feat: add project save/load with .wheel files and auto-save thread

Co-authored-by: aider (deepseek/deepseek-coder) <aider@aider.chat>
This commit is contained in:
Loic Coenen
2026-05-02 22:53:59 +00:00
parent bee7f6d22b
commit 1487619cc2
7 changed files with 778 additions and 11 deletions

17
main.c
View File

@@ -9,6 +9,7 @@
#include "gui.h"
#include "dispatcher.h"
#include "carla.h"
#include "fs.h"
static Engine engine;
static volatile int keep_running = 1;
@@ -95,6 +96,9 @@ int main(int argc, char *argv[]) {
// Initialize dispatcher
dispatch = dispatcher_init(&initial_state);
// Initialize filesystem module (auto-save thread)
fs_init(&initial_state);
// Initialize engine
if (engine_init(&engine, client_name, dispatch) != 0) {
fprintf(stderr, "Failed to initialize engine\n");
@@ -122,6 +126,18 @@ int main(int argc, char *argv[]) {
printf("Sample rate: %u Hz\n", engine.sample_rate);
printf("Press Ctrl+C to stop\n\n");
// Load project file if specified
if (optind < argc) {
const char *wheel_file = argv[optind];
size_t len = strlen(wheel_file);
if (len > 6 && strcmp(wheel_file + len - 6, ".wheel") == 0) {
Action action = { .type = ACTION_LOAD_PROJECT };
strncpy(action.data.load_project.filename, wheel_file, sizeof(action.data.load_project.filename) - 1);
action.data.load_project.filename[sizeof(action.data.load_project.filename) - 1] = '\0';
dispatch(action);
}
}
// Run selected frontend
switch (frontend) {
case FRONTEND_TUI:
@@ -141,6 +157,7 @@ int main(int argc, char *argv[]) {
printf("\nShutting down...\n");
engine_stop(&engine);
engine_cleanup(&engine);
fs_cleanup();
dispatcher_stop();
return 0;