_PLAYING);
assert(engine->transport->clock_count == 100); // Keep position
assert(engine->transport->clock_count == 100);
destroy_test_engine(engine);
printf("PASSED\n");
@@ -498,26 +498,26 @@ void test_beat_tracking(void) {
printf("Test 22: Beat tracking from clock ticks... ");
Engine *engine = create_test_engine();
engine->transport.rolling = true;
engine->transport.clock_count = 0;
engine->transport.beat_position = 0;
engine->transport.bar_position = 0;
engine->transport->state = TRANSPORT_PLAYING;
engine->transport->clock_count = 0;
engine->transport->beat_position = 0;
engine->transport->bar_position = 0;
// Simulate 24 clock ticks (one beat)
for (int i = 0; i < MIDI_CLOCKS_PER_BEAT; i++) {
engine->transport.clock_count++;
engine->transport->clock_count++;
if (engine->transport.clock_count % MIDI_CLOCKS_PER_BEAT == 0) {
engine->transport.beat_position =
(engine->transport.beat_position + 1) % BEATS_PER_BAR;
engine->transport->beat_position =
(engine->transport->beat_position + 1) % BEATS_PER_BAR;
if (engine->transport.beat_position == 0) {
engine->transport.bar_position++;
engine->transport->bar_position++;
}
}
}
assert(engine->transport.beat_position == 1);
assert(engine->transport.bar_position == 0);
assert(engine->transport.clock_count == MIDI_CLOCKS_PER_BEAT);
assert(engine->transport->beat_position == 1);
assert(engine->transport->bar_position == 0);
assert(engine->transport->clock_count == MIDI_CLOCKS_PER_BEAT);
// Simulate 3 more beats (total 4 beats = 1 bar)
for (int i = 0; i < MIDI_CLOCKS_PER_BEAT * 3; i++) {
@@ -531,9 +531,9 @@ void test_beat_tracking(void) {
}
}
assert(engine->transport.beat_position == 0); // Wrapped around
assert(engine->transport.bar_position == 1); // One full bar
assert(engine->transport.clock_count == MIDI_CLOCKS_PER_BEAT * 4);
assert(engine->transport->beat_position == 0);
assert(engine->transport->bar_position == 1);
assert(engine->transport->clock_count == MIDI_CLOCKS_PER_BEAT * 4);
destroy_test_engine(engine);
printf("PASSED\n");
@@ -547,17 +547,17 @@ void test_sample_position_calculation(void) {
// After 24 clocks (1 beat at 120 BPM), sample position should be:
// (24 * 48000 * 4) / (24 * 4) = 48000 samples (1 beat)
engine->transport.clock_count = MIDI_CLOCKS_PER_BEAT;
engine->transport.sample_position =
(engine->transport.clock_count * engine->sample_rate * 4) /
engine->transport->clock_count = MIDI_CLOCKS_PER_BEAT;
engine->transport->sample_position =
(engine->transport->clock_count * engine->sample_rate * 4) /
(MIDI_CLOCKS_PER_BEAT * BEATS_PER_BAR);
assert(engine->transport.sample_position == engine->sample_rate); // 1 beat = 48000 samples
// After 96 clocks (4 beats = 1 bar)
engine->transport.clock_count = MIDI_CLOCKS_PER_BEAT * 4;
engine->transport.sample_position =
(engine->transport.clock_count * engine->sample_rate * 4) /
engine->transport->clock_count = MIDI_CLOCKS_PER_BEAT * 4;
engine->transport->sample_position =
(engine->transport->clock_count * engine->sample_rate * 4) /
(MIDI_CLOCKS_PER_BEAT * BEATS_PER_BAR);
assert(engine->transport.sample_position == engine->sample_rate * 4); // 1 bar = 192000 samples
@@ -580,9 +580,9 @@ void test_quantization_with_transport(void) {
// Calculate next beat boundary
jack_nframes_t frames_per_beat = engine->sample_rate; // 48000 at 120 BPM
jack_nframes_t current_pos = engine->transport.sample_position;
jack_nframes_t current_pos = engine->transport->sample_position;
jack_nframes_t next_beat = ((current_pos / frames_per_beat) + 1) * frames_per_beat;
jack_nframes_t quantize_frame = next_beat - engine->transport.sample_position;
jack_nframes_t quantize_frame = next_beat - engine->transport->sample_position;
// Should be 48000 samples to next beat
assert(quantize_frame == frames_per_beat);
@@ -591,7 +591,7 @@ void test_quantization_with_transport(void) {
engine_set_quantize_mode(engine, QUANTIZE_BAR);
jack_nframes_t frames_per_bar = frames_per_beat * BEATS_PER_BAR;
jack_nframes_t next_bar = ((current_pos / frames_per_bar) + 1) * frames_per_bar;
quantize_frame = next_bar - engine->transport.sample_position;
quantize_frame = next_bar - engine->transport->sample_position;
// Should be 96000 samples to next bar (2 beats into 4-beat bar)
assert(quantize_frame == frames_per_beat * 2);