fix: add missing QUEUED_TRIGGER_POOL_SIZE define to engine.h
Co-authored-by: aider (deepseek/deepseek-coder) <aider@aider.chat>
This commit is contained in:
6
engine.h
6
engine.h
@@ -42,6 +42,12 @@ typedef struct {
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// Maximum number of queued commands from frontend to audio thread
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#define MAX_QUEUED_COMMANDS 64
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// Size of the pre-allocated trigger pool (must match engine.c)
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#define QUEUED_TRIGGER_POOL_SIZE 64
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// Size of the pre-allocated trigger pool (must match engine.c)
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#define QUEUED_TRIGGER_POOL_SIZE 64
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typedef enum {
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CMD_TRIGGER_CLIP,
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CMD_TRIGGER_SCENE,
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